fix: unsued and draw
- remove all warning about unused function and variable. - adding draw figure to wait_space sequence
This commit is contained in:
parent
21700d5806
commit
7460b74c15
@ -1,8 +1,10 @@
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#[allow(unused)]
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use log::{debug, warn};
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use std::thread;
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use std::time::{Duration, Instant};
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/// Converts helios Geometry to Helios
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#[allow(dead_code)]
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#[derive(Debug, Clone, Copy)]
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pub struct Framerate {
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start: Instant,
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@ -10,6 +12,7 @@ pub struct Framerate {
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framerate: u8,
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}
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#[allow(dead_code)]
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impl Framerate {
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pub fn new(framerate: u8) -> Result<Self, Box<dyn std::error::Error>> {
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Ok(Framerate {
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@ -18,7 +21,7 @@ impl Framerate {
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framerate,
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})
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}
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pub fn handle_time(&mut self) -> Result<(f64), Box<dyn std::error::Error>> {
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pub fn handle_time(&mut self) -> Result<f64, Box<dyn std::error::Error>> {
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let frame_time = 1000000000 / self.framerate as u128;
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let now = Instant::now();
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// How long since last loop ?
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@ -1,3 +1,4 @@
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#[allow(dead_code)]
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pub type Line = Vec<(f32, f32, u32)>;
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#[derive(Debug, Clone, Copy, Default, PartialEq)]
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@ -1,6 +1,7 @@
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//use opencv::Result;
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//use opencv::core::{self, Mat};
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#[allow(dead_code)]
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static DEBUG: bool = true;
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pub mod annalyse;
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@ -25,7 +26,7 @@ mod param;
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use param::Param;
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mod sequence;
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pub use sequence::{InitBorder, LineDotted, LoadImage, SaveImage, Sequence, WaitSpace, InitIdcode};
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pub use sequence::{InitBorder, InitIdcode, LineDotted, LoadImage, SaveImage, Sequence, WaitSpace};
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#[derive(Debug)]
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pub struct Qualibration {
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@ -59,7 +60,7 @@ impl Qualibration {
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let end = Point::from((4095., 4095., 38400));
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let seq: Vec<Box<dyn Sequence>> = vec![
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Box::new(LoadImage::new()),
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Box::new(WaitSpace::new()),
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Box::new(WaitSpace::new(beg, end)),
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Box::new(InitBorder::new(beg, end)),
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Box::new(LineDotted::new(beg, end, true, false)),
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Box::new(InitIdcode::new(beg2, end)),
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@ -28,6 +28,7 @@ opencv::not_opencv_branch_4! {
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use super::param::Treshold;
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const MAX_TRACKBAR: i32 = 255;
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#[allow(dead_code)]
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pub fn draw_histograme_dbg(
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window_name: &str,
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histo: &Vec<f64>,
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@ -66,6 +67,7 @@ pub fn draw_histograme_dbg(
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Ok(())
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}
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#[allow(dead_code)]
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pub fn draw_histograme(window_name: &str, histo: &Vec<f64>) -> Result<()> {
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let v: VecN<f64, 4> = VecN::new(0., 0., 0., 255.);
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let color: VecN<f64, 4> = VecN::new(255., 255., 255., 255.);
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@ -104,6 +106,7 @@ pub fn draw_histograme(window_name: &str, histo: &Vec<f64>) -> Result<()> {
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Ok(())
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}
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#[allow(dead_code)]
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pub fn draw_histograme_bgr(window_name: &str, histo: &Vec<Vec<f64>>) -> Result<()> {
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let v: VecN<f64, 4> = VecN::new(0., 0., 0., 255.);
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let b: VecN<f64, 4> = VecN::new(255., 0., 0., 255.);
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@ -196,6 +199,7 @@ pub fn draw_histograme_bgr_tresh(
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}
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// limit = 0.35 c'est bien
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#[allow(dead_code)]
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pub fn is_same_frame(frame: &Mat, frame_prev: &Mat) -> Result<bool> {
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let nb_liss: i32 = 50; // plus on lisse la courbe plus on attein la limite facilement
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let limit = 0.45; // plus c'est haut, plus on tolere de changement entre 2 image
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@ -289,7 +293,7 @@ pub fn get_horizontal_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)),
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.collect();
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let mut segments = vec![];
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for (i, iland) in segment_iland_pt.iter().enumerate() {
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for (_i, iland) in segment_iland_pt.iter().enumerate() {
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let mut center = Pt { x: 0., y: 0. };
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for p in iland {
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center += *p;
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@ -452,7 +456,7 @@ pub fn get_vertical_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)), f3
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// TODO: La selection des pixel pour chaque illot pourrait etre ameliorer
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// En fait elle me va bien. C'est vrai que il ne sont pas ouf mais bon...
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let mut segments = vec![];
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for (i, iland) in segment_iland_pt.iter().enumerate() {
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for (_i, iland) in segment_iland_pt.iter().enumerate() {
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let mut center = Pt { x: 0., y: 0. };
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for p in iland {
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center += *p;
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@ -460,7 +464,7 @@ pub fn get_vertical_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)), f3
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center /= iland.len() as f64;
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let max_deg = 360;
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let (mut err_min, mut rad_min, mut x_min) = (f64::MAX, 0., f64::MAX);
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let (mut _err_min, mut rad_min, mut x_min) = (f64::MAX, 0., f64::MAX);
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let mut iland_min = vec![];
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for deg in 0..max_deg {
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let rad = (deg as f64) / (max_deg as f64) * PI * 2.;
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@ -472,7 +476,7 @@ pub fn get_vertical_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)), f3
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x: -y_axis.y,
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y: y_axis.x,
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};
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let mut err = 0.;
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let mut _err = 0.;
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let mut tmp_iland = vec![];
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let mut x_abs_max = f64::MIN;
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for pt in iland {
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@ -481,7 +485,7 @@ pub fn get_vertical_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)), f3
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x: p.cross(&x_axis),
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y: p.cross(&y_axis),
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};
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err += p.x * p.x;
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_err += p.x * p.x;
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tmp_iland.push(p);
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if x_abs_max < p.x.abs() {
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x_abs_max = p.x.abs();
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@ -492,8 +496,8 @@ pub fn get_vertical_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)), f3
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rad_min = rad;
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iland_min = tmp_iland;
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}
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//if err < err_min {
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// err_min = err;
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//if _err < _err_min {
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// err_min = _err;
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// rad_min = rad;
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// iland_min = tmp_iland;
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//}
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@ -545,6 +549,7 @@ pub fn get_vertical_segment(m: &Mat) -> Result<Vec<(((f32, f32), (f32, f32)), f3
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Ok(segments)
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}
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#[allow(dead_code)]
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fn average_pt_i32(vals: &[(i32, i32)]) -> (f32, f32) {
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let (mut mean_x, mut mean_y) = (0., 0.);
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let len = vals.len() as f32;
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@ -566,6 +571,7 @@ fn get_id_groups(limits: &Vec<(usize, usize)>, id: usize) -> Option<usize> {
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//return usize::MAX; // im lazy to have Option return...
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}
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#[allow(dead_code)]
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pub fn annalyse_segment(m: &Mat) -> Result<Vec<Vec<(i32, i32)>>> {
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// on recupere les coordoner des point selectioner
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let mut seg_pt = HashSet::from([]);
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@ -585,7 +591,7 @@ pub fn annalyse_segment(m: &Mat) -> Result<Vec<Vec<(i32, i32)>>> {
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let mut selected: HashSet<(i32, i32)> = seg_pt
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.iter()
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.filter_map(|(x, y)| {
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for (k, (i, j)) in around_all.iter().enumerate() {
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for (_k, (i, j)) in around_all.iter().enumerate() {
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if seg_pt.get(&(*x + i, *y + j)).is_none() {
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return Some((*x, *y));
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}
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@ -642,6 +648,7 @@ pub fn annalyse_segment(m: &Mat) -> Result<Vec<Vec<(i32, i32)>>> {
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Ok(lines)
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}
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#[allow(dead_code)]
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pub fn image_mean(frames: &[Mat]) -> Result<Mat> {
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/*
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* Il faudrait pouvoir changer les matrice de type pour avoir des valeur plus grande
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@ -802,6 +809,7 @@ pub fn first_invert(histo: &Vec<f64>) -> ((usize, f64), (usize, f64)) {
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)
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}
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#[allow(dead_code)]
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pub fn trackbar_init_param(mem: &mut Param, winname: &str) -> Result<()> {
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named_window(winname, WINDOW_AUTOSIZE)?;
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highgui::move_window(winname, 20, 20)?;
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@ -818,6 +826,7 @@ pub fn trackbar_init_param(mem: &mut Param, winname: &str) -> Result<()> {
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Ok(())
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}
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#[allow(dead_code)]
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pub fn trackbar_line_segment(mem: &mut Param, winname: &str) -> Result<()> {
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//highgui
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let winname = format!("{}: {}", winname, 0); //"bord selected: 0";
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@ -881,6 +890,7 @@ pub fn trackbar_line_segment(mem: &mut Param, winname: &str) -> Result<()> {
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Ok(())
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}
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#[allow(dead_code)]
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pub fn line_pos(mem: &mut Param, winname: &str) -> Result<()> {
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named_window(winname, WINDOW_AUTOSIZE)?;
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highgui::move_window(winname, 20, 20)?;
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@ -901,7 +911,7 @@ pub fn line_pos(mem: &mut Param, winname: &str) -> Result<()> {
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Ok(())
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}
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pub fn adding_trackbar(mut mem: &mut Param, winname: &str) -> Result<()> {
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pub fn adding_trackbar(mem: &mut Param, _winname: &str) -> Result<()> {
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//println!("winname: {winname}");
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//line_pos(&mut mem, "Play Line")?;
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//trackbar_init_param(mem, "init_param")?;
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@ -7,6 +7,7 @@ use opencv::prelude::*; //MatTraitConst;
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use opencv::types::VectorOfVec4i;
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use opencv::Result;
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#[allow(dead_code)]
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pub fn mix_borders(background: &Mat, borders: Vec<Mat>) -> Result<Mat> {
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let (row, col) = (background.rows(), background.cols());
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//let mask = Mat::default();
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@ -74,8 +75,9 @@ pub fn bord_mult(pt: Vec<(f64, f64)>, factor: f64) -> Vec<(f64, f64)> {
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}
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// en fait ca marche pas dutout...next time
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#[allow(dead_code)]
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pub fn bord_mult_v2(pt: Vec<(f64, f64)>, factor: f64) -> Vec<(f64, f64)> {
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let mut pt: Vec<Pt> = pt.iter().map(|p| Pt::from(p)).collect();
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let pt: Vec<Pt> = pt.iter().map(|p| Pt::from(p)).collect();
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let mut pn = vec![];
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for i in 0..pt.len() {
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@ -159,7 +161,7 @@ pub fn get_extermities(lines: &Vector<VecN<i32, 4>>, id: usize) -> ((f64, f64),
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pub fn probabilistic_hough(
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edges: &Mat,
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hough_param: &HoughLine,
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id: usize,
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_id: usize,
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) -> Result<Vector<VecN<i32, 4>>> {
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let mut p_lines = VectorOfVec4i::new();
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let mut probabalistic_hough = Mat::default();
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@ -31,6 +31,7 @@ pub fn image_treshold(img: &Mat, tresh: &Treshold) -> Result<Mat> {
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Ok(bord_treshed)
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}
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#[allow(dead_code)]
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pub fn image_warp_treshold(
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img: &Mat,
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homography: &Mat,
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@ -18,6 +18,7 @@ use opencv::{
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};
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opencv::opencv_branch_4! {
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#[allow(unused)]
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use opencv::imgproc::LINE_AA;
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}
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opencv::not_opencv_branch_4! {
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@ -27,8 +28,8 @@ opencv::not_opencv_branch_4! {
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#[derive(Debug, Clone, Copy)]
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pub struct InitBorder {
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finished: bool,
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borders: [Point; 4],
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cnt: usize,
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borders: [Point; 4],
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}
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impl InitBorder {
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@ -63,7 +63,7 @@ impl Sequence for InitIdcode {
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fn compute_sequence(&mut self, mem: &mut Param) -> Result<(), Box<dyn std::error::Error>> {
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if self.cnt == 0 {
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self.cnt += 1;
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return Ok(())
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return Ok(());
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}
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let id = mem.seq_id;
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let mut id_code_1 = image_diff(&mem.imgs[id][1], &mem.imgs[id][0])?;
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@ -1,13 +1,84 @@
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use super::{super::Param, Sequence};
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use crate::point::Point;
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use crate::{
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draw::{draw_line, draw_line_dotted},
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point::{Color, Point},
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};
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use opencv::Result;
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#[derive(Debug, Clone, Copy)]
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pub struct WaitSpace {}
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pub struct WaitSpace {
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borders: [Point; 4],
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red: [Point; 2],
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green: [Point; 2],
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blue: [Point; 2],
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}
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impl WaitSpace {
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pub fn new() -> Self {
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Self {}
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pub fn new(beg: Point, end: Point) -> Self {
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let red_y = (end.y - beg.y) * 1./5. + beg.y;
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let green_y = (end.y - beg.y) * 2./5. + beg.y;
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let blue_y = (end.y - beg.y) * 3./5. + beg.y;
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Self {
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borders: [
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Point {
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x: beg.x,
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y: beg.y,
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color: end.color,
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},
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Point {
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x: end.x,
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y: beg.y,
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color: end.color,
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},
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Point {
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x: end.x,
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y: end.y,
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color: end.color,
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},
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Point {
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x: beg.x,
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y: end.y,
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color: end.color,
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},
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],
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red: [
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Point {
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x: beg.x,
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y: red_y,
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color: end.color,
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},
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Point {
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x: end.x,
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y: red_y,
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color: end.color,
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},
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],
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blue: [
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Point {
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x: beg.x,
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y: blue_y,
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color: end.color,
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},
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Point {
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x: end.x,
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y: blue_y,
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color: end.color,
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},
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],
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green: [
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Point {
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x: beg.x,
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y: green_y,
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color: end.color,
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},
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Point {
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x: end.x,
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y: green_y,
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color: end.color,
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},
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],
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}
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}
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}
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@ -16,7 +87,85 @@ impl Sequence for WaitSpace {
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if mem.key == 32 || !mem.capture_mode {
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return None;
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}
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Some(vec![])
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let mut pl = vec![];
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let color = Color {
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r: mem.r as u8,
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g: mem.g as u8,
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b: mem.b as u8,
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};
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let red = Color {
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r: mem.r as u8,
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g: 0,
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b: 0,
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};
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let green = Color {
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r: 0,
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g: mem.g as u8,
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b: 0,
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};
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let blue = Color {
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r: 0,
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g: 0,
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b: mem.b as u8,
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};
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for i in 0..self.borders.len() {
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let id1 = (i + 1) % self.borders.len();
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let p0 = Point {
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color,
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..self.borders[i]
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};
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let p1 = Point {
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color,
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..self.borders[id1]
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};
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pl.extend(draw_line(
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&p0,
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&p1,
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mem.nb_all as usize,
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mem.nb_visible as usize,
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));
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pl.extend(draw_line_dotted(
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&Point{
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color: blue,
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..self.blue[0]
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},
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&Point{
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color: blue,
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..self.blue[1]
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},
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mem.nb_all as usize,
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mem.nb_visible as usize,
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true,
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));
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pl.extend(draw_line_dotted(
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&Point{
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color: green,
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..self.green[0]
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},
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&Point{
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color: green,
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..self.green[1]
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},
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mem.nb_all as usize,
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mem.nb_visible as usize,
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true,
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));
|
||||
pl.extend(draw_line_dotted(
|
||||
&Point{
|
||||
color: red,
|
||||
..self.red[0]
|
||||
},
|
||||
&Point{
|
||||
color: red,
|
||||
..self.red[1]
|
||||
},
|
||||
mem.nb_all as usize,
|
||||
mem.nb_visible as usize,
|
||||
true,
|
||||
));
|
||||
}
|
||||
Some(pl)
|
||||
}
|
||||
fn compute_sequence(&mut self, _mem: &mut Param) -> Result<(), Box<dyn std::error::Error>> {
|
||||
Ok(())
|
||||
|
Loading…
Reference in New Issue
Block a user