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8a6de3f4ec
...
499bde0d84
@ -21,6 +21,10 @@ from os import path, getcwd
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abspath, filename = path.split(path.realpath(__file__ ))
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sys.path.insert(0, path.join(abspath,"../lib"))
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from clitools import Clitools
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name="generator::dummy"
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import argparse
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argsparser = argparse.ArgumentParser(description="dummy generator")
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@ -31,10 +35,11 @@ args = argsparser.parse_args()
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fps=args.fps
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verbose=args.verbose
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optimal_looptime = 1 / fps
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cli = Clitools({
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"verbose" : verbose,
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"looptime" : 1 / fps,
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"name" : "generator::dummy"
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"looptime" : looptime,
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"name" : name
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})
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@ -24,10 +24,7 @@ import json
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import redis
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import sys
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import time
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from os import path, getcwd
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abspath, filename = path.split(path.realpath(__file__ ))
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sys.path.insert(0, path.join(abspath,"../lib"))
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from clitools import Clitools
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name="generator::fromRedis"
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def debug(*args, **kwargs):
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@ -49,18 +46,15 @@ verbose = args.verbose
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key = args.key
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ip = args.ip
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port = args.port
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cli = Clitools({
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"verbose" : verbose,
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"looptime" : 1 / fps,
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"name" : "generator::fromRedis"
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})
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optimal_looptime = 1 / fps
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debug(name+" optimal looptime "+str(optimal_looptime))
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r = redis.Redis( host=ip, port=port )
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r = redis.Redis(
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host=ip,
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port=port)
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while True:
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cli.startFrame()
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start = time.time()
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# Read from Redis
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line = r.get(key)
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# Decode as list of tuples
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@ -69,6 +63,10 @@ while True:
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pointsList = [list(elem) for elem in pointsList]
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# Convert to JSON string
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line = json.dumps( pointsList )
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cli.debug(name,"Key:{} line:{}".format(key,line))
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debug(name,"Key:{} line:{}".format(key,line))
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print(line, flush=True);
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cli.endFrame()
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looptime = time.time() - start
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if( looptime < optimal_looptime ):
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time.sleep( optimal_looptime - looptime)
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debug(name+" micro sleep:"+str( optimal_looptime - looptime))
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136
generators/osc2redis.py
Normal file
136
generators/osc2redis.py
Normal file
@ -0,0 +1,136 @@
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#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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# -*- mode: Python -*-
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'''
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Forward pointlist to redis key
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END POINT Format : (x,y,color)
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/pl/0/0 "[(150.0, 230.0, 255), (170.0, 170.0, 255), (230.0, 170.0, 255), (210.0, 230.0, 255), (150.0, 230.0, 255)]"
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v0.1.0
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Licensed under GNU GPLv3
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by Cocoa, Sam Neurohack
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'''
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import sys
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from os import path, getcwd
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abspath, filename = path.split(path.realpath(__file__ ))
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sys.path.insert(0, path.join(abspath,"../lib"))
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from clitools import Clitools
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from OSC3 import OSCServer, OSCClient, OSCMessage
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from time import sleep
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import ast
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import redis
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import argparse
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argsparser = argparse.ArgumentParser(description="osc2redis generator")
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argsparser.add_argument("-i","--ip",help="IP to bind to (0.0.0.0 by default)",default="0.0.0.0",type=str)
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argsparser.add_argument("-p","--port",help="OSC port to bind to (9002 by default)",default=9002,type=str)
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argsparser.add_argument("-r","--rip",help="Redis server IP (127.0.0.1 by default)",default="127.0.0.1",type=str)
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argsparser.add_argument("-o","--rout",help="Redis port (6379 by default)",default=6379,type=str)
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argsparser.add_argument("-v","--verbose",action="store_true",help="Verbose output")
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args = argsparser.parse_args()
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verbose = args.verbose
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ip = args.ip
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port = int(args.port)
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rip = args.rip
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rport = int(args.rout)
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r = redis.StrictRedis(host=rip, port=rport, db=0)
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def debug(msg):
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if( verbose == False ):
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return
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print(msg)
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oscserver = OSCServer( (ip, port) )
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oscserver.timeout = 0
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run = True
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# this method of reporting timeouts only works by convention
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# that before calling handle_request() field .timed_out is
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# set to False
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def handle_timeout(self):
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self.timed_out = True
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# funny python's way to add a method to an instance of a class
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import types
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oscserver.handle_timeout = types.MethodType(handle_timeout, oscserver)
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def validate(pointlist):
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state = True
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if len(pointlist)<9:
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state = False
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try:
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pl = bytes(pointlist, 'ascii')
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check = ast.literal_eval(pl.decode('ascii'))
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except:
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state = False
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return state
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# RAW OSC Frame available ?
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def OSC_frame():
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# clear timed_out flag
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oscserver.timed_out = False
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# handle all pending requests then return
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while not oscserver.timed_out:
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oscserver.handle_request()
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# default handler
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def OSChandler(oscpath, tags, args, source):
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oscaddress = ''.join(oscpath.split("/"))
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print("fromOSC Default OSC Handler got oscpath :", oscpath, "from :" + str(source[0]), "args :", args)
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print(oscpath.find("/pl/"), len(oscpath))
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if oscpath.find("/pl/") ==0 and len(args)==1:
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print("correct OSC type :'/pl/")
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if validate(args[0]) == True and len(oscpath) == 7:
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print("new pl for key ", oscpath, ":", args[0])
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if r.set(oscpath,args[0])==True:
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debug("exports::redis set("+str(oscpath)+") to "+args[0])
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else:
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print("Bad pointlist -> msg trapped.")
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else:
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print("BAD OSC Message :", oscpath)
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oscserver.addMsgHandler( "default", OSChandler )
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# simulate a "game engine"
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while run:
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# do the game stuff:
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sleep(0.01)
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# call user script
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OSC_frame()
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oscserver.close()
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@ -1,185 +0,0 @@
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#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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# -*- mode: Python -*-
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'''
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v0.1.0
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An example particle system reproducing some kind of flock simulation
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Licensed under GNU GPLv3
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by cocoa
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'''
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from __future__ import print_function
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import math
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import random
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import sys
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import os
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import time
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import redis
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import ast
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import argparse
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from os import path, getcwd
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abspath, filename = path.split(path.realpath(__file__ ))
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sys.path.insert(0, path.join(abspath,"../lib"))
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from clitools import Clitools
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MAX_WIDTH = 800
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MIN_WIDTH = 0
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MAX_HEIGHT = 800
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MIN_HEIGHT = 0
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MAX_SPEED = 10
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WHITE = 16777215
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argsparser = argparse.ArgumentParser(description="Dummy generator")
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argsparser.add_argument("-f","--fps",help="Frame Per Second",default=30,type=int)
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argsparser.add_argument("-v","--verbose",action="store_true",help="Verbose output")
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argsparser.add_argument("-n","--number",help="Particule Number",default=50,type=int)
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args = argsparser.parse_args()
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verbose = args.verbose
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fps = args.fps
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patricle_number = args.number
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scene_width = MAX_WIDTH - MIN_WIDTH
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scene_height = MAX_HEIGHT - MIN_HEIGHT
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center_x = MIN_WIDTH + scene_width / 2
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center_y = MIN_HEIGHT + scene_height / 2
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cli = Clitools({
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"verbose" : verbose,
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"looptime" : 1 / fps,
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"name" : "generator::particles_example"
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})
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class Particle(object):
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def __init__(self, x = 0, y = 0, color = 0, dx = 0, dy = 0):
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self.x = x
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self.y = y
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self.color = color
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# Store speed in 2 dimensions
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self.dx = dx
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self.dy = dy
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def interact(self, bodies):
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"""
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Computes particles interactions
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This is a good place to calculate distance between particles for example
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"""
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for other in bodies:
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if other is self:
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continue
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# For example, we average our speed with the other particle
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dist_x = other.x - self.x
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dist_y = other.y - self.y
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dist = math.sqrt(dist_x*dist_x + dist_y*dist_y)
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if dist == 0 :
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dist = 1
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if dist > 50 :
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continue
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if dist > 5 :
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factor = math.sqrt(50-dist) -1
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if factor > 1:
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factor = 1
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self.dx = 0.5*self.dx + 0.5*((1 -factor)*self.dx + factor*other.dx) + (random.random() - 0.5) * 2
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self.dy = 0.5*self.dy + 0.5*((1 -factor)*self.dy + factor*other.dy) + (random.random() - 0.5) * 2
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else:
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# Too close: avoid
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self.dx += random.random()
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self.dy += random.random()
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def move(self):
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"""
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Computes how particle move
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The basis is to add speed to current position
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You can also add friction or compute distance to border in order to slow down
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"""
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self.x += self.dx
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self.y += self.dy
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if self.dx > MAX_SPEED:
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self.dx = MAX_SPEED
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if self.dx < -MAX_SPEED:
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self.dx = -MAX_SPEED
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if self.dy > MAX_SPEED:
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self.dy = MAX_SPEED
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if self.dy < -MAX_SPEED:
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self.dy = -MAX_SPEED
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if self.x > MAX_WIDTH:
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self.x = MIN_WIDTH
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if self.x < MIN_WIDTH:
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self.x = MAX_WIDTH
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if self.y > MAX_HEIGHT:
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self.y = MIN_HEIGHT
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if self.y < MIN_HEIGHT:
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self.y = MAX_HEIGHT
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class Simulator(object):
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def __init__(self, particles):
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"""
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Defines the initial particles
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"""
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# In this example, we will randomly dispatch a flock
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for i in range(0,patricle_number):
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x = random.randint(MIN_WIDTH,MAX_WIDTH)
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y = random.randint(MIN_HEIGHT,MAX_HEIGHT)
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dx = random.randint(-MAX_SPEED, MAX_SPEED)
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dy = random.randint(-MAX_SPEED, MAX_SPEED)
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color = WHITE
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p = Particle(x,y,color,dx=dx,dy=dy)
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cli.debug( "init: i:{} dx:{} dy:{} p:{}".format(i,dx,dy,vars(p)))
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particles.append( p )
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self.particles = particles
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def redraw(self):
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"""
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Sends to standard output
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A good place to use certain particles properties and draw more / less things
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"""
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pl = []
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for p in self.particles:
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color = p.color
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pl.append([p.x+1,p.y+1,0])
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pl.append([p.x+1,p.y+1,color])
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pl.append([p.x,p.y,color])
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print(pl,flush = True)
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def tick(self):
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for p in self.particles:
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p.interact(self.particles)
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p.move()
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self.redraw()
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if __name__ == "__main__":
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particles = []
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simulator = Simulator(particles)
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try:
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while True:
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cli.startFrame()
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simulator.tick()
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cli.endFrame()
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except KeyboardInterrupt:
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pass
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@ -4,7 +4,9 @@
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'''
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Static text writer
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Experimental Laserized Turtle graphics library
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See turtle1.py for example
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pip3 install Hershey-Fonts
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@ -27,37 +29,47 @@ import time
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import argparse
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import sys
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from HersheyFonts import HersheyFonts
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from os import path, getcwd
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abspath, filename = path.split(path.realpath(__file__ ))
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sys.path.insert(0, path.join(abspath,"../lib"))
|
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from clitools import Clitools
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|
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name="generator::text"
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|
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def debug(*args, **kwargs):
|
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if( verbose == False ):
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return
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print(*args, file=sys.stderr, **kwargs)
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|
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argsparser = argparse.ArgumentParser(description="Text generator")
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argsparser.add_argument("-f","--fps",help="Frame Per Second",default=30,type=int)
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argsparser.add_argument("-v","--verbose",action="store_true",help="Verbose output")
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argsparser.add_argument("-t","--text",help="Text to display",default="hello",type=str)
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argsparser.add_argument("-p","--police",help="Herschey font to use. One of ({})".format(", ".join(HersheyFonts().default_font_names)),default="futural",type=str)
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argsparser.add_argument("-p","--police",help="Herschey font to use",default="futural",type=str)
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args = argsparser.parse_args()
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||||
fps = args.fps
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||||
verbose = args.verbose
|
||||
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||||
fps=args.fps
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||||
verbose=args.verbose
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||||
|
||||
text = args.text
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||||
fontname = args.police
|
||||
|
||||
cli = Clitools({
|
||||
"verbose" : verbose,
|
||||
"looptime" : 1 / fps,
|
||||
"name" : "generator::text"
|
||||
})
|
||||
optimal_looptime = 1 / fps
|
||||
debug(name+" optimal looptime "+str(optimal_looptime))
|
||||
|
||||
def rgb2int(rgb):
|
||||
return int('0x%02x%02x%02x' % tuple(rgb),0)
|
||||
|
||||
# Useful variables init.
|
||||
white = cli.rgb2int((255,255,255))
|
||||
red = cli.rgb2int((255,0,0))
|
||||
blue = cli.rgb2int((0,0,255))
|
||||
green = cli.rgb2int((0,255,0))
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||||
white = rgb2int((255,255,255))
|
||||
red = rgb2int((255,0,0))
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||||
blue = rgb2int((0,0,255))
|
||||
green = rgb2int((0,255,0))
|
||||
|
||||
color = 65280
|
||||
shape = []
|
||||
|
||||
shape =[]
|
||||
|
||||
Allfonts = ['futural', 'astrology', 'cursive', 'cyrilc_1', 'cyrillic', 'futuram', 'gothgbt', 'gothgrt', 'gothiceng', 'gothicger', 'gothicita', 'gothitt', 'greek', 'greekc', 'greeks', 'japanese', 'markers', 'mathlow', 'mathupp', 'meteorology', 'music', 'rowmand', 'rowmans', 'rowmant', 'scriptc', 'scripts', 'symbolic', 'timesg', 'timesi', 'timesib', 'timesr', 'timesrb']
|
||||
|
||||
thefont = HersheyFonts()
|
||||
#thefont.load_default_font()
|
||||
thefont.load_default_font(fontname)
|
||||
@ -69,6 +81,14 @@ for (x1, y1), (x2, y2) in thefont.lines_for_text(text):
|
||||
|
||||
while True:
|
||||
|
||||
cli.startFrame()
|
||||
print(shape, flush = True);
|
||||
cli.endFrame()
|
||||
start = time.time()
|
||||
print(shape, flush=True);
|
||||
|
||||
looptime = time.time() - start
|
||||
if( looptime < optimal_looptime ):
|
||||
time.sleep( optimal_looptime - looptime)
|
||||
debug(name+" micro sleep:"+str( optimal_looptime - looptime))
|
||||
|
||||
|
||||
#[[14.285714285714286, 100.0, 14.285714285714286, 25.0, 65280], [64.28571428571429, 100.0, 64.28571428571429, 25.0, 65280], [14.285714285714286, 64.28571428571429, 64.28571428571429, 64.28571428571429, 65280], [89.28571428571428, 53.57142857142858, 132.14285714285714, 53.57142857142858, 65280], [132.14285714285714, 53.57142857142858, 132.14285714285714, 60.714285714285715, 65280], [132.14285714285714, 60.714285714285715, 128.57142857142856, 67.85714285714286, 65280], [128.57142857142856, 67.85714285714286, 125.0, 71.42857142857143, 65280], [125.0, 71.42857142857143, 117.85714285714286, 75.0, 65280], [117.85714285714286, 75.0, 107.14285714285714, 75.0, 65280], [107.14285714285714, 75.0, 100.0, 71.42857142857143, 65280], [100.0, 71.42857142857143, 92.85714285714286, 64.28571428571429, 65280], [92.85714285714286, 64.28571428571429, 89.28571428571428, 53.57142857142858, 65280], [89.28571428571428, 53.57142857142858, 89.28571428571428, 46.42857142857143, 65280], [89.28571428571428, 46.42857142857143, 92.85714285714286, 35.714285714285715, 65280], [92.85714285714286, 35.714285714285715, 100.0, 28.571428571428573, 65280], [100.0, 28.571428571428573, 107.14285714285714, 25.0, 65280], [107.14285714285714, 25.0, 117.85714285714286, 25.0, 65280], [117.85714285714286, 25.0, 125.0, 28.571428571428573, 65280], [125.0, 28.571428571428573, 132.14285714285714, 35.714285714285715, 65280]]
|
||||
|
||||
|
@ -29,10 +29,4 @@ class Clitools:
|
||||
if( elapsed < self.looptime ):
|
||||
delta = self.looptime - elapsed
|
||||
time.sleep( delta )
|
||||
|
||||
def rgb2int(rgb):
|
||||
return int('0x%02x%02x%02x' % tuple(rgb),0)
|
||||
|
||||
def msNow():
|
||||
return time.time()
|
||||
|
||||
self.debug(self.name + " micro sleep:" + str( delta ))
|
||||
|
Loading…
Reference in New Issue
Block a user