forked from protonphoton/LJ
818 lines
26 KiB
Python
818 lines
26 KiB
Python
#!/usr/bin/python2.7
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# -*- coding: utf-8 -*-
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# -*- mode: Python -*-
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'''
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VJing Bank 0
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was Franken for compo laser at coockie 2018 demoparty
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0 : Starfields
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1 : generic pose animations
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2 : Faces
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3 : Dancers
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4 : IdiotIA
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LICENCE : CC
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Sam Neurohack, Loloster,
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'''
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import math
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#import gstt
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#from globalVars import *
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import numpy as np
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import pdb
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from datetime import datetime
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from random import randrange
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import redis
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import lj3
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import sys,time
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import os
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from osc4py3.as_eventloop import *
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from osc4py3 import oscbuildparse
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#from osc4py3 import oscmethod as osm
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from osc4py3.oscmethod import *
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import argparse
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#f_sine = 0
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screen_size = [400,400]
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xy_center = [screen_size[0]/2,screen_size[1]/2]
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message = "Hello"
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OSCinPort = 8010
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redisIP = '127.0.0.1'
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ljclient = 0
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print ("")
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print ("Arguments parsing if needed...")
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argsparser = argparse.ArgumentParser(description="VJ Bank 0 for LJ")
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argsparser.add_argument("-r","--redisIP",help="IP of the Redis server used by LJ (127.0.0.1 by default) ",type=str)
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argsparser.add_argument("-c","--client",help="LJ client number (0 by default)",type=int)
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argsparser.add_argument("-v","--verbose",help="Verbosity level (0 by default)",type=int)
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args = argsparser.parse_args()
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if args.verbose:
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debug = args.verbose
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else:
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debug = 0
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if args.client:
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ljclient = args.client
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else:
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ljclient = 0
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# Redis Computer IP
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if args.redisIP != None:
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redisIP = args.redisIP
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else:
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redisIP = '127.0.0.1'
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lj3.Config(redisIP,ljclient)
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def hex2rgb(hexcode):
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return tuple(map(ord,hexcode[1:].decode('hex')))
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def rgb2hex(rgb):
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return int('0x%02x%02x%02x' % tuple(rgb),0)
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# Curve 0 many starfields
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def prepareSTARFIELD():
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global star, stars0, stars1, stars2, starfieldcount, starspeed, displayedstars, displayedstars, num_stars, max_depth
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stars0=[]
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stars1=[]
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stars2=[]
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#stars3=[]
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num_stars = 50
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max_depth = 20
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stars = []
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starfieldcount = 0
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displayedstars = 5
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starspeed = 0.05
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for i in range(num_stars):
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# A star is represented as a list with this format: [X,Y,Z]
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star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
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stars0.append(star)
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star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
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stars1.append(star)
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star = [randrange(-25,25), randrange(-25,25), randrange(1, max_depth)]
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stars2.append(star)
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def Starfield(hori=0,verti=0):
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global star, stars0, stars1, stars2, starfieldcount, starspeed, displayedstars, displayedstars, num_stars, max_depth
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starfieldcount += 1
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#print starfieldcount
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starpoints = []
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# Move starfield according to joypads. Not used in the demo
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'''
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# Tflight joystick :
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# y axis 1 top -1 bottom 1
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# x axis 0 left -1 right 1
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# Main fire button 5
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# hat (x,y) x -1 left x 1 right y -1 bottom y 1 top
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# speed axis 3 backward 1 forward -1
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if Nbpads > 0:
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# Move center on X axis according to pad
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if pad1.get_axis(0)<-0.1 or pad1.get_axis(0)>0.1:
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hori = pad1.get_axis(0)
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#print hori
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# Move center on Y axis according to pad
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if pad1.get_axis(1)<-0.1 or pad1.get_axis(1)>0.1:
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verti= pad1.get_axis(1)
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#print verti
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'''
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#print displayedstars, 'stars displayed'
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# Increase number of
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if displayedstars < num_stars and starfieldcount % 15 == 0:
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displayedstars += 1
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if displayedstars == num_stars and starfieldcount % 10 == 0:
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starspeed += 0.005
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#if Nbpads > 0:
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# starspeed = (1-pad1.get_axis(3))
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#print starspeed
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for starnumber in range(0,displayedstars):
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# The Z component is decreased on each frame.
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stars0[starnumber][2] -= starspeed * 3
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stars1[starnumber][2] -= starspeed * 3
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stars2[starnumber][2] -= starspeed * 3
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# If the star has past the screen (I mean Z<=0) then we
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# reposition it far away from the screen (Z=max_depth)
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# with random X and Y coordinates.
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if stars0[starnumber][2] <= 0:
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stars0[starnumber][0] = randrange(-25,25)
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stars0[starnumber][1] = randrange(-25,25)
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stars0[starnumber][2] = max_depth
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if stars1[starnumber][2] <= 0:
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stars1[starnumber][0] = randrange(-25,25)
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stars1[starnumber][1] = randrange(-25,25)
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stars1[starnumber][2] = max_depth
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if stars2[starnumber][2] <= 0:
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stars2[starnumber][0] = randrange(-25,25)
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stars2[starnumber][1] = randrange(-25,25)
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stars2[starnumber][2] = max_depth
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# Convert the 3D coordinates to 2D using perspective projection.
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k0 = 128.0 / stars0[starnumber][2]
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k1 = 128.0 / stars1[starnumber][2]
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k2 = 128.0 / stars2[starnumber][2]
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# Move Starfield origin.
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# if stars xpos/ypos is same sign (i.e left stars xpos is <0) than (joystick or code) acceleration (hori and verti moves the star field origin)
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if np.sign(stars0[starnumber][0]) == np.sign(hori):
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x0 = int(stars0[starnumber][0] * k0 + xy_center[0] + (hori*600))
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else:
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x0 = int(stars0[starnumber][0] * k0 + xy_center[0] + (hori*300))
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if np.sign(stars0[starnumber][1]) == np.sign(verti):
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y0 = int(stars0[starnumber][1] * k0 + xy_center[1] + (verti*600))
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else:
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y0 = int(stars0[starnumber][1] * k0 + xy_center[1] + (verti*300))
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if np.sign(stars1[starnumber][0]) == np.sign(hori):
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x1 = int(stars1[starnumber][0] * k1 + xy_center[0] + (hori*600))
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else:
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x1 = int(stars1[starnumber][0] * k1 + xy_center[0] + (hori*300))
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if np.sign(stars1[starnumber][1]) == np.sign(verti):
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y1 = int(stars1[starnumber][1] * k1 + xy_center[1] + (verti*600))
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else:
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y1 = int(stars1[starnumber][1] * k1 + xy_center[1] + (verti*300))
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if np.sign(stars2[starnumber][0]) == np.sign(hori):
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x2 = int(stars2[starnumber][0] * k2 + xy_center[0] + (hori*600))
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else:
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x2 = int(stars2[starnumber][0] * k2 + xy_center[0] + (hori*300))
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if np.sign(stars2[starnumber][1]) == np.sign(verti):
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y2 = int(stars2[starnumber][1] * k2 + xy_center[1] + (verti*600))
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else:
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y2 = int(stars2[starnumber][1] * k2 + xy_center[1] + (verti*300))
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# Add star to pointlist PL 0
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if 0 <= x0 < screen_size[0] - 2 and 0 <= y0 < screen_size[1] - 2:
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#f.LineTo((x,y), 0x80000000)
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lj3.PolyLineOneColor([(x0,y0),((x0+1),(y0+1))], c = rgb2hex([255,255,255]), PL = 0, closed = False)
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#fwork.PolyLineOneColor([(x0,y0),((x0+1),(y0+1))], c=rgb2hex([255,255,255]), PL = 0, closed = False)
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# Add star to pointlist PL 1
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if 0 <= x1 < screen_size[0] - 2 and 0 <= y1 < screen_size[1] - 2:
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lj3.PolyLineOneColor([(x1,y1),((x1+1),(y1+1))], c = rgb2hex([255,255,255]), PL = 0, closed = False)
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#fwork.PolyLineOneColor([(x1,y1),((x1+1),(y1+1))], c=rgb2hex([255,255,255]), PL = 1, closed = False)
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# Add star to pointlist PL 2
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#if 0 <= x2 < screen_size[0] - 2 and 0 <= y2 < screen_size[1] - 2:
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# fwork.PolyLineOneColor([(x2,y2),((x2+1),(y2+1))], c=colorify.rgb2hex([255,255,255]), PL = 2, closed = False)
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# #f.PolyLineOneColor([(x,y),((x+2),(y+2))], COLOR_WHITE)
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'''
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if starfieldcount < 200:
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if 0 <= x3 < screen_size[0] - 2 and 0 <= y3 < screen_size[1] - 2:
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fwork.PolyLineOneColor([(x3,y3),((x3+2),(y3+2))], c=colorify.rgb2hex([255,255,255]), PL = 3, closed = False)
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'''
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lj3.Text(message, color, PL = 2, xpos = 300, ypos = 300, resize = 1, rotx =0, roty =0 , rotz=0)
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lj3.DrawPL(0)
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lj3.DrawPL(1)
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lj3.DrawPL(2)
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#lj3.DrawPL(3)
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# Curve 1 : generic pose animations
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import json
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CurrentPose = 1
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# get absolute body position points
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def getCOCO(pose_json,pose_points, people):
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dots = []
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for dot in pose_points:
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if len(pose_json['part_candidates'][people][str(dot)]) != 0:
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dots.append((pose_json['part_candidates'][people][str(dot)][0], pose_json['part_candidates'][people][str(dot)][1]))
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return dots
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# get relative (-1 0 1) body position points. a position -1, -1 means doesn't exist
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def getBODY(pose_json,pose_points, people):
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dots = []
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for dot in pose_points:
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#print pose_points
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if len(pose_json['people'][people]['pose_keypoints_2d']) != 0:
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#print "people 0"
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if pose_json['people'][people]['pose_keypoints_2d'][dot * 3] != -1 and pose_json['people'][people]['pose_keypoints_2d'][(dot * 3)+1] != -1:
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dots.append((pose_json['people'][people]['pose_keypoints_2d'][dot * 3], pose_json['people'][people]['pose_keypoints_2d'][(dot * 3)+1]))
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return dots
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# get absolute face position points
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def getFACE(pose_json,pose_points, people):
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dots = []
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for dot in pose_points:
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if len(pose_json['people'][people]['face_keypoints_2d']) != 0:
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#print "people 0"
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if pose_json['people'][people]['face_keypoints_2d'][dot * 3] != -1 and pose_json['people'][people]['face_keypoints_2d'][(dot * 3)+1] != -1:
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dots.append((pose_json['people'][people]['face_keypoints_2d'][dot * 3], pose_json['people'][people]['face_keypoints_2d'][(dot * 3)+1]))
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return dots
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# Body parts
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def bodyCOCO(pose_json, people):
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pose_points = [10,9,8,1,11,12,13]
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return getBODY(pose_json,pose_points, people)
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def armCOCO(pose_json, people):
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pose_points = [7,6,5,1,2,3,4]
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return getBODY(pose_json,pose_points, people)
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def headCOCO(pose_json, people):
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pose_points = [1,0]
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return getBODY(pose_json,pose_points, people)
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# Face keypoints
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def face(pose_json, people):
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pose_points = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
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return getFACE(pose_json,pose_points, people)
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def browL(pose_json, people):
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pose_points = [26,25,24,23,22]
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return getFACE(pose_json,pose_points, people)
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def browR(pose_json, people):
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pose_points = [21,20,19,18,17]
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return getFACE(pose_json,pose_points, people)
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def eyeR(pose_json, people):
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pose_points = [36,37,38,39,40,41,36]
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return getFACE(pose_json,pose_points, people)
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def eyeL(pose_json, people):
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pose_points = [42,43,44,45,46,47,42]
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return getFACE(pose_json,pose_points, people)
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def nose(pose_json, people):
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pose_points = [27,28,29,30]
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return getFACE(pose_json,pose_points, people)
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def mouth(pose_json, people):
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pose_points = [48,59,58,57,56,55,54,53,52,51,50,49,48,60,67,66,65,64,63,62,61,60]
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return getFACE(pose_json,pose_points, people)
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import os
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# Get frame number for pose path describe in PoseDir
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def lengthPOSE(pose_dir):
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if debug > 0:
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print("Check directory",'poses/' + pose_dir)
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if os.path.exists('poses/' + pose_dir):
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numfiles = sum(1 for f in os.listdir('poses/' + pose_dir) if os.path.isfile(os.path.join('poses/' + pose_dir + '/', f)) and f[0] != '.')
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if debug > 0:
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print(numfiles,"images")
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return numfiles
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else:
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if debug > 0:
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print("but it doesn't even exist!")
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return 0
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def preparePOSE():
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global anims0, anims1, anims2
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# anim format (name, xpos,ypos, resize, currentframe, totalframe, count, speed)
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# total frames is fetched from directory file count
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anims1 = [['sky',50,100,300,0,0,0,1],['2dancer1', 400,100, 300,0,0,0,1],['1dancer', 400,100, 300,0,0,0,1],['window1',100,100,300,0,0,0,1]]
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anims2 = [['window1', 400,200, 300,0,0,0,1],['2dancer1',100,200,300,0,0,0,1]]
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for anim in anims1:
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anim[5]= lengthPOSE(anim[0])
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anims0 = anims1
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# display n pose animations on Laser 0
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def Pose():
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global anims0, anims1, anims2
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for anim in anims0:
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PL = 0
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dots = []
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print(anim, anim[5])
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# repeat anim[7] time the same frame
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anim[6] +=1
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if anim[6] == anim[7]:
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anim[6] = 0
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# increase current frame and compare to total frame
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anim[4] += 1
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if anim[4] == anim[5]:
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anim[4] = 0
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posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%anim[4])+'.json'
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posefile = open(posename , 'r')
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posedatas = posefile.read()
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pose_json = json.loads(posedatas)
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for people in range(len(pose_json['people'])):
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lj3.rPolyLineOneColor(bodyCOCO(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(armCOCO(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(headCOCO(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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# Face
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'''
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#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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'''
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lj3.DrawPL(PL)
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time.sleep(0.02)
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# decrease current frame
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if keystates[pygame.K_w]: # and not keystates_prev[pygame.K_w]:
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CurrentPose -= 1
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if CurrentPose < 2:
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CurrentPose = numfiles -1
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#time.sleep(0.033)
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print("Frame : ",CurrentPose)
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# increaser current frame
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if keystates[pygame.K_x]: # and not keystates_prev[pygame.K_x]:
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CurrentPose += 1
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if CurrentPose > numfiles -1:
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CurrentPose = 1
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#time.sleep(0.033)
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print("Frame : ",CurrentPose)
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# Curve 2 Faces
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import json
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CurrentPose = 1
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def prepareFACES():
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# anim format (name, xpos, ypos, resize, currentframe, totalframe, count, frame repeat)
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# 0 1 2 3 4 5 6 7
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# total frame is fetched from directory file count
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anims[0] = [['detroit1', 300,300, 100,0,0,0,1]]
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anims[1] = [['detroit1', 400,200, 200,0,0,0,1]]
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anims[2] = [['detroit1', 500,200, 300,0,0,0,1]]
|
|
|
|
'''
|
|
# read anims number of frames from disk.
|
|
for anim in range(len(anims0)):
|
|
anims0[anim][5]= lengthPOSE(anims0[anim][0])
|
|
for anim in range(len(anims1)):
|
|
anims1[anim][5]= lengthPOSE(anims1[anim][0])
|
|
for anim in range(len(anims2)):
|
|
anims2[anim][5]= lengthPOSE(anims2[anim][0])
|
|
'''
|
|
|
|
#replace code below
|
|
'''
|
|
for laseranims in range(3):
|
|
if debug > 0:
|
|
print "anims:",anims[laseranims],
|
|
for anim in range(len(anims[laseranims])):
|
|
anims[laseranims][anim][5]= lengthPOSE(anims[laseranims][anim][0])
|
|
if debug > 1:
|
|
print anims[laseranims][anim][5]
|
|
'''
|
|
#by this one
|
|
#thanks to https://stackoverflow.com/questions/19184335/is-there-a-need-for-rangelena
|
|
|
|
|
|
for laseranims in anims:
|
|
|
|
for anim in laseranims:
|
|
anim[5] = lengthPOSE(anim[0])
|
|
|
|
if debug > 0:
|
|
print("anim :", anim)
|
|
print("length :", anim[5])
|
|
|
|
|
|
|
|
# display the face animation describe in PoseDir
|
|
def Faces():
|
|
|
|
for laseranims in range(3):
|
|
for anim in anims[laseranims]:
|
|
PL = laseranims
|
|
#print PL, anim
|
|
|
|
dots = []
|
|
|
|
# increase counter [6]
|
|
# compare to repeat [7] time the same frame
|
|
anim[6] +=1
|
|
if anim[6] == anim[7]:
|
|
|
|
# reset repeat
|
|
anim[6] = 0
|
|
|
|
# increase current frame [4]
|
|
anim[4] += 1
|
|
|
|
# compare to total frame [5]
|
|
if anim[4] == anim[5]:
|
|
anim[4] = 0
|
|
|
|
|
|
posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%anim[4])+'.json'
|
|
posefile = open(posename , 'r')
|
|
posedatas = posefile.read()
|
|
pose_json = json.loads(posedatas)
|
|
|
|
# Face
|
|
|
|
for people in range(len(pose_json['people'])):
|
|
|
|
#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
|
|
lj3.DrawPL(PL)
|
|
time.sleep(0.02)
|
|
|
|
# Curve 3
|
|
# Dancers
|
|
import json
|
|
CurrentPose = 1
|
|
|
|
def prepareDANCERS():
|
|
|
|
# anim format (name, xpos,ypos, resize, currentframe, totalframe, count, speed)
|
|
# total frame is fetched from directory file count
|
|
|
|
anims[0] = [['1dancer',500,200,300,0,0,0,10]]
|
|
anims[1] = [['2dancer1',500,200,300,0,0,0,10]]
|
|
anims[2] = [['window1',500,200,300,0,0,0,10]]
|
|
#anims[1] = [['2dancer1',100,200,300,0,0,0,10]]
|
|
#anims[2] = [['window1',400,200, 300,0,0,0,10]]
|
|
# read anims number of frames from disk.
|
|
|
|
for laseranims in range(3):
|
|
for anim in range(len(anims[laseranims])):
|
|
anims[laseranims][anim][5]= lengthPOSE(anims[laseranims][anim][0])
|
|
|
|
# display the pose animation describe in PoseDir
|
|
def Dancers():
|
|
|
|
for laseranims in range(3):
|
|
|
|
for anim in anims[laseranims]:
|
|
PL = laseranims
|
|
#print PL, anim
|
|
dots = []
|
|
#print anim, anim[5]
|
|
# repeat anim[7] time the same frame
|
|
anim[6] +=1
|
|
if anim[6] == anim[7]:
|
|
|
|
anim[6] = 0
|
|
# increase current frame and compare to total frame
|
|
anim[4] += 1
|
|
if anim[4] == anim[5]:
|
|
anim[4] = 0
|
|
|
|
|
|
#bhorosc.sendresol("/layer1/clip1/connect",1)
|
|
#bhorosc.sendresol("/layer1/clip1/connect",0)
|
|
|
|
posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%anim[4])+'.json'
|
|
posefile = open(posename , 'r')
|
|
posedatas = posefile.read()
|
|
pose_json = json.loads(posedatas)
|
|
|
|
|
|
for people in range(len(pose_json['people'])):
|
|
lj3.rPolyLineOneColor(bodyCOCO(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(armCOCO(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
|
|
lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = laseranims, closed = False,xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
|
|
|
|
lj3.DrawPL(PL)
|
|
|
|
'''
|
|
lj3.PolyLineOneColor(bodyCOCO(pose_json), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.PolyLineOneColor(armCOCO(pose_json), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.PolyLineOneColor(headCOCO(pose_json), c=color, PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
|
|
|
|
PL[PL] = fwork.LinesPL(PL)
|
|
'''
|
|
|
|
|
|
# Curve 4 IdiotIA
|
|
import json
|
|
CurrentPose = 1
|
|
|
|
def prepareIdiotIA():
|
|
|
|
|
|
# anim format (name, xpos,ypos, resize, currentframe, totalframe, count, speed)
|
|
# total frame is fetched from directory file count
|
|
|
|
anims[0] = [['detroit1', 300,300, 100,0,0,0,1]]
|
|
anims[1] = [['detroit1', 400,200, 200,0,0,0,1]]
|
|
anims[2] = [['detroit1', 500,200, 300,0,0,0,1]]
|
|
|
|
'''
|
|
# read anims number of frames from disk.
|
|
for anim in range(len(anims0)):
|
|
anims0[anim][5]= lengthPOSE(anims0[anim][0])
|
|
for anim in range(len(anims1)):
|
|
anims1[anim][5]= lengthPOSE(anims1[anim][0])
|
|
for anim in range(len(anims2)):
|
|
anims2[anim][5]= lengthPOSE(anims2[anim][0])
|
|
'''
|
|
|
|
#replace code below
|
|
'''
|
|
for laseranims in range(3):
|
|
if debug > 0:
|
|
print "anims:",anims[laseranims],
|
|
for anim in range(len(anims[laseranims])):
|
|
anims[laseranims][anim][5]= lengthPOSE(anims[laseranims][anim][0])
|
|
if debug > 1:
|
|
print anims[laseranims][anim][5]
|
|
'''
|
|
#by this one
|
|
#thanks to https://stackoverflow.com/questions/19184335/is-there-a-need-for-rangelena
|
|
|
|
for laseranims in anims:
|
|
if debug > 1:
|
|
print("anims:",laseranims)
|
|
for anim in laseranims:
|
|
anim[5]=lengthPOSE(anim[0])
|
|
if debug > 1:
|
|
print(anim[5])
|
|
|
|
|
|
|
|
# display the face animation describe in PoseDir
|
|
def Faces():
|
|
|
|
for laseranims in range(3):
|
|
for anim in anims[laseranims]:
|
|
PL = laseranims
|
|
#print PL, anim
|
|
dots = []
|
|
#print anim, anim[5]
|
|
# repeat anim[7] time the same frame
|
|
anim[6] +=1
|
|
if anim[6] == anim[7]:
|
|
|
|
anim[6] = 0
|
|
# increase current frame and compare to total frame
|
|
anim[4] += 1
|
|
if anim[4] == anim[5]:
|
|
anim[4] = 0
|
|
|
|
|
|
posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%anim[4])+'.json'
|
|
posefile = open(posename , 'r')
|
|
posedatas = posefile.read()
|
|
pose_json = json.loads(posedatas)
|
|
|
|
# Face
|
|
|
|
for people in range(len(pose_json['people'])):
|
|
|
|
#lj3.rPolyLineOneColor(face(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(browL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(browR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(eyeR(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(eyeL(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(nose(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
lj3.rPolyLineOneColor(mouth(pose_json, people), c=color, PL = laseranims, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
|
|
|
|
lj3.DrawPL(PL)
|
|
time.sleep(0.02)
|
|
|
|
|
|
def OSCljclient(value):
|
|
# Will receive message address, and message data flattened in s, x, y
|
|
print("Bank0 got /bank0/ljclient with value", value)
|
|
ljclient = value
|
|
lj3.LjClient(ljclient)
|
|
|
|
def OSCpl(value):
|
|
|
|
print("Bank0 got /bank0/pl with value", value)
|
|
lj3.WebStatus("Bank0 to pl "+ str(value))
|
|
lj3.LjPl(value)
|
|
|
|
|
|
# Dancers, Starfield, Pose, Face
|
|
def OSCrun(value):
|
|
# Will receive message address, and message data flattened in s, x, y
|
|
print("I got /run with value", value)
|
|
doit = value
|
|
|
|
# /quit
|
|
def OSCquit():
|
|
|
|
WebStatus("Bank0 stopping")
|
|
print("Stopping OSC...")
|
|
lj3.OSCstop()
|
|
sys.exit()
|
|
|
|
def WebStatus(message):
|
|
lj3.SendLJ("/status",message)
|
|
|
|
|
|
|
|
print('Loading Bank0...')
|
|
|
|
WebStatus("Load Bank0")
|
|
|
|
# OSC Server callbacks
|
|
print("Starting OSC at 127.0.0.1 port",OSCinPort,"...")
|
|
osc_startup()
|
|
osc_udp_server("127.0.0.1", OSCinPort, "InPort")
|
|
|
|
osc_method("/bank0/run*", OSCrun)
|
|
osc_method("/bank0/ping*", lj3.OSCping)
|
|
osc_method("/bank0/ljclient", OSCljclient)
|
|
osc_method("/bank0/ljpl", OSCpl)
|
|
osc_method("/quit", OSCquit)
|
|
|
|
'''
|
|
import pygame
|
|
pygame.init()
|
|
Nbpads = pygame.joystick.get_count()
|
|
print ("Joypads : ", str(Nbpads))
|
|
|
|
|
|
if Nbpads != 2:
|
|
|
|
print ('')
|
|
print ('')
|
|
print ("THIS VERSION NEEDS 2 PADS. PLEASE CONNECT THEM.")
|
|
print ('')
|
|
sys.exit()
|
|
|
|
|
|
if Nbpads > 1:
|
|
|
|
pad2 = pygame.joystick.Joystick(1)
|
|
pad2.init()
|
|
print ("Pad2 :", pad2.get_name())
|
|
numButtons = pad2.get_numbuttons()
|
|
#print ("Axis Pad 2 :", str(pad2.get_numaxes()))
|
|
#print ("Buttons Pad 2 :" , str(numButtons))
|
|
|
|
# joy is pad abstraction to handle many different devices.
|
|
joy2 = lj3.setup_controls(pad2)
|
|
|
|
if Nbpads > 0:
|
|
|
|
pad1 = pygame.joystick.Joystick(0)
|
|
pad1.init()
|
|
print ("Pad1 :",pad1.get_name())
|
|
numButtons = pad1.get_numbuttons()
|
|
joy1 = lj3.setup_controls(pad1)
|
|
#print ("Axis Pad 1 :", str(pad1.get_numaxes()))
|
|
#print ("Buttons Pad 1 :" , str(numButtons))
|
|
|
|
|
|
'''
|
|
|
|
anims =[[],[],[],[]]
|
|
color = lj3.rgb2int(255,255,255)
|
|
|
|
#prepareSTARFIELD()
|
|
#preparePOSE()
|
|
#prepareDANCERS()
|
|
prepareFACES()
|
|
|
|
|
|
#doit = Starfield
|
|
#doit = Pose
|
|
doit = Faces
|
|
#doit = Dancers
|
|
|
|
WebStatus("Bank0 ready.")
|
|
print("Bank0 ready")
|
|
|
|
def Run():
|
|
|
|
try:
|
|
while 1:
|
|
#Starfield(hori=0,verti=0)
|
|
doit()
|
|
|
|
except KeyboardInterrupt:
|
|
pass
|
|
|
|
# Gently stop on CTRL C
|
|
|
|
finally:
|
|
|
|
WebStatus("Bank0 Exit")
|
|
print("Stopping OSC...")
|
|
lj3.OSCstop()
|
|
|
|
print ("Bank0 Stopped.")
|
|
|
|
Run()
|