lj_rust/src/worldstate.rs

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Rust
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use crate::point::Color;
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#[derive(Debug, Default)]
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pub struct EDH {
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pub matrix: Vec<Vec<f32>> //Matrix3
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}
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impl EDH {
}
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#[derive(Debug, Default)]
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pub struct WorldState {
pub edh: EDH,
pub resampler: Vec<f32>,
pub client_key: u8,
pub intensity: u8,
pub kpps: u32,
pub color: Color
}
impl WorldState{
}