149 lines
8.0 KiB
HTML
149 lines
8.0 KiB
HTML
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<!DOCTYPE HTML>
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<!--
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Prologue by HTML5 UP
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html5up.net | @ajlkn
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Free for personal and commercial use under the CCA 3.0 license (html5up.net/license)
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-->
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<html>
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<head>
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<title>LJ Laser Server</title>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<!--[if lte IE 8]><script src="assets/js/ie/html5shiv.js"></script><![endif]-->
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<link rel="stylesheet" href="assets/css/main.css" />
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<!--[if lte IE 8]><link rel="stylesheet" href="assets/css/ie8.css" /><![endif]-->
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<!--[if lte IE 9]><link rel="stylesheet" href="assets/css/ie9.css" /><![endif]-->
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</head>
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<body>
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<!-- Header -->
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<div id="header">
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<div class="top">
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<!-- Logo -->
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<div id="logo">
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<h1 id="title">L J doc</h1>
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<p>by <a href="http://www.teamlaser.fr">/team/laser</a></p>
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</div>
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<!-- Nav -->
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<nav id="nav">
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<!--
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Prologue's nav expects links in one of two formats:
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1. Hash link (scrolls to a different section within the page)
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<li><a href="#foobar" id="foobar-link" class="icon fa-whatever-icon-you-want skel-layers-ignoreHref"><span class="label">Foobar</span></a></li>
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2. Standard link (rbss the user to another page/site)
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<li><a href="http://foobar.tld" id="foobar-link" class="icon fa-whatever-icon-you-want"><span class="label">Foobar</span></a></li>
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-->
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<ul>
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<li><a href="../www/index.html" id="top-link" class="skel-layers-ignoreHref"><span class="icon fa-home">Home</span></a></li>
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<li><a href="features.html" id="portfolio-link" class="skel-layers-ignoreHref"><span class="icon fa-wifi">Features</span></a></li>
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<li><a href="concepts.html" id="contact-link" class="skel-layers-ignoreHref"><span class="icon fa-cog">Concepts</span></a></li>
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<li><a href="aurora.html" id="contact-link" class="skel-layers-ignoreHref"><span class="icon fa-cog">Aurora</span></a></li>
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<li><a href="plugins.html" id="contact-link" class="skel-layers-ignoreHref"><span class="icon fa-cog">Plugins</span></a></li>
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<li><a href="pointslists.html" id="contact-link" class="skel-layers-ignoreHref"><span class="icon fa-cog">Pointlists</span></a></li>
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<li><a href="references.html" id="contact-link" class="skel-layers-ignoreHref"><span class="icon fa-cog">References</span></a></li>
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<li><a href="etherdream/protocol.html" id="contact-link" class="skel-layers-ignoreHref"><span class="icon fa-cog">etherdream</span></a></li>
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</ul>
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</ul>
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</nav>
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</div>
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</div>
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<!-- Main -->
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<div id="main">
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<!-- Check -->
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<section id="check" class="three">
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<div class="container" style="text-align: left">
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<header>
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<h2><strong>References</strong></h2>
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</header>
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<b>Redis keys</b>
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<ul>
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<li>- Drawing things : </li>
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<li><strong>/pl/Scene/lasernumber : </strong> "[(x,y,color),(x1,y1,color),...]"" The live list of points. Tracer continously ask redis for key.</li>
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<li><strong>/resampler/lasernumber : </strong> "[(1.0,8), (0.25,3),(0.75,3),(1.0,10)]"" a string for resampling rules.</li>
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<li><strong>/clientkey : </strong>"/pl/SceneNumber/".</li>
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<li><strong>/EDH/lasernumber : </strong>Internal. Order for tracer to update its homography.</li>
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<br>
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<li>- Tracer control : </li>
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<li><strong>/order : </strong>0 : Draw Normal pointlists _1 : Get the new EDH _2 : Draw BLACK _3 : Draw GRID point list _4 : Resampler Change _5 : Client Key Change. _6 : Max Intensity Change _7 : kpps change _8 : color balance change.</li>
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<li><strong>/kpps : </strong>0- DAC output speed to laser, then order 7. Depends of actual angle.</li>
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<li><strong>/intensity : </strong>0-255 Laser output power, then order 6 (for alignement,...).</li>
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<li><strong>/red : </strong>0-100 % of full red, then order 8.</li>
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<li><strong>/green : </strong>0-100 % of full green, then order 8.</li>
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<li><strong>/blue : </strong>0-100 % of full blue, then order 8 .</li>
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<br>
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<li>- DAC status report :</li>
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<li><strong>/lstt/lasernumber : </strong>last status playback_state (0: idle 1: prepare 2: playing).</li>
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<li><strong>/cap/lasernumber : </strong>number of empty points sent to fill etherdream buffer (up to 1799).</li>
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<li><strong>/lack/lasernumber : </strong>"a": ACK "F": Full "I": invalid. 64 or 35 for no connection.</li>
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</ul>
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<b>OSC commands</b>
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<ul>
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<li><strong>/scale/X/lasernumber value </strong> (0-200).</li>
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<li><strong>/scale/Y/lasernumber value </strong> (0-200).</li>
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<li><strong>/client : </strong>change client displayed for Current Laser.</li>
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<li><strong>/noteon : </strong> <8 change client displayed for Current Laser. 23 < /noteon < 32 : PL number displayed on webUI simulator.</li>
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<li><strong>/grid/lasernumber value : </strong>(0 or 1) switch given laser with grid display on or off.</li>
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<li><strong>/black/lasernumber value : </strong>(0 or 1) set given laser to black on or off.</li>
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<li><strong>/emergency value : </strong>(0 or 1) set all lasers to black on or off.</li>
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<li><strong>/ip/lasernumber value : </strong>change given laser IP i.e '192.168.1.1'.</li>
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<li><strong>/kpps/lasernumber value : </strong>Live change of kpps.</li>
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<li><strong>/angle/lasernumber value : </strong>angle correction for given laser by value (0-360).</li>
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<li><strong>/intens/lasernumber value : </strong>increase/decrease intensity for given laser by value </li>
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<li><strong>/resampler/lasernumber lsteps : </strong>change resampling strategy (glitch art) for given laser lsteps is a string like "[ (1.0, 8),(0.25, 3), (0.75, 3), (1.0, 10)]".</li>
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<li><strong>/mouse/lasernumber value : </strong>(0 or 1).</li>
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<li><strong>/swap/X/lasernumber value : </strong>(0 or 1).</li>
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<li><strong>/swap/Y/lasernumber value : </strong>(0 or 1).</li>
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<li><strong>/loffset/X/lasernumber value : </strong>change X offset of given laser to value (-32000/32000).</li>
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<li><strong>/loffset/Y/lasernumber value : </strong>change Y offset of given laser to value (-32000/32000).</li>
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<li><strong>/intens/lasernumber value : </strong>increase/decrease intensity for given laser by value </li>
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<li><strong>/order : </strong>0 : Draw Normal pointlists _1 : Get the new EDH _2 : Draw BLACK _3 : Draw GRID point list _4 : Resampler Change _5 : Client Key Change. _6 : Max Intensity Change _7 : kpps change _8 : color balance change.</li>
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<li><strong>/planet : </strong>will be forwarded to planetarium client.</li>
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<li><strong>/nozoid : </strong>will be forwarded to nozoid client.</li>
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<li><strong>/scene/scenenumber/start : </strong>0 or 1</li>
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<li><strong>/regen : </strong>regen webui index html page..</li>
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<li><strong>/plugins/start : </strong>pluginame.</li>
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<li><strong>/plugins/stop : </strong>pluginame.</li>
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<li><strong>/pl/clientnumber/lasernumber value : </strong>value is the pointlist to draw as string type. For string format see redis keys.</li>
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</ul>
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</div>
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</section>
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</div>
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<!-- Footer -->
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<div id="footer">
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<!-- Copyright -->
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<p class="copyright">
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LJ is CC NC
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</p>
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</div>
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<!-- Scripts -->
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<script src="assets/js/jquery.min.js"></script>
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<script src="assets/js/jquery.scrolly.min.js"></script>
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<script src="assets/js/jquery.scrollzer.min.js"></script>
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<script src="assets/js/skel.min.js"></script>
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<script src="assets/js/util.js"></script>
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<!--[if lte IE 8]><script src="assets/js/ie/respond.min.js"></script><![endif]-->
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<script src="assets/js/main.js"></script>
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</body>
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</html>
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