fix: remove read cam when PlayLineDotted
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parent
dee7199b09
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550021a014
@ -11,7 +11,7 @@ mod point;
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mod qualibration;
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mod utils;
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use qualibration::{annalyse::adding_trackbar, Qualibration};
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use qualibration::{annalyse::adding_trackbar, Qualibration, Sequence};
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use conf::Conf;
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use log::{/*debug, warn, */ error, info};
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@ -112,8 +112,8 @@ fn run_all() -> Result<(), Box<dyn std::error::Error>> {
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qualibration.run_step()?;
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if qualibration.capture_mode {
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let millis = std::time::Duration::from_millis(300); // TODO: find solution to know when change has been done
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if qualibration.capture_mode && (qualibration.id != Some(Sequence::WaitSpace) || qualibration.id != Some(Sequence::PlayLineDotted)) {
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let millis = std::time::Duration::from_millis(400); // TODO: find solution to know when change has been done
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std::thread::sleep(millis);
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}
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}
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@ -146,12 +146,12 @@ impl Qualibration {
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border_pt: vec![],
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homography: Mat::default(),
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h_size: Size::default(),
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line_pos: vec![4095; 100],
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line_pos: vec![4095; 34],
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})
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}
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pub fn run_step(&mut self) -> Result<(), Box<dyn std::error::Error>> {
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if self.capture_mode {
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if self.capture_mode && self.id != Some(Sequence::PlayLineDotted) {
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//println!("capture");
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self.cam.read(&mut self.frame)?;
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highgui::imshow("camera", &self.frame)?;
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@ -258,15 +258,15 @@ impl Qualibration {
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for _ in 0..nb_all {
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pl.push(Point{x: 0., y: 0., color: black});
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}
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let len = (self.line_pos.len() + nb_wait) as f32;
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let len = (2*self.line_pos.len() + nb_wait) as f32;
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for i in 0..nb_wait {
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let y = i as f32 * 4095. / len;
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pl.push(Point{x: 0., y, color: black});
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}
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for i in 0..(self.line_pos.len()) {
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for i in 0..(self.line_pos.len() * 2) {
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let y = (i + nb_wait) as f32 * 4095. / len;
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let c = if (i + nb_wait) % 2 == 0 {color} else {black};
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pl.push(Point{x: self.line_pos[i] as f32, y, color: c});
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let c = if (i + nb_wait) % 2 == 0 && i < nb_visible {color} else {black};
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pl.push(Point{x: self.line_pos[i/2] as f32, y, color: c});
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}
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}
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@ -340,7 +340,7 @@ pub fn trackbar_init_param(mem: &mut Qualibration, winname: &str) -> Result<()>
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named_window(winname, WINDOW_AUTOSIZE)?;
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highgui::move_window(winname, 20, 20)?;
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let v: VecN<f64, 4> = VecN::new(0., 0., 0., 255.);
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let m = Mat::new_rows_cols_with_default(1, 512, CV_8UC3, v)?;
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let m = Mat::new_rows_cols_with_default(1, 1024, CV_8UC3, v)?;
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highgui::imshow(winname, &m)?;
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create_trackbar("nb_all", winname, Some(&mut mem.nb_all), 400, None)?;
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