lj_rust/src/worldstate.rs

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Rust
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2023-06-29 20:36:00 +00:00
pub struct EDH {
pub matrix: Matrix3
}
#[derive(Debug, Default )]
impl EDH {
}
pub struct WorldState {
pub edh: EDH,
pub resampler: Vec<f32>,
pub client_key: u8,
pub intensity: u8,
pub kpps: u32,
pub color: Color
}
impl WorldState{
}