[enh] Adds picture upload + code cleanup (a bit)
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index.html
87
index.html
@ -13,19 +13,7 @@
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#canvas { display: block; }
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span.ui-slider-handle.ui-corner-all.ui-state-default { background: dodgerblue;}
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canvas#simuCanvas {background: #333;}
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div.select {
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display: inline-block;
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margin: 0 0 1em 0;
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}
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p.small {
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font-size: 0.7em;
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}
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label {
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width: 12em;
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display: inline-block;
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}
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.row {margin: 24px 0;}
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</style>
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<link rel="stylesheet" type="text/css" href="css/bootstrap/css/bootstrap.min.css" />
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<link rel="stylesheet" type="text/css" href="js/jquery-ui/jquery-ui.css" />
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@ -37,30 +25,38 @@
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<div class="container-fluid container-md">
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<div class="row">
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<div class="col-sm col-6">
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<div class="col-sm-7">
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<video id="video" class="video_sized" autoplay></video>
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</div>
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<div class="col-sm">
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<div class="col-sm-5">
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<h1 class="text-primary">Convert your photos to laser images!</h1>
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<p class="lead">Once you allow the browser to use your camera, you can start creating something new by taking a snapshot. </p>
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<p class="lead">Create something fresh by allowing the browser to use your camera.</p>
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<p class="lead">Or pick an image from your phone and upload it. </p>
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<p class="lead">If you're happy with the result, send it to see it converted to a laser-ready image! </p>
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<div class="select">
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<label for="videoSource">Change camera </label><select id="videoSource" class="custom-select"></select>
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</div>
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<button class="snap btn btn-lg btn-primary">Take a snap</button>
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<div class="row">
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<div class="col-6">
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<button class="snap btn btn-block btn-lg btn-primary">Take a snap</button>
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</div>
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<div class="col-6">
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<button id="uploadBtn" class=" btn btn-block btn-lg btn-primary">Upload a file</button>
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<input id="uploadInput" type="file" multiple style="display: none"/>
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</div>
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</div>
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</div>
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</div>
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<div class="row" id="result">
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<div class="col-sm col-6">
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<div class="video_sized">
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<canvas id="canvas" class="video_sized"></canvas>
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</div>
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<div class="row result" id="result" style="display:none">
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<div class="col-sm-7">
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<div class="video_sized">
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<canvas id="canvas" class="video_sized"></canvas>
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</div>
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</div>
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<div class="col-sm">
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<h1 class="text-primary">Are you satisfied with the contrast? </h3>
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<p>Before sending your snap, change the contrast using the slider to reach the effect you desire.</p><br/>
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<h2 class="text-primary">Not satisfied with contrast? </h2>
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<p class="lead">Before sending your snap, feel free to modify the contrast by using the slider to reach the effect you desire.</p>
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<div id="slider"></div>
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<br/>
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<div class="float-left">
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<button type="button" class="btn btn-secondary contrast" rel="-5">
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<span class="badge badge-light">+</span> white
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@ -70,27 +66,42 @@
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<button type="button" class="btn btn-secondary contrast" rel="5">
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<span class="badge badge-light">+</span> black
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</button>
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</div><br>
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<br/>
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<h3>Ready to send? </h3>
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</div>
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<div class="float-left">
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<br />
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<h2 class="text-primary">Not satisfied with frame?</h2>
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<p class="lead">Before sending your snap, use the blue handles that appear over it to cut the edges. You can also zoom in.</p>
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</div>
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</div>
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</div>
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<div class="row result" style="display:none">
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<div class="col-sm-7">
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<h1 class="text-primary"> Got text?</h1>
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<p >If some text is visible on the image, type it before pushing the Send button.</p>
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<div class="form-group">
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<input id="text" type="text" class="form-control form-control-lg" placeholder="Type text here"/>
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</div>
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</div>
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<div class="col-sm-5">
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<h1 class="text-success">Ready to send? </h1>
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<div class="form-group">
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<button id="send" class="form-control form-control-lg btn btn-lg btn-success btn-block">Send</button>
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</div>
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</div>
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</div>
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<div class="row result" style="display:none">
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<div class="col-sm">
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<div id="messages">
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</div>
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</div>
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</div>
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<div class="row" id="preview">
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<div class="col-sm col-6">
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<div class="col-sm-7">
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<canvas id="simuCanvas" class="video_sized"></canvas>
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</div>
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<div class="col-sm" >
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<h1 class="text-primary">Preview your creation</h1>
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<p>Now that your creation have been sent, you can check what they will look like on lasers using these links, sorted by oldest snaps last.</p>
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<div class="col-sm-5" >
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<h2 class="text-secondary">Preview your creations</h2>
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<p class="lead">Now that your creation have been sent, you can check what they will look like on lasers using these links, sorted by oldest snaps last.</p>
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<div id="imageList"></div>
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</div>
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@ -98,14 +109,12 @@
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</div>
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</main>
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<script src="js/jquery-3.5.1.min.js"></script>
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<script src="js/cropper/cropper.min.js"></script>
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<script src="js/jquery-ui/jquery-ui.js"></script>
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<script src="js/canvas.js"></script>
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<script src="js/adapter-latest.js"></script>
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<script src="js/camera.js" async></script>
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<script src="js/main.js"></script>
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<script src="js/adapter-latest.js"></script>
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<script src="js/camera.js" async></script>
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</body>
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</html>
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@ -1,10 +1,7 @@
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$(document).ready(function(){
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var binary_level = 100
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var url = document.location.origin
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var cropper = null
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var snap = null
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Cropper.setDefaults({
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viewMode: 1,
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@ -12,66 +9,81 @@ $(document).ready(function(){
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})
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// Grab elements, create settings, etc.
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var canvas = document.getElementById('canvas');
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var context = canvas.getContext('2d');
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var video = document.getElementById('video');
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var mediaConfig = { video: true };
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var snapCanvas = document.getElementById('canvas');
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var snapContext = snapCanvas.getContext('2d');
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var simuCanvas = document.getElementById("simuCanvas");
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var simuContext = simuCanvas.getContext("2d");
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var simuLastPoint = { x: 0, y: 0, color: 0};
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var simuZoom = 1;
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var binary_level = 100
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var url = document.location.origin
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var cropper = null
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var snap = null
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/*
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Helpers
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*/
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var errBack = function(e) {
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console.log('An error has occurred!', e)
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};
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var Point = function( l ){
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return {
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"x" : l[0],
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"y" : l[1],
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"color" : l[2]
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}
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}
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/**
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Take a new snapshot from the camera and store it
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**/
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function doSnap(){
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function videoToSnap(){
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showSnap(video, video.width, video.height)
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}
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function showSnap(src, width, height){
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cropper && cropper.destroy()
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let width = video.width
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let height = video.height
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context.drawImage(video, 0, 0, width, height);
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snap = context.createImageData(width, height);
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snap.data.set( context.getImageData(0, 0, width, height).data )
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binary(context)
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$("#result").show()
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snapContext.drawImage(src, 0, 0, width, height);
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snap = snapContext.createImageData(width, height);
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snap.data.set( snapContext.getImageData(0, 0, width, height).data )
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binary(snapContext)
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$(".result").show()
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cropper = new Cropper(snapCanvas);
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// Animation removed: it was causing problems with the send button. Fix.
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//$('html, body').animate({scrollTop: $("#result").offset().top}, 2000);
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cropper = new Cropper(canvas);
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}
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function doContrast(){
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let cropperData = {}
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if( cropper ){
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cropperData = cropper.getData()
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cropper.destroy()
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cropperData = cropper.getData()
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cropper.destroy()
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}
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context.putImageData(snap,0,0)
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binary(context)
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cropper = new Cropper(canvas);
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snapContext.putImageData(snap,0,0)
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binary(snapContext)
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cropper = new Cropper(snapCanvas);
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setTimeout( () => { cropper.setData(cropperData) ; },30)
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}
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// Trigger photo take
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$('.snap').on('click', function() {
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doSnap()
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});
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/*
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To convert image into binary , we will threshold it.
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Based upon the threshold value
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thresh_red, thresh_blue, thresh_green ==> are the respective red, blue and green color threshold values. Any thing above this threshold value will be denoted by white color and anything below will be black
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*/
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function binary(context){
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/*
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To convert image into binary , we will threshold it.
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Based upon the threshold value
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thresh_red, thresh_blue, thresh_green ==> are the respective red, blue and green color threshold values. Any thing above this threshold value will be denoted by white color and anything below will be black
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*/
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var image = context.getImageData(0, 0, context.canvas.width, context.canvas.height);
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var thresh_red = binary_level;
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var thresh_green = binary_level;
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var thresh_blue = binary_level;
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var channels = image.data.length/4;
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for(var i=0;i<channels;i++){
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var r = image.data[i*4 + 0];
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var g = image.data[i*4 + 1];
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var b = image.data[i*4 + 2];
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if( r>= thresh_red && g>= thresh_green && b>=thresh_blue ){
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if( r>= binary_level ){
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image.data[i*4 + 0] = 255;
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image.data[i*4 + 1] = 255;
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image.data[i*4 + 2] = 255;
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@ -84,65 +96,28 @@ $(document).ready(function(){
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context.putImageData(image, 0, 0);
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}
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$("#result").hide()
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var slider = $( "#slider" ).slider({
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range: false,
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value: 100,
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animate: 300,
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min : 0,
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max : 255,
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change: function(event,ui){
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binary_level = ui.value
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console.log(`binary_level:${binary_level}`)
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doContrast()
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function processFiles(files) {
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if(files && typeof FileReader !== "undefined") {
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for(var i=0; i<files.length; i++) {
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fileToSnap(files[i]);
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}
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});
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$("#send").on("click",function(){
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var cropCanvas = cropper.getCroppedCanvas();
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image_data = cropCanvas.toDataURL();
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$("#messages").html('<div class="alert alert-primary" role="alert">Sending...</div>')
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}
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}
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$.ajax({
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timeout: 3000,
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url: url + "/image",
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method:"POST",
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dataType: "json",
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data:{
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image_data : image_data,
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text : $("#text").val()
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},
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}).done(function(d,m,j){
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if( d.errors ){
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msg = d.errors.join(" / ")
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$("#messages").html(`<div class="alert alert-danger" role="alert">Something went wrong: ${msg}</div>`)
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return
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}
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$("#messages").html(`<div class="alert alert-success" role="alert">OK, your image will be available in a few seconds as <a href="#${d.hash_name}" class="hash_name btn btn-sm btn-secondary">${d.hash_name}</a></div>`)
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imageList = localStorage.getItem("imageList") ? JSON.parse(localStorage.getItem("imageList")) : []
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imageList.push(d.hash_name)
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localStorage.setItem("imageList",JSON.stringify(imageList))
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refreshImageList()
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})
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.fail(function(d,m,jq){
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$("#messages").html(`<div class="alert alert-danger" role="alert">Ooops... Something went wrong: ${jq}</div>`)
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})
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})
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var simuCanvas = document.getElementById("simuCanvas");
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var ctx = simuCanvas.getContext("2d");
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var lastpoint = { x: 0, y: 0, color: 0};
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var zoom = 1;
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//ctx.save
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Point = function( l ){
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return {
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"x" : l[0],
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"y" : l[1],
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"color" : l[2]
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var fileToSnap = function(file) {
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if( (/image/i).test(file.type) ) {
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var reader = new FileReader();
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reader.onload = function(e) {
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let base_image = new Image();
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base_image.src = e.target.result;
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base_image.width = 640;
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base_image.onload = function(){
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showSnap(base_image,640,480)
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}
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};
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reader.readAsDataURL(file);
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}
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}
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@ -151,45 +126,44 @@ $(document).ready(function(){
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pointsList = document.pointsList
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if (pointsList.length > 0)
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{
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ctx.clearRect(0,0,simuCanvas.width,simuCanvas.height);
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lastpoint = new Point(pointsList[0])
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simuContext.clearRect(0,0,simuCanvas.width,simuCanvas.height);
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simuLastPoint = new Point(pointsList[0])
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for (var i = 0; i < pointsList.length; i+=1)
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{
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point = new Point(pointsList[i])
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// if the target is black, skip drawing
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if( point.color != 0){
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ctx.beginPath()
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ctx.shadowBlur = 5;
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ctx.shadowColor = 'rgba(255, 255, 255, 1)';
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ctx.lineWidth = 2;
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ctx.strokeStyle = "#"+(point.color + Math.pow(16, 6)).toString(16).slice(-6);
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ctx.moveTo(lastpoint.x * zoom, lastpoint.y * zoom);
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ctx.lineTo(point.x * zoom, point.y * zoom);
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ctx.stroke();
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ctx.closePath()
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simuContext.beginPath()
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simuContext.shadowBlur = 5;
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simuContext.shadowColor = 'rgba(255, 255, 255, 1)';
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simuContext.lineWidth = 2;
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simuContext.strokeStyle = "#"+(point.color + Math.pow(16, 6)).toString(16).slice(-6);
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simuContext.moveTo(simuLastPoint.x * simuZoom, simuLastPoint.y * simuZoom);
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simuContext.lineTo(point.x * simuZoom, point.y * simuZoom);
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simuContext.stroke();
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simuContext.closePath()
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}
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lastpoint = point
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simuLastPoint = point
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}
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}
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}
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function refreshImageList(){
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var imageList = localStorage.getItem("imageList") ? JSON.parse(localStorage.getItem("imageList")) : []
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if( 0 == imageList.length){
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$("#preview").hide()
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return
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}
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$("#preview").show()
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html = ''
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for( id in imageList.reverse()){
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hash_name = imageList[id]
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html += `<li class="list-group-item"><a href="#${hash_name}" class="hash_name btn-sm btn btn-secondary" rel="${hash_name}">${hash_name}</a></li>`
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}
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$("#imageList").html(`<ul class="list-group">${html}</ul>`)
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}
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refreshImageList()
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var showImage = function(e){
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var el = $(e.target)
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@ -216,19 +190,84 @@ $(document).ready(function(){
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})
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}
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$("#imageList").on("click", showImage)
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$("#messages").on("click", showImage)
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// Trigger photo take
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$('.snap').on('click', function() {
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videoToSnap()
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});
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$( "#slider" ).slider({
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range: false,
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value: 100,
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animate: 300,
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min : 0,
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max : 255,
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change: function(event,ui){
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binary_level = ui.value
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doContrast()
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}
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});
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$(".contrast").on("click",function(el){
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let btn = el.target
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let val = Number($(btn).attr("rel"))
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let new_binary_level = binary_level + val;
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console.log(`new_binary_level:${new_binary_level}`)
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if( new_binary_level >= 0 && new_binary_level <= 255){
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binary_level = new_binary_level
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$("#slider").slider("option","value",binary_level)
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binary_level = new_binary_level
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$("#slider").slider("option","value",binary_level)
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}
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})
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$("#imageList").on("click", showImage)
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$("#messages").on("click", showImage)
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$("#send").on("click",function(){
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var cropCanvas = cropper.getCroppedCanvas();
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image_data = cropCanvas.toDataURL();
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$("#messages").html('<div class="alert alert-primary" role="alert">Sending...</div>')
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$.ajax({
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timeout: 3000,
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url: url + "/image",
|
||||
method:"POST",
|
||||
dataType: "json",
|
||||
data:{
|
||||
image_data : image_data,
|
||||
text : $("#text").val()
|
||||
},
|
||||
|
||||
}).done(function(d,m,j){
|
||||
if( d.errors ){
|
||||
msg = d.errors.join(" / ")
|
||||
$("#messages").html(`<div class="alert alert-danger" role="alert">Something went wrong: ${msg}</div>`)
|
||||
return
|
||||
}
|
||||
$("#messages").html(`<div class="alert alert-success" role="alert">OK, your image will be available in a few seconds as <a href="#${d.hash_name}" class="hash_name btn btn-sm btn-secondary" rel="${d.hash_name}">${d.hash_name}</a></div>`)
|
||||
imageList = localStorage.getItem("imageList") ? JSON.parse(localStorage.getItem("imageList")) : []
|
||||
imageList.push(d.hash_name)
|
||||
localStorage.setItem("imageList",JSON.stringify(imageList))
|
||||
refreshImageList()
|
||||
})
|
||||
.fail(function(d,m,jq){
|
||||
$("#messages").html(`<div class="alert alert-danger" role="alert">Ooops... Something went wrong: ${jq}</div>`)
|
||||
|
||||
})
|
||||
})
|
||||
|
||||
$('#uploadBtn').on('click', function(e) {
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
//trigger default file upload button
|
||||
uploadInput.click();
|
||||
});
|
||||
|
||||
$('#uploadInput').on('change', function() {
|
||||
//retrieve selected uploaded files data
|
||||
var files = $(this)[0].files;
|
||||
processFiles(files);
|
||||
return false;
|
||||
});
|
||||
|
||||
refreshImageList()
|
||||
|
||||
})
|
Loading…
Reference in New Issue
Block a user