IdiotIA anims

This commit is contained in:
nrhck 2019-03-24 17:24:52 +01:00
parent b6139525a5
commit 28b1fb71f4
17 changed files with 660 additions and 111 deletions

10
LJ.conf
View File

@ -1,13 +1,13 @@
[General]
lasernumber = 4
debug = 0
ljayserverip = 192.168.2.13
debug = 2
ljayserverip = 127.0.0.1
nozoscip = 127.0.0.1
bhoroscip = 192.168.2.13
bhoroscip = 127.0.0.1
[laser0]
color = -1
ip = 127.0.0.1
ip = 192.168.1.4
kpps = 25000
centerx = -1610
centery = 0
@ -64,7 +64,7 @@ warpdest = [[-1500., 1500.],
[laser3]
color = -1
ip = 192.168.1.4
ip = 192.168.1.5
kpps = 25000
centerx = -12
centery = 0

9
cli.py
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@ -24,7 +24,7 @@ def handle():
#have to be done before importing bhorosc.py to get correct port assignment
argsparser = argparse.ArgumentParser(description="LJ v0.8")
argsparser.add_argument("-r","--redisIP",help="IP address to bind builtin servers (OSC and websocket) also must be the Redis server IP ",type=str)
argsparser.add_argument("-L","--Lasers",help="Number of lasers connected.",type=int)
argsparser.add_argument("-L","--Lasers",help="Number of lasers connected (4 by default).",type=int)
argsparser.add_argument("-v","--verbose",help="Debug mode 0,1 or 2 (0 by default)",type=int)
argsparser.add_argument("-x","--invx",help="Invert laser 0 X axis again",action="store_true")
argsparser.add_argument("-y","--invy",help="Invert laser 0 Y axis again",action="store_true")
@ -109,12 +109,15 @@ def handle():
# Lasers = number of laser connected
if args.Lasers != None:
gstt.LaserNumber = args.Lasers
else:
gstt.LaserNumber = 4
if args.bhoroscIP != None:
gstt.oscIPin = args.bhoroscIP
else:
gstt.oscIPin = gstt.LjayServerIP
gstt.oscIPin = '127.0.0.1'
if args.nozoidIP != None:
gstt.nozoscIP = args.nozoidIP

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@ -117,6 +117,7 @@ def OSCsend(name, oscaddress, oscargs =''):
def Ping(name):
return OSCsend(name,"/ping")
#return True
def Kill(name):

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@ -9,6 +9,7 @@ IdiotIA for THSF 10
Include IdiotIA and Starfields
/pose/ljclient
LICENCE : CC
Sam Neurohack, Loloster,
@ -41,15 +42,22 @@ xy_center = [screen_size[0]/2,screen_size[1]/2]
message = "LO"
OSCinPort = 8011
redisIP = '127.0.0.1'
ljclient = 0
idiotiaDisplay = [True,True,True,True]
liveDisplay = [False,False,False,False]
fieldsDisplay = [False,False,False,False]
currentIdiotia = 0
print ("")
print ("Arguments parsing if needed...")
argsparser = argparse.ArgumentParser(description="Pose bank for LJ")
argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-m","--myIP",help="Local IP (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
argsparser.add_argument("-a","--anim",help="IdiotIA anim (0 by default)",type=int)
argsparser.add_argument("-L","--Lasers",help="Number of lasers connected (4 by default).",type=int)
args = argsparser.parse_args()
@ -64,12 +72,29 @@ if args.client:
else:
ljclient = 0
if args.anim:
currentIdiotia = args.anim
else:
currentIdiotia = 0
# Redis Computer IP
if args.redisIP != None:
redisIP = args.redisIP
else:
redisIP = '127.0.0.1'
# myIP
if args.myIP != None:
myIP = args.myIP
else:
myIP = '127.0.0.1'
# Lasers = number of laser connected
if args.Lasers != None:
LaserNumber = args.Lasers
else:
LaserNumber = 4
lj3.Config(redisIP,ljclient)
@ -135,6 +160,16 @@ def eyeL(pose_json, people):
pose_points = [42,43,44,45,46,47,42]
return getFACE(pose_json,pose_points, people)
def pupR(pose_json, people):
pose_points = [68,68]
print(getFACE(pose_json,pose_points, people))
return getFACE(pose_json,pose_points, people)
def pupL(pose_json, people):
pose_points = [69,69]
return getFACE(pose_json,pose_points, people)
def nose(pose_json, people):
pose_points = [27,28,29,30]
return getFACE(pose_json,pose_points, people)
@ -145,34 +180,65 @@ def mouth(pose_json, people):
def prepareIdiotIA():
def prepareIdiotIA(currentAnim):
WebStatus("Init IdiotIA...")
WebStatus("Checking anims...")
print()
print("Reading available IdiotIA anims...")
# anim format (name, xpos, ypos, resize, currentframe, totalframe, count, speed)
# 0 1 2 3 4 5 6 7
# total frames is fetched from directory by lengthPOSE()
anims[0] = [['idiotia1', xy_center[0], xy_center[1], 300,0,0,0,5]]
anims[1] = [['idiotia1', xy_center[0], xy_center[1] + 50, 400,0,0,0,15]]
anims[2] = [['idiotia1', xy_center[0], xy_center[1] + 50, 500,0,0,0,25]]
anims[3] = [['idiotia1', xy_center[0], xy_center[1], 500,0,0,0,25]]
anims[0] = [['boredhh', xy_center[0], xy_center[1] + 130, 550,0,0,0,5]]
anims[1] = [['belka4', xy_center[0], xy_center[1] + 280, 600,0,0,0,5]]
anims[2] = [['belka3', xy_center[0], xy_center[1] + 280, 600,0,0,0,5]]
anims[3] = [['hhbored2', xy_center[0], xy_center[1]+ 300, 600,0,0,0,5]]
anims[4] = [['hhhead', xy_center[0], xy_center[1]+ 300, 600,0,0,0,5]]
anims[5] = [['hhhead2', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[6] = [['hhhead4', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[7] = [['hhred', xy_center[0], xy_center[1]+ 300, 600,0,0,0,25]]
anims[8] = [['hhred2', xy_center[0], xy_center[1]+ 300, 600,0,0,0,5]]
anims[9] = [['lady1', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[10] = [['lady2', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[11] = [['lady3', xy_center[0], xy_center[1]+ 300, 600,0,0,0,25]]
anims[12] = [['lady4', xy_center[0], xy_center[1]+ 300, 600,0,0,0,5]]
anims[13] = [['mila6', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[14] = [['mila5', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[15] = [['idiotia1', xy_center[0], xy_center[1]+ 300, 600,0,0,0,25]]
anims[16] = [['idiotia1', xy_center[0], xy_center[1]+ 300, 600,0,0,0,5]]
anims[17] = [['belka4', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
anims[18] = [['belka3', xy_center[0], xy_center[1] + 280, 600,0,0,0,30]]
for laseranims in anims:
for anim in laseranims:
anim[5] = lengthPOSE(anim[0])
WebStatus("Checking "+ anim[0] +"...")
if debug > 0:
print("anim :", 'poses/' + anim[0], "length :", anim[5], "frames")
print('poses/' + anim[0], "length :", anim[5], "frames")
print("Current IdiotIA anim is",anims[currentIdiotia][0],"("+str(currentIdiotia)+")")
# display the face animation describe in PoseDir
# display the currentIdiotia animation on all lasers according to display flag
def IdiotIA():
for laseranims in range(3):
for anim in anims[laseranims]:
PL = laseranims
# All laser loop
for laser in range(LaserNumber):
# for anim in anims[laseranims]:
# if display flag is True, send the face points.
if idiotiaDisplay[laser]:
anim = anims[currentIdiotia][0]
#print(anim)
PL = laser
#print PL, anim
dots = []
@ -189,23 +255,25 @@ def IdiotIA():
posedatas = posefile.read()
pose_json = json.loads(posedatas)
# Face
# Draw Face
for people in range(len(pose_json['people'])):
#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
#lj3.rPolyLineOneColor(face(pose_json, people), c = white, PL = laser closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(browL(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(browR(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(eyeR(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
#lj3.rPolyLineOneColor(pupR(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(eyeL(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
#lj3.rPolyLineOneColor(pupL(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(nose(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.rPolyLineOneColor(mouth(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
lj3.DrawPL(PL)
time.sleep(0.02)
# many starfields
# Init Starfields
def prepareSTARFIELD():
global star, stars0, stars1, stars2, starfieldcount, starspeed, displayedstars, displayedstars, num_stars, max_depth
@ -230,6 +298,9 @@ def prepareSTARFIELD():
star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
stars2.append(star)
# Todo : Currently compute all starfields even if field display flag is False.
def Starfield(hori=0,verti=0):
global star, stars0, stars1, stars2, starfieldcount, starspeed, displayedstars, displayedstars, num_stars, max_depth
@ -313,16 +384,16 @@ def Starfield(hori=0,verti=0):
y2 = int(stars2[starnumber][1] * k2 + xy_center[1] + (verti*300))
# Add star to pointlist PL 0
if 0 <= x0 < screen_size[0] - 2 and 0 <= y0 < screen_size[1] - 2:
# Add star to pointlist PL 0 if field display flag is true
if fieldsDisplay[0] and 0 <= x0 < screen_size[0] - 2 and 0 <= y0 < screen_size[1] - 2:
lj3.PolyLineOneColor([(x0,y0),((x0+1),(y0+1))], c = white, PL = 0, closed = False)
# Add star to pointlist PL 1
if 0 <= x1 < screen_size[0] - 2 and 0 <= y1 < screen_size[1] - 2:
# Add star to pointlist PL 1 if field display flag is true
if fieldsDisplay[1] and 0 <= x1 < screen_size[0] - 2 and 0 <= y1 < screen_size[1] - 2:
lj3.PolyLineOneColor([(x1,y1),((x1+1),(y1+1))], c = white, PL = 1, closed = False)
# Add star to pointlist PL 2
if 0 <= x2 < screen_size[0] - 2 and 0 <= y2 < screen_size[1] - 2:
# Add star to pointlist PL 2 if field display flag is true
if fieldsDisplay[2] and 0 <= x2 < screen_size[0] - 2 and 0 <= y2 < screen_size[1] - 2:
lj3.PolyLineOneColor([(x2,y2),((x2+1),(y2+1))], c= white, PL = 2, closed = False)
'''
@ -332,41 +403,105 @@ def Starfield(hori=0,verti=0):
fwork.PolyLineOneColor([(x3,y3),((x3+2),(y3+2))], c=colorify.rgb2hex([255,255,255]), PL = 3, closed = False)
'''
lj3.Text(message, white, PL = 3, xpos = 300, ypos = 300, resize = 1, rotx =0, roty =0 , rotz=0)
lj3.DrawPL(0)
lj3.DrawPL(1)
lj3.DrawPL(2)
lj3.DrawPL(3)
def OSCidiotia(address,value):
print("idiotia",address,value)
# Laser 3 Display a word.
if fieldsDisplay[3]:
lj3.Text(message, white, PL = 3, xpos = 300, ypos = 300, resize = 1, rotx =0, roty =0 , rotz=0)
# If field display is True for each laser
for laser in range(LaserNumber):
# Actually send the field point list.
if fieldsDisplay[laser]:
lj3.DrawPL(laser)
# display the Realtime open pose face according to flag.
def LiveFace():
# All laser loop
for laser in range(LaserNumber):
# for anim in anims[laseranims]:
# if display flag is True, send the face points.
if liveDisplay[laser]:
pass
# /pose/idiotia/lasernumber 1
def OSCidiotia(address, value):
print("idiotia",address,value)
laser = int(address[14:])
print("laser", laser, value)
if value == 1:
idiotiaDisplay[laser] = True
liveDisplay[laser] = False
fieldsDisplay[laser] = False
print(idiotiaDisplay,liveDisplay,fieldsDisplay)
else:
idiotiaDisplay[laser] = False
print(idiotiaDisplay,liveDisplay,fieldsDisplay)
# /pose/anim
def OSCanim(address,state):
print("/pose/anim",address, state)
anim = int(address[12:])
print(anim, state)
if state == 1:
currentIdiotia = anim
# /pose/live/lasernumber value
def OSClive(address,value):
print("live",address,value)
laser = int(address[11:])
print("laser", laser, value)
if value == "1":
idiotiaDisplay[value] = False
liveDisplay[value] = True
fieldsDisplay[value] = False
# /pose/field/lasernumber value
def OSCfield(address, value):
print("Pose bank field got", address, "with value", value)
laser = int(address[12:])
print("laser", laser, value)
if value == "1":
idiotiaDisplay[value] = False
liveDisplay[value] = False
fieldsDisplay[value] = True
# /pose/ljclient
def OSCljclient(value):
print("Pose bank got /pose/ljclient with value", value)
ljclient = value
lj3.LjClient(ljclient)
def OSCpl(value):
print("Pose bank got /pose/pl with value", value)
lj3.WebStatus("Pose bank to pl "+ str(value))
lj3.LjPl(value)
'''
# Starfield, idiotia
def OSCrun(value):
# Will receive message address, and message data flattened in s, x, y
print("Pose bank got /run with value", value)
doit = value
'''
# /quit
def OSCquit():
@ -380,53 +515,85 @@ def WebStatus(message):
lj3.SendLJ("/status",message)
# Update Pose webUI
def UpdatePoseUI():
WebStatus("Updating Pose UI...")
for laser in range(LaserNumber):
if idiotiaDisplay[laser]:
lj3.SendLJ("pose/idiotia/" + str(laser) + " 1")
else:
lj3.SendLJ("pose/idiotia/" + str(laser) + " 0")
if liveDisplay[laser]:
lj3.SendLJ("pose/live/" + str(laser) + " 1")
else:
lj3.SendLJ("pose/live/" + str(laser) + " 0")
if fieldsDisplay[laser]:
lj3.SendLJ("pose/field/" + str(laser) + " 1")
else:
lj3.SendLJ("pose/field/" + str(laser) + " 0")
for anim in range(19):
if anim == currentIdiotia:
lj3.SendLJ("pose/anim/" + str(anim) + " 1")
else:
lj3.SendLJ("pose/anim/" + str(anim) + " 0")
print('Loading Pose bank...')
WebStatus("Loading Pose bank...")
# OSC Server callbacks
print("Starting OSC at 127.0.0.1 port",OSCinPort,"...")
print("Starting OSC server at",myIP,":",OSCinPort,"...")
osc_startup()
osc_udp_server("127.0.0.1", OSCinPort, "InPort")
osc_udp_server(myIP, OSCinPort, "InPort")
osc_method("/pose/run*", OSCrun)
osc_method("/pose/ping*", lj3.OSCping)
#osc_method("/pose/run*", OSCrun)
osc_method("/ping*", lj3.OSCping)
osc_method("/pose/ljclient", OSCljclient)
osc_method("/pose/ljpl", OSCpl)
osc_method("/quit", OSCquit)
osc_method("/pose/idiotia*", OSCidiotia, argscheme=OSCARG_ADDRESS + OSCARG_DATA)
osc_method("/pose/field*", OSCfield, argscheme=OSCARG_ADDRESS + OSCARG_DATA)
osc_method("/pose/idiotia/*", OSCidiotia, argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
osc_method("/pose/field/*", OSCfield,argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
osc_method("/pose/live/*", OSClive, argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
osc_method("/pose/anim/*", OSCanim, argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
anims =[[],[],[],[]]
color = lj3.rgb2int(255,255,255)
prepareIdiotIA()
#prepareSTARFIELD()
anims =[[]]*20
#color = lj3.rgb2int(255,255,255)
prepareIdiotIA(0)
prepareSTARFIELD()
#doit = Starfield
doit = IdiotIA
#doit = IdiotIA
white = lj3.rgb2int(255,255,255)
red = lj3.rgb2int(255,0,0)
blue = lj3.rgb2int(0,0,255)
green = lj3.rgb2int(0,255,0)
print("Updating Pose UI...")
UpdatePoseUI()
WebStatus("Pose bank running.")
print("Pose bank running")
def Run():
try:
while 1:
#Starfield(hori=0,verti=0)
doit()
Starfield(hori=0,verti=0)
IdiotIA()
LiveFace()
except KeyboardInterrupt:
pass

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@ -99,6 +99,7 @@ def OSCping(value):
print("Got /ping with value", value)
SendLJ("/pong",value)
# /quit
def OSCquit(name):
@ -225,7 +226,7 @@ def rgb2int(r,g,b):
def Config(redisIP,client):
global ClientNumber
global ClientNumber, r
r = redis.StrictRedis(host=redisIP, port=6379, db=0)
ClientNumber = client

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@ -30,6 +30,7 @@ argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ
argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
argsparser.add_argument("-l","--laser",help="Laser number to be displayed (0 by default)",type=int)
argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
argsparser.add_argument("-m","--myIP",help="Local IP (127.0.0.1 by default) ",type=str)
args = argsparser.parse_args()
@ -52,15 +53,23 @@ else:
print("redisIP",redisIP)
# myIP
if args.myIP != None:
myIP = args.myIP
else:
myIP = '127.0.0.1'
print("redisIP",redisIP)
if args.verbose:
debug = args.verbose
else:
debug = 0
r = lj3.Config(redisIP,ljclient)
lj3.Config(redisIP,ljclient)
print("r :",r)
width = 800
height = 600
centerX = width / 2

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@ -15,6 +15,7 @@ from osc4py3 import oscbuildparse
#from osc4py3 import oscmethod as osm
from osc4py3.oscmethod import *
myIP = "127.0.0.1"
duration = 300
@ -35,6 +36,7 @@ else:
print ("Words is checking arguments parsing if needed...")
argsparser = argparse.ArgumentParser(description="Text Cycling for LJ")
argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-m","--myIP",help="Local IP (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
@ -52,6 +54,12 @@ if args.redisIP != None:
else:
redisIP = '127.0.0.1'
# myIP
if args.myIP != None:
myIP = args.myIP
else:
myIP = '127.0.0.1'
if args.verbose:
debug = args.verbose
@ -82,10 +90,10 @@ def OSCword2(value):
# Will receive message address, and message data flattened in s, x, y
print("Words 2 got /words/text/2 with value", value)
Word3 = value
Word2 = value
def OSCword3(value):
global Words3
global Word3
# Will receive message address, and message data flattened in s, x, y
print("Words 3 got /words/text/3 with value", value)
@ -116,9 +124,9 @@ def OSCquit():
def Run():
# OSC Server callbacks
print("Words starting its OSC server at 127.0.0.1 port",OSCinPort,"...")
print("Words starting its OSC server at", myIP, "port",OSCinPort,"...")
osc_startup()
osc_udp_server("127.0.0.1", OSCinPort, "InPort")
osc_udp_server(myIP, OSCinPort, "InPort")
osc_method("/words/text/0*", OSCword0)
osc_method("/words/text/1*", OSCword1)
osc_method("/words/text/2*", OSCword2)

322
plugins/lj.py Normal file
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@ -0,0 +1,322 @@
# coding=UTF-8
'''
LJ v0.8.1
Some LJ functions useful for python 2.7 clients (was framy.py)
Functions and documentation here is low priority as python 2 support will stop soon.
Better code your plugin with python 3 and lj3.py.
Config
PolyLineOneColor
rPolyLineOneColor
Text
SendLJ : remote control
LjClient :
LjPl :
DrawPL
WebStatus
LICENCE : CC
Sam Neurohack
'''
import math
import redis
from OSC import OSCServer, OSCClient, OSCMessage
redisIP = '127.0.0.1'
r = redis.StrictRedis(host=redisIP, port=6379, db=0)
ClientNumber = 0
point_list = []
pl = [[],[],[],[]]
def SendLJ(oscaddress,oscargs=''):
oscmsg = OSCMessage()
oscmsg.setAddress(oscaddress)
oscmsg.append(oscargs)
print ("sending OSC message : ",oscmsg)
try:
osclientlj.sendto(oscmsg, (redisIP, 8002))
oscmsg.clearData()
except:
print ('Connection to LJ refused : died ?')
pass
#time.sleep(0.001
def WebStatus(message):
SendLJ("/status", message)
ASCII_GRAPHICS = [
#implementé
[(-50,30), (-30,-30), (30,-30), (10,30), (-50,30)], #0
[(-20,30), (0,-30), (-20,30)], #1
[(-30,-10), (0,-30), (30,-10), (30,0), (-30,30), (30,30)], #2
[(-30,-30), (0,-30), (30,-10), (0,0), (30,10), (0,30), (-30,30)], #3
[(30,10), (-30,10), (0,-30), (0,30)], #4
[(30,-30), (-30,-30), (-30,0), (0,0), (30,10), (0,30), (-30,30)], #5
[(30,-30), (0,-30), (-30,-10), (-30,30), (0,30), (30,10), (30,0), (-30,0)], #6
[(-30,-30), (30,-30), (-30,30)], #7
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30), (-30,0), (30,0)], #8
[(30,0), (-30,0), (-30,-10), (0,-30), (30,-30), (30,10), (0,30), (-30,30)], #9
# A implementer
[(-30,10), (30,-10), (30,10), (0,30), (-30,10), (-30,-10), (0,-30), (30,-10)], #:
[(-30,-10), (0,-30), (0,30)], [(-30,30), (30,30)], #;
[(-30,-10), (0,-30), (30,-10), (30,0), (-30,30), (30,30)], #<
[(-30,-30), (0,-30), (30,-10), (0,0), (30,10), (0,30), (-30,30)], #=
[(30,10), (-30,10), (0,-30), (0,30)], #>
[(30,-30), (-30,-30), (-30,0), (0,0), (30,10), (0,30), (-30,30)], #?
[(30,-30), (0,-30), (-30,-10), (-30,30), (0,30), (30,10), (30,0), (-30,0)], #@
# Implementé
[(-30,30), (-30,-30), (30,-30), (30,30), (30,0), (-30,0)], #A
[(-30,30), (-30,-30), (30,-30), (30,30), (30,0), (-30,0)], #A
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30), (-30,0), (30,0)], #B
[(30,30), (-30,30), (-30,-30), (30,-30)], #C
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30)], #D
[(30,30), (-30,30), (-30,-0), (30,0), (-30,0), (-30,-30), (30,-30)], #E
[(-30,30), (-30,-0), (30,0), (-30,0), (-30,-30), (30,-30)], #F
[(0,0), (30,0), (30,30), (-30,30), (-30,-30),(30,-30)], #G
[(-30,-30), (-30,30), (-30,0), (30,0), (30,30), (30,-30)], #H
[(0,30), (0,-30)], #I
[(-30,30), (0,-30), (0,-30), (-30,-30), (30,-30)], #J
[(-30,-30), (-30,30), (-30,0), (30,-30), (-30,0), (30,30)], #K
[(30,30), (-30,30), (-30,-30)], #L
[(-30,30), (-30,-30), (0,0), (30,-30), (30,30)], #M
[(-30,30), (-30,-30), (30,30), (30,-30)], #N
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30)], #O
[(-30,0), (30,0), (30,-30), (-30,-30), (-30,30)], #P
[(30,30), (30,-30), (-30,-30), (-30,30), (30,30),(35,35)], #Q
[(-30,30), (-30,-30), (30,-30), (30,0), (-30,0), (30,30)], #R
[(30,-30), (-30,-30), (-30,0), (30,0), (30,30), (-30,30)], #S
[(0,30), (0,-30), (-30,-30), (30,-30)], #T
[(-30,-30), (-30,30), (30,30), (30,-30)], #U
[(-30,-30), (0,30), (30,-30)], #V
[(-30,-30), (-30,30), (0,0), (30,30), (30,-30)], #W
[(-30,30), (30,-30)], [(-30,-30), (30,30)], #X
[(0,30), (0,0), (30,-30), (0,0), (-30,-30)], #Y
[(30,30), (-30,30), (30,-30), (-30,-30)], #Z
# A implementer
[(-30,-10), (0,-30), (0,30)], [(-30,30), (30,30)], #[
[(-30,-10), (0,-30), (30,-10), (30,0), (-30,30), (30,30)], #\
[(-30,-30), (0,-30), (30,-10), (0,0), (30,10), (0,30), (-30,30)], #]
[(30,10), (-30,10), (0,-30), (0,30)], #^
[(30,-30), (-30,-30), (-30,0), (0,0), (30,10), (0,30), (-30,30)], #_
[(30,-30), (0,-30), (-30,-10), (-30,30), (0,30), (30,10), (30,0), (-30,0)], #`
# Implementé
[(-20,20), (-20,-20), (20,-20), (20,20), (20,0), (-20,0)], #a
[(-20,20), (-20,-20), (20,-20), (20,20), (-20,20), (-20,0), (20,0)], #b
[(20,20), (-20,20), (-20,-20), (20,-20)], #c
[(-20,20), (-20,-20), (20,-20), (20,20), (-20,20)], #d
[(20,20), (-20,20), (-20,-0), (20,0), (-20,0), (-20,-20), (20,-20)], #e
[(-20,20), (-20,-0), (20,0), (-20,0), (-20,-20), (20,-20)], #f
[(0,0), (20,0), (20,20), (-20,20), (-20,-20),(20,-20)], #g
[(-20,-20), (-20,20), (-20,0), (20,0), (20,20), (20,-20)], #H
[(0,20), (0,-20)], #I
[(-20,20), (0,-20), (0,-20), (-20,-20), (20,-20)], #J
[(-20,-20), (-20,20), (-20,0), (20,-20), (-20,0), (20,20)], #K
[(20,20), (-20,20), (-20,-20)], #L
[(-20,20), (-20,-20), (0,0), (20,-20), (20,20)], #M
[(-20,20), (-20,-20), (20,20), (20,-20)], #N
[(-20,20), (-20,-20), (20,-20), (20,20), (-20,20)], #O
[(-20,0), (20,0), (20,-20), (-20,-20), (-20,20)], #P
[(20,20), (20,-20), (-20,-20), (-20,20), (20,20),(25,25)], #Q
[(-20,20), (-20,-20), (20,-20), (20,0), (-20,0), (20,20)], #R
[(20,-20), (-20,-20), (-20,0), (20,0), (20,20), (-20,20)], #S
[(0,20), (0,-20), (-20,-20), (20,-20)], #T
[(-20,-20), (-20,20), (20,20), (20,-20)], #U
[(-20,-20), (0,20), (20,-20)], #V
[(-20,-20), (-20,20), (0,0), (20,20), (20,-20)], #W
[(-20,20), (20,-20)], [(-20,-20), (20,20)], #X
[(0,20), (0,0), (20,-20), (0,0), (-20,-20)], #Y
[(20,20), (-20,20), (20,-20), (-20,-20)], #Z
[(-2,15), (2,15)] # Point a la place de {
]
def Config(redisIP,client):
global ClientNumber
r = redis.StrictRedis(host=redisIP, port=6379, db=0)
ClientNumber = client
#print "client configured",ClientNumber
def LjClient(client):
global ClientNumber
ClientNumber = client
def LjPl(pl):
global PL
PL = pl
def LineTo(xy, c, PL):
pl[PL].append((xy + (c,)))
def Line(xy1, xy2, c, PL):
LineTo(xy1, 0, PL)
LineTo(xy2, c , PL)
def PolyLineOneColor(xy_list, c, PL , closed ):
#print "--"
#print "c",c
#print "xy_list",xy_list
#print "--"
xy0 = None
for xy in xy_list:
if xy0 is None:
xy0 = xy
#print "xy0:",xy0
LineTo(xy0,0, PL)
LineTo(xy0,c, PL)
else:
#print "xy:",xy
LineTo(xy,c, PL)
if closed:
LineTo(xy0,c, PL)
# Computing points coordinates for rPolyline function from 3D and around 0,0 to pygame coordinates
def Pointransf(xy, xpos = 0, ypos =0, resize =1, rotx =0, roty =0 , rotz=0):
x = xy[0] * resize
y = xy[1] * resize
z = 0
rad = math.radians(rotx)
cosaX = math.cos(rad)
sinaX = math.sin(rad)
y2 = y
y = y2 * cosaX - z * sinaX
z = y2 * sinaX + z * cosaX
rad = math.radians(roty)
cosaY = math.cos(rad)
sinaY = math.sin(rad)
z2 = z
z = z2 * cosaY - x * sinaY
x = z2 * sinaY + x * cosaY
rad = math.radians(rotz)
cosZ = math.cos(rad)
sinZ = math.sin(rad)
x2 = x
x = x2 * cosZ - y * sinZ
y = x2 * sinZ + y * cosZ
#print xy, (x + xpos,y+ ypos)
return (x + xpos,y+ ypos)
'''
to understand why it get negative Y
# 3D to 2D projection
factor = 4 * gstt.cc[22] / ((gstt.cc[21] * 8) + z)
print xy, (x * factor + xpos, - y * factor + ypos )
return (x * factor + xpos, - y * factor + ypos )
'''
# Send 2D point list around 0,0 with 3D rotation resizing and reposition around xpos ypos
#def rPolyLineOneColor(self, xy_list, c, PL , closed, xpos = 0, ypos =0, resize =1, rotx =0, roty =0 , rotz=0):
def rPolyLineOneColor(xy_list, c, PL , closed, xpos = 0, ypos =0, resize =0.7, rotx =0, roty =0 , rotz=0):
xy0 = None
for xy in xy_list:
if xy0 is None:
xy0 = xy
LineTo(Pointransf(xy0, xpos, ypos, resize, rotx, roty, rotz),0, PL)
LineTo(Pointransf(xy0, xpos, ypos, resize, rotx, roty, rotz),c, PL)
else:
LineTo(Pointransf(xy, xpos, ypos, resize, rotx, roty, rotz),c, PL)
if closed:
LineTo(Pointransf(xy0, xpos, ypos, resize, rotx, roty, rotz),c, PL)
def LinesPL(PL):
print "Stupido !! your code is to old : use DrawPL() instead of LinesPL()"
DrawPL(PL)
def DrawPL(PL):
#print '/pl/0/'+str(PL), str(pl[PL])
if r.set('/pl/'+str(ClientNumber)+'/'+str(PL), str(pl[PL])) == True:
#print '/pl/'+str(ClientNumber)+'/'+str(PL), str(pl[PL])
pl[PL] = []
return True
else:
return False
def ResetPL(self, PL):
pl[PL] = []
def DigitsDots(number,color):
dots =[]
for dot in ASCII_GRAPHICS[number]:
#print dot
dots.append((gstt.xy_center[0]+dot[0],gstt.xy_center[1]+dot[1],color))
#self.point_list.append((xy + (c,)))
return dots
def CharDots(char,color):
dots =[]
for dot in ASCII_GRAPHICS[ord(char)-46]:
dots.append((dot[0],dot[1],color))
return dots
def Text(message,c, PL, xpos, ypos, resize, rotx, roty, rotz):
dots =[]
l = len(message)
i= 0
#print message
for ch in message:
#print ""
# texte centre en x automatiquement selon le nombre de lettres l
x_offset = 26 * (- (0.9*l) + 3*i)
# Digits
if ord(ch)<58:
char_pl_list = ASCII_GRAPHICS[ord(ch) - 48]
else:
char_pl_list = ASCII_GRAPHICS[ord(ch) - 46]
char_draw = []
#dots.append((char_pl_list[0][0] + x_offset,char_pl_list[0][1],0))
for xy in char_pl_list:
char_draw.append((xy[0] + x_offset,xy[1],c))
i +=1
#print ch,char_pl_list,char_draw
rPolyLineOneColor(char_draw, c, PL , False, xpos, ypos, resize, rotx, roty, rotz)
#dots.append(char_draw)

View File

@ -99,6 +99,7 @@ def OSCping(value):
print("Got /ping with value", value)
SendLJ("/pong",value)
# /quit
def OSCquit(name):
@ -225,7 +226,7 @@ def rgb2int(r,g,b):
def Config(redisIP,client):
global ClientNumber
global ClientNumber, r
r = redis.StrictRedis(host=redisIP, port=6379, db=0)
ClientNumber = client

View File

@ -31,8 +31,10 @@ import pdb
import types, ast, argparse
from OSC import OSCServer, OSCClient, OSCMessage
pl = [[],[],[],[]]
print ("")
print ("LJ v0.8.0 : Pygame simulator")
print ("")
@ -42,8 +44,9 @@ print ("Arguments parsing if needed...")
# Arguments parsing
#
argsparser = argparse.ArgumentParser(description="Available commands")
argsparser = argparse.ArgumentParser(description="One laser Simulator for LJ")
argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-m","--myIP",help="Local IP (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
argsparser.add_argument("-l","--laser",help="Laser number to be displayed (0 by default)",type=int)
argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
@ -76,14 +79,22 @@ else:
r = redis.StrictRedis(host=redisIP, port=6379, db=0)
# myIP
if args.myIP != None:
myIP = args.myIP
else:
myIP = '127.0.0.1'
#
# OSC
#
oscIPin = "127.0.0.1"
oscIPin = myIP
oscPORTin = 8008
ljIP = "127.0.0.1"
ljIP = redisIP
ljPort = 8002
print ("")

View File

@ -35,6 +35,7 @@ else:
print ("Arguments parsing if needed...")
argsparser = argparse.ArgumentParser(description="Text Cycling for LJ")
argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-m","--myIP",help="Local IP (127.0.0.1 by default) ",type=str)
argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
argsparser.add_argument("-l","--laser",help="Laser number to be displayed (0 by default)",type=int)
argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
@ -64,6 +65,14 @@ if args.redisIP != None:
else:
redisIP = '127.0.0.1'
# myIP
if args.myIP != None:
myIP = args.myIP
else:
myIP = '127.0.0.1'
lj3.Config(redisIP,ljclient)
#r = redis.StrictRedis(host=redisIP, port=6379, db=0)
@ -101,8 +110,9 @@ def OSCquit():
lj3.OSCquit("cycl")
print("Cycl starting its OSC server at", myIP, "port",OSCinPort,"...")
osc_startup()
osc_udp_server("127.0.0.1", OSCinPort, "InPort")
osc_udp_server(myIP, OSCinPort, "InPort")
osc_method("/ping*", OSCping)
osc_method("/quit", OSCquit)

View File

@ -2,6 +2,10 @@
// LJ.js v0.7.1
//
// LJ websocket address. Change here if LJ is not bind to 127.0.0.1
var LJ = 'ws://127.0.0.1:9001/'
//
// Central horizontal menu
//
@ -204,7 +208,7 @@
var pl = "";
var pl2 = new Array();
var _WS = {
uri: 'ws://192.168.2.13:9001/',
uri: LJ,
ws: null,
init : function (e) {
@ -238,6 +242,8 @@
var res = e.data.split(" ");
//console.log(e.data)
//console.log(res[0].substring(0,6))
//console.log(res)
//console.log(res[0].slice(1))
switch (res[0].substring(0,6)) {

View File

@ -74,7 +74,7 @@
height: 400px;
width: 400px;
grid-template-columns: 66px 66px 66px 66px 66px 66px;
grid-template-rows: 30px 67px 67px 67px 30px;
grid-template-rows: 30px 67px 67px 67px 30px 30px;
background-color: #000;
justify-items: center;
align-items: center;

View File

@ -564,7 +564,7 @@
<div id = "mgsimu" class="mgsimu">
<!-- Simu left part : canvas -->
<!-- Simu left part : Canvas -->
<div>
<canvas id="canvas" width="500" height="400" style="border-color: #445;border-style:groove;border-width:1px;"></canvas>
</div>
@ -730,11 +730,13 @@
<!-- simu right part : pluginsUI -->
<div id ="pluginsUI" style = "display: grid;justify-items: center;">
<div id ="pluginsUI" style = "display: none;justify-items: center;">
<!-- Plugins choice Interface -->
<div>
<webaudio-switch id="pysimu/start" value="0" height="27" width="75" tooltip="Switch-B" src="knobs/pysimu.png"></webaudio-switch>
<webaudio-switch id="simu/start" value="0" height="27" width="75" tooltip="Switch-B" src="knobs/pysimu.png"></webaudio-switch>
<webaudio-switch id="pose/start" value="0" height="27" width="75" tooltip="Switch-B" src="knobs/pose.png"></webaudio-switch>
<webaudio-switch id="bank0/start" value="0" height="27" width="75" tooltip="Switch-B" src="knobs/bank0.png"></webaudio-switch>
</div>
<div>
<webaudio-switch id="glyph/start" value="0" height="27" width="75" tooltip="Switch-B" src="knobs/glyph.png"></webaudio-switch>
@ -856,9 +858,9 @@
<!-- simu right part : poseUI -->
<div id ="poseUI" class="posebuttons">
<div id ="poseUI" class="posebuttons" style = "display: grid;justify-items: center;">
<!-- IdiotIA laser destination -->
<!-- IdiotIA display flag -->
<div><span class="lasertext">IdiotIA</span></div>
<div><webaudio-switch id="pose/idiotia/0" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/0.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/1" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/1.png"></webaudio-switch></div>
@ -867,30 +869,38 @@
<div></div>
<!-- IdiotIA animation selection first line -->
<div><webaudio-switch id="pose/idiotia/anim0" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim1" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim2" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim3" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim4" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim5" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/0" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/1" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/2" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/3" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/4" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/5" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<!-- IdiotIA animation selection second line -->
<div><webaudio-switch id="pose/idiotia/anim6" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim7" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim8" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim9" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim10" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim11" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/6" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/7" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/8" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/9" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/10" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/11" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<!-- IdiotIA animation selection third line -->
<div><webaudio-switch id="pose/idiotia/anim12" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim13" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim14" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim15" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim16" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/idiotia/anim17" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/12" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/13" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/14" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/15" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/16" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/anim/17" value="0" tooltip="Switch-B" height="64" width="64" src="knobs/idiotia.png"></webaudio-switch></div>
<!-- Starfield laser destination -->
<!-- Realtime pose display flag -->
<div><span class="lasertext">Live</span></div>
<div><webaudio-switch id="pose/live/0" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/0.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/live/1" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/1.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/live/2" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/2.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/live/3" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/3.png"></webaudio-switch></div>
<div></div>
<!-- Starfield display lag -->
<div><span class="lasertext">Fields</span></div>
<div><webaudio-switch id="pose/field/0" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/0.png"></webaudio-switch></div>
<div><webaudio-switch id="pose/field/1" value="0" tooltip="Switch-B" height="24" width="64" src="knobs/1.png"></webaudio-switch></div>

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