idiotIA
This commit is contained in:
parent
89462381db
commit
172ae79105
33 changed files with 1245 additions and 311 deletions
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@ -7,10 +7,11 @@ VJing Bank 0
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was Franken for compo laser at coockie 2018 demoparty
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0 : many Starfields
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0 : Starfields
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1 : generic pose animations
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2 : Faces
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3 : Dancers
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4 : IdiotIA
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LICENCE : CC
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Sam Neurohack, Loloster,
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@ -28,6 +29,7 @@ from random import randrange
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import redis
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import lj3
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import sys,time
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import os
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from osc4py3.as_eventloop import *
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from osc4py3 import oscbuildparse
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@ -76,11 +78,6 @@ else:
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lj3.Config(redisIP,ljclient)
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def OSCljclient(value):
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# Will receive message address, and message data flattened in s, x, y
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print("I got /bank0/ljclient with value", value)
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ljclient = value
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lj3.LjClient(ljclient)
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def hex2rgb(hexcode):
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return tuple(map(ord,hexcode[1:].decode('hex')))
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@ -440,7 +437,8 @@ CurrentPose = 1
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def prepareFACES():
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# anim format (name, xpos,ypos, resize, currentframe, totalframe, count, speed)
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# anim format (name, xpos, ypos, resize, currentframe, totalframe, count, frame repeat)
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# 0 1 2 3 4 5 6 7
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# total frame is fetched from directory file count
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anims[0] = [['detroit1', 300,300, 100,0,0,0,1]]
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@ -470,32 +468,40 @@ def prepareFACES():
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#by this one
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#thanks to https://stackoverflow.com/questions/19184335/is-there-a-need-for-rangelena
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for laseranims in anims:
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if debug > 1:
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print("anims:",laseranims)
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for anim in laseranims:
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anim[5]=lengthPOSE(anim[0])
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if debug > 1:
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print(anim[5])
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for anim in laseranims:
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anim[5] = lengthPOSE(anim[0])
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if debug > 0:
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print("anim :", anim)
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print("length :", anim[5])
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# display the face animation describe in PoseDir
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def Faces():
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for laseranims in range(3):
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for anim in anims[laseranims]:
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PL = laseranims
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#print PL, anim
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dots = []
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#print anim, anim[5]
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# repeat anim[7] time the same frame
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# increase counter [6]
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# compare to repeat [7] time the same frame
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anim[6] +=1
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if anim[6] == anim[7]:
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# reset repeat
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anim[6] = 0
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# increase current frame and compare to total frame
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# increase current frame [4]
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anim[4] += 1
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# compare to total frame [5]
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if anim[4] == anim[5]:
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anim[4] = 0
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@ -509,7 +515,7 @@ def Faces():
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for people in range(len(pose_json['people'])):
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#lj3.PolyLineOneColor(face(pose), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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@ -594,12 +600,107 @@ def Dancers():
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PL[PL] = fwork.LinesPL(PL)
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'''
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# Curve 4 IdiotIA
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import json
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CurrentPose = 1
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def prepareIdiotIA():
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# anim format (name, xpos,ypos, resize, currentframe, totalframe, count, speed)
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# total frame is fetched from directory file count
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anims[0] = [['detroit1', 300,300, 100,0,0,0,1]]
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anims[1] = [['detroit1', 400,200, 200,0,0,0,1]]
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anims[2] = [['detroit1', 500,200, 300,0,0,0,1]]
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'''
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# read anims number of frames from disk.
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for anim in range(len(anims0)):
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anims0[anim][5]= lengthPOSE(anims0[anim][0])
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for anim in range(len(anims1)):
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anims1[anim][5]= lengthPOSE(anims1[anim][0])
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for anim in range(len(anims2)):
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anims2[anim][5]= lengthPOSE(anims2[anim][0])
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'''
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#replace code below
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'''
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for laseranims in range(3):
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if debug > 0:
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print "anims:",anims[laseranims],
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for anim in range(len(anims[laseranims])):
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anims[laseranims][anim][5]= lengthPOSE(anims[laseranims][anim][0])
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if debug > 1:
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print anims[laseranims][anim][5]
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'''
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#by this one
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#thanks to https://stackoverflow.com/questions/19184335/is-there-a-need-for-rangelena
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for laseranims in anims:
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if debug > 1:
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print("anims:",laseranims)
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for anim in laseranims:
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anim[5]=lengthPOSE(anim[0])
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if debug > 1:
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print(anim[5])
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# display the face animation describe in PoseDir
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def Faces():
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for laseranims in range(3):
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for anim in anims[laseranims]:
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PL = laseranims
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#print PL, anim
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dots = []
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#print anim, anim[5]
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# repeat anim[7] time the same frame
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anim[6] +=1
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if anim[6] == anim[7]:
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anim[6] = 0
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# increase current frame and compare to total frame
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anim[4] += 1
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if anim[4] == anim[5]:
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anim[4] = 0
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posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%anim[4])+'.json'
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posefile = open(posename , 'r')
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posedatas = posefile.read()
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pose_json = json.loads(posedatas)
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# Face
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for people in range(len(pose_json['people'])):
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#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.DrawPL(PL)
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time.sleep(0.02)
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def OSCljclient(value):
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# Will receive message address, and message data flattened in s, x, y
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print("I got /bank0/ljclient with value", value)
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print("Bank0 got /bank0/ljclient with value", value)
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ljclient = value
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lj3.LjClient(ljclient)
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def OSCpl(value):
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print("Bank0 got /bank0/pl with value", value)
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lj3.WebStatus("Bank0 to pl "+ str(value))
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lj3.LjPl(value)
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# Dancers, Starfield, Pose, Face
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def OSCrun(value):
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@ -619,10 +720,6 @@ def WebStatus(message):
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lj3.SendLJ("/status",message)
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#doit = Starfield
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doit = Pose
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#doit = Faces
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#doit = Dancers
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print('Loading Bank0...')
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@ -636,15 +733,16 @@ osc_udp_server("127.0.0.1", OSCinPort, "InPort")
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osc_method("/bank0/run*", OSCrun)
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osc_method("/bank0/ping*", lj3.OSCping)
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osc_method("/bank0/ljclient", OSCljclient)
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osc_method("/bank0/ljpl", OSCpl)
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osc_method("/quit", OSCquit)
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'''
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import pygame
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pygame.init()
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Nbpads = pygame.joystick.get_count()
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print ("Joypads : ", str(Nbpads))
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'''
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if Nbpads != 2:
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print ('')
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@ -652,7 +750,6 @@ if Nbpads != 2:
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print ("THIS VERSION NEEDS 2 PADS. PLEASE CONNECT THEM.")
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print ('')
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sys.exit()
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'''
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if Nbpads > 1:
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@ -678,16 +775,22 @@ if Nbpads > 0:
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#print ("Buttons Pad 1 :" , str(numButtons))
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'''
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anims =[[],[],[],[]]
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color = lj3.rgb2int(255,255,255)
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prepareSTARFIELD()
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preparePOSE()
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prepareDANCERS()
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#prepareSTARFIELD()
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#preparePOSE()
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#prepareDANCERS()
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prepareFACES()
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#doit = Starfield
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#doit = Pose
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doit = Faces
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#doit = Dancers
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WebStatus("Bank0 ready.")
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print("Bank0 ready")
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439
plugins/VJing/idiotia.py
Normal file
439
plugins/VJing/idiotia.py
Normal file
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@ -0,0 +1,439 @@
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#!/usr/bin/python2.7
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# -*- coding: utf-8 -*-
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# -*- mode: Python -*-
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'''
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LJ v0.8.1
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IdiotIA for THSF 10
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Include IdiotIA and Starfields
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LICENCE : CC
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Sam Neurohack, Loloster,
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'''
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import math
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import numpy as np
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import pdb
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from datetime import datetime
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from random import randrange
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import redis
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import lj3
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import sys,time
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import os
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from osc4py3.as_eventloop import *
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from osc4py3 import oscbuildparse
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#from osc4py3 import oscmethod as osm
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from osc4py3.oscmethod import *
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import argparse
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screen_size = [700,700]
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xy_center = [screen_size[0]/2,screen_size[1]/2]
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message = "LO"
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OSCinPort = 8011
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redisIP = '127.0.0.1'
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ljclient = 0
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print ("")
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print ("Arguments parsing if needed...")
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argsparser = argparse.ArgumentParser(description="Pose bank for LJ")
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argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ (127.0.0.1 by default) ",type=str)
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argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
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argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
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args = argsparser.parse_args()
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if args.verbose:
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debug = args.verbose
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else:
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debug = 0
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if args.client:
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ljclient = args.client
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else:
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ljclient = 0
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# Redis Computer IP
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if args.redisIP != None:
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redisIP = args.redisIP
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else:
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redisIP = '127.0.0.1'
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lj3.Config(redisIP,ljclient)
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def hex2rgb(hexcode):
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return tuple(map(ord,hexcode[1:].decode('hex')))
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def rgb2hex(rgb):
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return int('0x%02x%02x%02x' % tuple(rgb),0)
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# IdiotIA
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import json
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CurrentPose = 1
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# Get frame number for pose path describe in PoseDir
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def lengthPOSE(pose_dir):
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#if debug > 0:
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# print("Check directory",'poses/' + pose_dir)
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if os.path.exists('poses/' + pose_dir):
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numfiles = sum(1 for f in os.listdir('poses/' + pose_dir) if os.path.isfile(os.path.join('poses/' + pose_dir + '/', f)) and f[0] != '.')
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return numfiles
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else:
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if debug > 0:
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print("but it doesn't even exist!")
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return 0
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# get absolute face position points
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def getFACE(pose_json,pose_points, people):
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dots = []
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for dot in pose_points:
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if len(pose_json['people'][people]['face_keypoints_2d']) != 0:
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#print "people 0"
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if pose_json['people'][people]['face_keypoints_2d'][dot * 3] != -1 and pose_json['people'][people]['face_keypoints_2d'][(dot * 3)+1] != -1:
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dots.append((pose_json['people'][people]['face_keypoints_2d'][dot * 3], pose_json['people'][people]['face_keypoints_2d'][(dot * 3)+1]))
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return dots
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# Face keypoints
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def face(pose_json, people):
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pose_points = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
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return getFACE(pose_json,pose_points, people)
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def browL(pose_json, people):
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pose_points = [26,25,24,23,22]
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return getFACE(pose_json,pose_points, people)
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def browR(pose_json, people):
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pose_points = [21,20,19,18,17]
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return getFACE(pose_json,pose_points, people)
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def eyeR(pose_json, people):
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pose_points = [36,37,38,39,40,41,36]
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return getFACE(pose_json,pose_points, people)
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def eyeL(pose_json, people):
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pose_points = [42,43,44,45,46,47,42]
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return getFACE(pose_json,pose_points, people)
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def nose(pose_json, people):
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pose_points = [27,28,29,30]
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return getFACE(pose_json,pose_points, people)
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def mouth(pose_json, people):
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pose_points = [48,59,58,57,56,55,54,53,52,51,50,49,48,60,67,66,65,64,63,62,61,60]
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return getFACE(pose_json,pose_points, people)
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def prepareIdiotIA():
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WebStatus("Init IdiotIA...")
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# anim format (name, xpos, ypos, resize, currentframe, totalframe, count, speed)
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# 0 1 2 3 4 5 6 7
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# total frames is fetched from directory by lengthPOSE()
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anims[0] = [['detroit1', xy_center[0], xy_center[1], 300,0,0,0,5]]
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anims[1] = [['detroit1', xy_center[0], xy_center[1] + 50, 400,0,0,0,15]]
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anims[2] = [['detroit1', xy_center[0], xy_center[1] + 50, 500,0,0,0,25]]
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anims[3] = [['detroit1', xy_center[0], xy_center[1], 500,0,0,0,25]]
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for laseranims in anims:
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for anim in laseranims:
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anim[5] = lengthPOSE(anim[0])
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if debug > 0:
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print("anim :", 'poses/' + anim[0], "length :", anim[5], "frames")
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# display the face animation describe in PoseDir
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def IdiotIA():
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for laseranims in range(3):
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for anim in anims[laseranims]:
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PL = laseranims
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#print PL, anim
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dots = []
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# increase current frame [4] of speed [7] frames
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anim[4] += 1
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# compare to total frame [5]
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if anim[4] >= anim[5]:
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anim[4] = 0
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posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%anim[4])+'.json'
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posefile = open(posename , 'r')
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posedatas = posefile.read()
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pose_json = json.loads(posedatas)
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# Face
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for people in range(len(pose_json['people'])):
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|
||||
#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
||||
|
||||
lj3.DrawPL(PL)
|
||||
time.sleep(0.02)
|
||||
|
||||
|
||||
# many starfields
|
||||
def prepareSTARFIELD():
|
||||
global star, stars0, stars1, stars2, starfieldcount, starspeed, displayedstars, displayedstars, num_stars, max_depth
|
||||
|
||||
WebStatus("Init starfields...")
|
||||
stars0=[]
|
||||
stars1=[]
|
||||
stars2=[]
|
||||
#stars3=[]
|
||||
num_stars = 50
|
||||
max_depth = 20
|
||||
stars = []
|
||||
starfieldcount = 0
|
||||
displayedstars = 5
|
||||
starspeed = 0.05
|
||||
|
||||
for i in range(num_stars):
|
||||
# A star is represented as a list with this format: [X,Y,Z]
|
||||
star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
|
||||
stars0.append(star)
|
||||
star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
|
||||
stars1.append(star)
|
||||
star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
|
||||
stars2.append(star)
|
||||
|
||||
def Starfield(hori=0,verti=0):
|
||||
global star, stars0, stars1, stars2, starfieldcount, starspeed, displayedstars, displayedstars, num_stars, max_depth
|
||||
|
||||
starfieldcount += 1
|
||||
#print starfieldcount
|
||||
starpoints = []
|
||||
#print displayedstars, 'stars displayed'
|
||||
|
||||
# Increase number of
|
||||
if displayedstars < num_stars and starfieldcount % 15 == 0:
|
||||
displayedstars += 1
|
||||
|
||||
if displayedstars == num_stars and starfieldcount % 10 == 0:
|
||||
starspeed += 0.005
|
||||
|
||||
#print starspeed
|
||||
|
||||
for starnumber in range(0,displayedstars):
|
||||
|
||||
# The Z component is decreased on each frame.
|
||||
stars0[starnumber][2] -= starspeed * 3
|
||||
stars1[starnumber][2] -= starspeed * 3
|
||||
stars2[starnumber][2] -= starspeed * 3
|
||||
|
||||
# If the star has past the screen (I mean Z<=0) then we
|
||||
# reposition it far away from the screen (Z=max_depth)
|
||||
# with random X and Y coordinates.
|
||||
if stars0[starnumber][2] <= 0:
|
||||
stars0[starnumber][0] = randrange(-25,25)
|
||||
stars0[starnumber][1] = randrange(-25,25)
|
||||
stars0[starnumber][2] = max_depth
|
||||
|
||||
if stars1[starnumber][2] <= 0:
|
||||
stars1[starnumber][0] = randrange(-25,25)
|
||||
stars1[starnumber][1] = randrange(-25,25)
|
||||
stars1[starnumber][2] = max_depth
|
||||
|
||||
if stars2[starnumber][2] <= 0:
|
||||
stars2[starnumber][0] = randrange(-25,25)
|
||||
stars2[starnumber][1] = randrange(-25,25)
|
||||
stars2[starnumber][2] = max_depth
|
||||
|
||||
|
||||
# Convert the 3D coordinates to 2D using perspective projection.
|
||||
k0 = 128.0 / stars0[starnumber][2]
|
||||
k1 = 128.0 / stars1[starnumber][2]
|
||||
k2 = 128.0 / stars2[starnumber][2]
|
||||
|
||||
# Move Starfield origin.
|
||||
# if stars xpos/ypos is same sign (i.e left stars xpos is <0) than (joystick or code) acceleration (hori and verti moves the star field origin)
|
||||
if np.sign(stars0[starnumber][0]) == np.sign(hori):
|
||||
x0 = int(stars0[starnumber][0] * k0 + xy_center[0] + (hori*600))
|
||||
else:
|
||||
x0 = int(stars0[starnumber][0] * k0 + xy_center[0] + (hori*500))
|
||||
|
||||
if np.sign(stars0[starnumber][1]) == np.sign(verti):
|
||||
y0 = int(stars0[starnumber][1] * k0 + xy_center[1] + (verti*600))
|
||||
else:
|
||||
y0 = int(stars0[starnumber][1] * k0 + xy_center[1] + (verti*500))
|
||||
|
||||
|
||||
if np.sign(stars1[starnumber][0]) == np.sign(hori):
|
||||
x1 = int(stars1[starnumber][0] * k1 + xy_center[0] + (hori*600))
|
||||
else:
|
||||
x1 = int(stars1[starnumber][0] * k1 + xy_center[0] + (hori*300))
|
||||
|
||||
if np.sign(stars1[starnumber][1]) == np.sign(verti):
|
||||
y1 = int(stars1[starnumber][1] * k1 + xy_center[1] + (verti*600))
|
||||
else:
|
||||
y1 = int(stars1[starnumber][1] * k1 + xy_center[1] + (verti*300))
|
||||
|
||||
|
||||
if np.sign(stars2[starnumber][0]) == np.sign(hori):
|
||||
x2 = int(stars2[starnumber][0] * k2 + xy_center[0] + (hori*600))
|
||||
else:
|
||||
x2 = int(stars2[starnumber][0] * k2 + xy_center[0] + (hori*300))
|
||||
|
||||
if np.sign(stars2[starnumber][1]) == np.sign(verti):
|
||||
y2 = int(stars2[starnumber][1] * k2 + xy_center[1] + (verti*600))
|
||||
else:
|
||||
y2 = int(stars2[starnumber][1] * k2 + xy_center[1] + (verti*300))
|
||||
|
||||
|
||||
# Add star to pointlist PL 0
|
||||
if 0 <= x0 < screen_size[0] - 2 and 0 <= y0 < screen_size[1] - 2:
|
||||
lj3.PolyLineOneColor([(x0,y0),((x0+1),(y0+1))], c = white, PL = 0, closed = False)
|
||||
|
||||
# Add star to pointlist PL 1
|
||||
if 0 <= x1 < screen_size[0] - 2 and 0 <= y1 < screen_size[1] - 2:
|
||||
lj3.PolyLineOneColor([(x1,y1),((x1+1),(y1+1))], c = white, PL = 1, closed = False)
|
||||
|
||||
# Add star to pointlist PL 2
|
||||
if 0 <= x2 < screen_size[0] - 2 and 0 <= y2 < screen_size[1] - 2:
|
||||
lj3.PolyLineOneColor([(x2,y2),((x2+1),(y2+1))], c= white, PL = 2, closed = False)
|
||||
|
||||
'''
|
||||
if starfieldcount < 200:
|
||||
|
||||
if 0 <= x3 < screen_size[0] - 2 and 0 <= y3 < screen_size[1] - 2:
|
||||
fwork.PolyLineOneColor([(x3,y3),((x3+2),(y3+2))], c=colorify.rgb2hex([255,255,255]), PL = 3, closed = False)
|
||||
'''
|
||||
|
||||
|
||||
lj3.Text(message, white, PL = 3, xpos = 300, ypos = 300, resize = 1, rotx =0, roty =0 , rotz=0)
|
||||
lj3.DrawPL(0)
|
||||
lj3.DrawPL(1)
|
||||
lj3.DrawPL(2)
|
||||
lj3.DrawPL(3)
|
||||
|
||||
|
||||
def OSCidiotia(address, value):
|
||||
print("Pose bank idiotia got", address, "with value", value)
|
||||
|
||||
|
||||
def OSCfield(address, value):
|
||||
print("Pose bank field got", address, "with value", value)
|
||||
|
||||
|
||||
def OSCljclient(value):
|
||||
print("Pose bank got /pose/ljclient with value", value)
|
||||
ljclient = value
|
||||
lj3.LjClient(ljclient)
|
||||
|
||||
|
||||
def OSCpl(value):
|
||||
|
||||
print("Pose bank got /pose/pl with value", value)
|
||||
lj3.WebStatus("Pose bank to pl "+ str(value))
|
||||
lj3.LjPl(value)
|
||||
|
||||
|
||||
# Starfield, idiotia
|
||||
def OSCrun(value):
|
||||
# Will receive message address, and message data flattened in s, x, y
|
||||
print("Pose bank got /run with value", value)
|
||||
doit = value
|
||||
|
||||
# /quit
|
||||
def OSCquit():
|
||||
|
||||
WebStatus("Pose bank stopping")
|
||||
print("Stopping OSC...")
|
||||
lj3.OSCstop()
|
||||
sys.exit()
|
||||
|
||||
def WebStatus(message):
|
||||
lj3.SendLJ("/status",message)
|
||||
|
||||
|
||||
|
||||
print('Loading Pose bank...')
|
||||
|
||||
WebStatus("Loading Pose bank...")
|
||||
|
||||
# OSC Server callbacks
|
||||
print("Starting OSC at 127.0.0.1 port",OSCinPort,"...")
|
||||
osc_startup()
|
||||
osc_udp_server("127.0.0.1", OSCinPort, "InPort")
|
||||
|
||||
osc_method("/pose/run*", OSCrun)
|
||||
osc_method("/pose/ping*", lj3.OSCping)
|
||||
osc_method("/pose/ljclient", OSCljclient)
|
||||
osc_method("/pose/ljpl", OSCpl)
|
||||
osc_method("/quit", OSCquit)
|
||||
osc_method("/pose/idiotia*", OSCidiotia, argscheme=OSCARG_ADDRESS + OSCARG_DATA)
|
||||
osc_method("/pose/field*", OSCfield, argscheme=OSCARG_ADDRESS + OSCARG_DATA)
|
||||
|
||||
anims =[[],[],[],[]]
|
||||
color = lj3.rgb2int(255,255,255)
|
||||
|
||||
|
||||
prepareIdiotIA()
|
||||
#prepareSTARFIELD()
|
||||
|
||||
|
||||
#doit = Starfield
|
||||
doit = IdiotIA
|
||||
|
||||
white = lj3.rgb2int(255,255,255)
|
||||
red = lj3.rgb2int(255,0,0)
|
||||
blue = lj3.rgb2int(0,0,255)
|
||||
green = lj3.rgb2int(0,255,0)
|
||||
|
||||
WebStatus("Pose bank running.")
|
||||
print("Pose bank running")
|
||||
|
||||
def Run():
|
||||
|
||||
try:
|
||||
while 1:
|
||||
#Starfield(hori=0,verti=0)
|
||||
doit()
|
||||
|
||||
except KeyboardInterrupt:
|
||||
pass
|
||||
|
||||
# Gently stop on CTRL C
|
||||
|
||||
finally:
|
||||
|
||||
WebStatus("Pose bank Exit")
|
||||
print("Stopping OSC...")
|
||||
lj3.OSCstop()
|
||||
|
||||
print ("Pose bank Stopped.")
|
||||
|
||||
Run()
|
||||
|
|
@ -1,7 +1,9 @@
|
|||
# coding=UTF-8
|
||||
|
||||
'''
|
||||
LJ v0.8.1 in python3
|
||||
|
||||
lj3 v0.8.1
|
||||
|
||||
Some LJ functions useful for python clients (was framy.py)
|
||||
|
||||
OSC functions commented, waiting working on OSC in python3
|
||||
|
|
@ -11,24 +13,28 @@ PolyLineOneColor
|
|||
rPolyLineOneColor
|
||||
|
||||
Text(word, color, PL, xpos, ypos, resize, rotx, roty, rotz) : Display a word
|
||||
Send(adress,message) : remote control. See commands.py
|
||||
WebStatus(message) : display message on webui
|
||||
SendLJ(adress,message) : LJ remote control. See commands.py
|
||||
WebStatus(message) : display message on webui
|
||||
DrawPL(point list number) : once you stacked all wanted elements, like 2 polylines, send them to lasers.
|
||||
rgb2int(r,g,b)
|
||||
LjClient(client): Change Client number in redis keys
|
||||
LjPl(pl): Change pl number in redis keys = laser target.
|
||||
|
||||
OSCstart(): Start the OSC system.
|
||||
OSCframe():
|
||||
OSCstop(): Properly close the OSC system
|
||||
OSCping(value): Answer to LJ pings
|
||||
|
||||
OSCstart(): Start the OSC system.
|
||||
OSCframe(): Handle incoming OSC message. Calling the right callback
|
||||
OSCstop(): Properly close the OSC system
|
||||
OSCping(value): Answer to LJ pings by sending /pong value
|
||||
OSCquit(name): Exit calling script using name in terminal
|
||||
|
||||
setup_controls(joystick)
|
||||
|
||||
XboxController : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger
|
||||
Ps3Controller : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger, getUp, getDown, getLeft, getRight, getFire1, getFire2(self):
|
||||
XboxController : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger
|
||||
Ps3Controller : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger, getUp, getDown, getLeft, getRight, getFire1, getFire2(self):
|
||||
MySaitekController : getLeftHori,getLeftVert, getRightHori,getRightVert, getLeftTrigger,getRightTrigger
|
||||
MyThrustController : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger
|
||||
CSLController : getLeftHori,getLeftVert,getRightHori, getRightVert,getLeftTrigger,getRightTrigger,getFire1,getFire2
|
||||
my USB Joystick : getUp,getDown,getLeft,getRight,etLeftTrigger, getRightTrigger,getFire1, getFire2
|
||||
CSLController : getLeftHori,getLeftVert,getRightHori, getRightVert,getLeftTrigger,getRightTrigger,getFire1,getFire2
|
||||
my USB Joystick : getUp,getDown,getLeft,getRight,etLeftTrigger, getRightTrigger,getFire1, getFire2
|
||||
|
||||
|
||||
LICENCE : CC
|
||||
|
|
@ -42,6 +48,8 @@ import redis
|
|||
# Import needed modules from osc4py3
|
||||
from osc4py3.as_eventloop import *
|
||||
from osc4py3 import oscbuildparse
|
||||
#from osc4py3 import oscmethod as osm
|
||||
from osc4py3.oscmethod import *
|
||||
|
||||
|
||||
redisIP = '127.0.0.1'
|
||||
|
|
@ -69,6 +77,7 @@ def OSCframe():
|
|||
def OSCstop():
|
||||
osc_terminate()
|
||||
|
||||
|
||||
def SendLJ(oscaddress,oscargs=''):
|
||||
|
||||
try:
|
||||
|
|
@ -80,13 +89,24 @@ def SendLJ(oscaddress,oscargs=''):
|
|||
print ('Connection to LJ refused : died ?')
|
||||
pass
|
||||
|
||||
def WebStatus(message):
|
||||
SendLJ("/status", message)
|
||||
|
||||
|
||||
# Answer to LJ pings
|
||||
def OSCping(value):
|
||||
# Will receive message address, and message data flattened in s, x, y
|
||||
print("I got /ping with value", value)
|
||||
print("Got /ping with value", value)
|
||||
SendLJ("/pong",value)
|
||||
|
||||
# /quit
|
||||
def OSCquit(name):
|
||||
|
||||
WebStatus(name + " quit.")
|
||||
print("Stopping OSC...")
|
||||
|
||||
OSCstop()
|
||||
sys.exit()
|
||||
|
||||
'''
|
||||
def handlerfunction(s, x, y):
|
||||
|
|
@ -216,7 +236,11 @@ def LjClient(client):
|
|||
global ClientNumber
|
||||
|
||||
ClientNumber = client
|
||||
|
||||
|
||||
def LjPl(pl):
|
||||
global PL
|
||||
|
||||
PL = pl
|
||||
|
||||
|
||||
def LineTo(xy, c, PL):
|
||||
|
|
@ -320,7 +344,6 @@ def ResetPL(self, PL):
|
|||
pl[PL] = []
|
||||
|
||||
|
||||
|
||||
def DigitsDots(number,color):
|
||||
dots =[]
|
||||
for dot in ASCII_GRAPHICS[number]:
|
||||
|
|
@ -329,6 +352,7 @@ def DigitsDots(number,color):
|
|||
#self.point_list.append((xy + (c,)))
|
||||
return dots
|
||||
|
||||
|
||||
def CharDots(char,color):
|
||||
|
||||
dots =[]
|
||||
|
|
@ -336,6 +360,7 @@ def CharDots(char,color):
|
|||
dots.append((dot[0],dot[1],color))
|
||||
return dots
|
||||
|
||||
|
||||
def Text(message,c, PL, xpos, ypos, resize, rotx, roty, rotz):
|
||||
|
||||
dots =[]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue