WebUI simulator finally OK
This commit is contained in:
parent
9b4800aa7b
commit
4166fda47b
10
LJ.conf
10
LJ.conf
@ -1,7 +1,7 @@
|
||||
[General]
|
||||
set = 5
|
||||
curve = 0
|
||||
lasernumber = 2
|
||||
lasernumber = 1
|
||||
debug = 2
|
||||
ljayserverip = 127.0.0.1
|
||||
nozoscip = 127.0.0.1
|
||||
@ -28,7 +28,7 @@ warpdest = [[-1500., 1500.],
|
||||
|
||||
[laser1]
|
||||
color = -1
|
||||
ip = 192.168.1.4
|
||||
ip = 192.168.1.3
|
||||
kpps = 25000
|
||||
centerx = 506
|
||||
centery = 413
|
||||
@ -41,9 +41,9 @@ swapx = -1
|
||||
swapy = -1
|
||||
lsteps = [ (1.0, 8),(0.25, 3), (0.75, 3), (1.0, 10)]
|
||||
warpdest = [[-1500., 1500.],
|
||||
[ 1500., 1500.],
|
||||
[ 1500.,-1500.],
|
||||
[-1500.,-1500.]]
|
||||
[ 1500., 1500.],
|
||||
[ 1500.,-1500.],
|
||||
[-1500.,-1500.]]
|
||||
|
||||
[laser2]
|
||||
color = -1
|
||||
|
20
README.md
20
README.md
@ -4,7 +4,25 @@ By Sam Neurohack, Loloster, Cocoa
|
||||
|
||||
LICENCE : CC BY
|
||||
|
||||
|
||||
Dear
|
||||
|
||||
I'm part of a group of laser freaks that use etherdreams in demoparty and many other occasions. Recently we started using your wonderful dac emulator that is so useful.
|
||||
|
||||
It compiles and works flawlessly in fairly new computers, we tried successfully several os X and different linux flavors, but with older generation i5 M560 (a dual core 2.67 Ghz) when i run ./visualiser I get an error :
|
||||
|
||||
thread 'main' panicked at 'could not build default app window: GlutinCreationError(NoAvailablePixelFormat)', libcore/result.rs:1009:5
|
||||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||||
|
||||
My guess is to modify the display creation in... nannou ?
|
||||
|
||||
I don't speak Rust, but the dac emulator import a nannou crate, so I can't modify the code in dac emulator directly ?
|
||||
|
||||
Would you consider supporting older computers by testing configuration and then modifying the display creation accordingly ?
|
||||
|
||||
This will be very helpfull
|
||||
|
||||
|
||||
|
||||
![LJ](http://www.teamlaser.fr/thsf/images/fulls/THSF9-33.jpg)
|
||||
|
||||
A software laser server with GUI for up to 4 lasers live actions. Think creative like Laser "battles", planetarium,...
|
||||
|
@ -201,8 +201,6 @@ def Draw1PL():
|
||||
framy.rPolyLineOneColor(Left, c = red, PL = 0, closed = False, xpos = 0, ypos = 10, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
framy.rPolyLineOneColor(Right, c = green, PL = 0, closed = False, xpos = 0, ypos = 10, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
|
||||
|
||||
|
||||
Left = []
|
||||
Right = []
|
||||
x = -1
|
||||
@ -216,8 +214,6 @@ def Draw1PL():
|
||||
framy.rPolyLineOneColor(Left, c = red, PL = 0, closed = False, xpos = 0, ypos = 25, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
framy.rPolyLineOneColor(Right, c = green, PL = 0, closed = False, xpos = 0, ypos = 25, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
|
||||
|
||||
|
||||
Left = []
|
||||
Right = []
|
||||
x = -1
|
||||
@ -232,15 +228,8 @@ def Draw1PL():
|
||||
framy.rPolyLineOneColor(Right, c = green, PL = 0, closed = False, xpos = 0, ypos = 50, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
|
||||
|
||||
|
||||
|
||||
'''
|
||||
framy.rPolyLineOneColor(Shape, c = white, PL = 0, closed = False, xpos = 200, ypos = 250, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
framy.rPolyLineOneColor(Left, c = red, PL = 1, closed = False, xpos = 200, ypos = 250, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
framy.rPolyLineOneColor(Right, c = blue, PL = 2, closed = False, xpos = 200, ypos = 250, resize = 1.5, rotx =0, roty =0 , rotz=0)
|
||||
'''
|
||||
framy.LinesPL(0)
|
||||
time.sleep(0.1)
|
||||
time.sleep(0.005)
|
||||
|
||||
white = rgb2int(255,255,255)
|
||||
red = rgb2int(255,0,0)
|
||||
|
@ -169,8 +169,8 @@ def Draw1PL():
|
||||
|
||||
|
||||
Shape.append(Proj(x,y,z,0,0,counter))
|
||||
Left.append( Proj(x+LeftShift(z*25),y,z,0,0,counter))
|
||||
Right.append(Proj(x+RightShift(z*25),y,z,0,0,counter))
|
||||
Left.append( Proj(x+LeftShift(z*25),y,z,0,counter,0))
|
||||
Right.append(Proj(x+RightShift(z*25),y,z,0,counter,0))
|
||||
|
||||
#framy.PolyLineOneColor(Shape, c = white, PL = 0, closed = False)
|
||||
framy.PolyLineOneColor(Left, c = red, PL = 0, closed = False)
|
||||
|
2
main.py
2
main.py
@ -197,7 +197,7 @@ def osc_thread():
|
||||
try:
|
||||
while True:
|
||||
|
||||
time.sleep(1)
|
||||
time.sleep(0.1)
|
||||
osc_frame()
|
||||
for laserid in range(0,gstt.LaserNumber): # Laser not used -> led is not lit
|
||||
|
||||
|
@ -251,10 +251,7 @@ class DAC(object):
|
||||
# Lower case pl is the actual point list coordinates
|
||||
print "Init laser",self.mylaser,"asking for ckey", self.clientkey+str(self.mylaser)
|
||||
self.pl = ast.literal_eval(r.get(self.clientkey + str(self.mylaser)))
|
||||
#if self.mylaser ==0:
|
||||
#print "DAC Init Laser", self.mylaser
|
||||
#print "pl :", self.pl
|
||||
#print "EDH/"+str(self.mylaser),r.get('/EDH/'+str(self.mylaser))
|
||||
|
||||
if r.get('/EDH/'+str(self.mylaser)) == None:
|
||||
#print "Laser",self.mylaser,"NO EDH !! Computing one..."
|
||||
homographyp.newEDH(self.mylaser)
|
||||
@ -328,7 +325,6 @@ class DAC(object):
|
||||
|
||||
def play_stream(self):
|
||||
|
||||
# print last playback state
|
||||
#print "laser", self.mylaser, "Pb : ",self.last_status.playback_state
|
||||
|
||||
# error if etherdream is already playing state (from other source)
|
||||
@ -347,7 +343,6 @@ class DAC(object):
|
||||
|
||||
order = int(r.get('/order/'+str(self.mylaser)))
|
||||
|
||||
#print "laser", self.mylaser, "order : ",order
|
||||
if order == 0:
|
||||
|
||||
# USER point list
|
||||
|
@ -551,7 +551,7 @@
|
||||
var ctx = canvas.getContext("2d");
|
||||
var lastpoint = { x: 0, y: 0, color: 0};
|
||||
ctx.clearRect(0,0,400,400);
|
||||
ctx.save
|
||||
//ctx.save
|
||||
|
||||
|
||||
// Todo : laser point will have black points to go from a polyline to another. Need to discard those black points.
|
||||
@ -565,8 +565,9 @@
|
||||
|
||||
// Begin a new path
|
||||
// 0.7 reduces max coordinates in a more browser compatible resolution.
|
||||
ctx.clearRect(0,0,400,400);
|
||||
ctx.beginPath();
|
||||
//ctx.clearRect(0,0,400,400);
|
||||
|
||||
ctx.moveTo(pl2[0]*0.5, pl2[1]*0.5);
|
||||
lastpoint.color = pl2[2];
|
||||
|
||||
@ -585,8 +586,8 @@
|
||||
{
|
||||
ctx.strokeStyle = "#"+(lastpoint.color + Math.pow(16, 6)).toString(16).slice(-6);
|
||||
ctx.stroke();
|
||||
//ctx.closePath()
|
||||
ctx.restore
|
||||
ctx.closePath()
|
||||
//ctx.restore
|
||||
ctx.beginPath();
|
||||
//ctx.clearRect(0,0,400,400);
|
||||
|
||||
@ -600,8 +601,8 @@
|
||||
ctx.strokeStyle = "#"+((pl2[2+(i*3)]) + Math.pow(16, 6)).toString(16).slice(-6);
|
||||
ctx.stroke();
|
||||
|
||||
//ctx.closePath()
|
||||
ctx.restore
|
||||
ctx.closePath()
|
||||
//ctx.restore
|
||||
//ctx.clearRect(0,0,400,400);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user