extern crate gl_generator; extern crate gl_generator_profiling_struct; use gl_generator::{Api, Fallbacks, Profile, Registry}; use gl_generator_profiling_struct::ProfilingStructGenerator; use std::env; use std::fs::File; use std::path::Path; fn main() { let out_dir = env::var("OUT_DIR").unwrap(); let mut file_gl = File::create(&Path::new(&out_dir).join("bindings.rs")).unwrap(); let registry = Registry::new( Api::Gl, (4, 5), Profile::Core, Fallbacks::All, ["GL_NV_command_list"], ); registry .write_bindings(ProfilingStructGenerator, &mut file_gl) .unwrap(); }