laser_tunnel/LaserOut.pde

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public void processing_draw_line(Point[] line)
{
int i;
Point p1, p2;
for (i = 0; i < line.length - 1; i++)
{
p1 = line[i];
p2 = line[i + 1];
stroke(p1.r, p1.g, p1.b);
line(p1.x, p1.y, p2.x, p2.y);
}
}
public class LaserOut
{
String laser_out;
boolean is_empty;
LaserOut()
{
laser_out = new String();
laser_out += "[";
is_empty = true;
}
void print_frame()
{
// to terminate json array
laser_out += "]";
println(laser_out);
// flush the string, prepar for next frame
laser_out = "";
//laser_out = new String();
laser_out += "[";
is_empty = true;
}
void add_line(Point[] line)
{
if (is_empty)
is_empty = false;
else
{
laser_out += ", ";
}
// on met un point noir quoi qu'il arrive
laser_out += "[" + str(line[0].x) + ", " + str(line[0].y) + ", 0]";
for (int i = 0; i < line.length; i++)
{
laser_out += ", [" + str(line[i].x) + ", " + str(line[i].y) + ", " + str(line[i].col) + "]";
}
laser_out += ", [" + str(line[line.length - 1].x) + ", " + str(line[line.length - 1].y) + ", 0]";
processing_draw_line(line); // On pourait rajouter une condition si un paraetre est activer
}
}