forked from protonphoton/LJ
More plugins, more doc,...
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105 changed files with 15152 additions and 2757 deletions
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@ -24,33 +24,67 @@ import pdb
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from datetime import datetime
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from random import randrange
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import redis
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import lj3
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import sys,time,traceback
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import sys
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import ast
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import os
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import time,traceback
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ljpath = r'%s' % os.getcwd().replace('\\','/')
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# import from shell
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sys.path.append(ljpath +'/../../libs/')
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print(ljpath +'/../../libs/')
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#import from LJ
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sys.path.append(ljpath +'/libs/')
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print (ljpath +'/libs/')
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is_py2 = sys.version[0] == '2'
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if is_py2:
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from OSC import OSCServer, OSCClient, OSCMessage
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else:
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from OSC3 import OSCServer, OSCClient, OSCMessage
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import lj23 as lj3
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'''
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from osc4py3.as_eventloop import *
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from osc4py3 import oscbuildparse
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#from osc4py3 import oscmethod as osm
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from osc4py3.oscmethod import *
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'''
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import argparse
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# 0.25 : each frame will be repeated 4 times.
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animspeed = 0.25
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animspeed = 0.1
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screen_size = [700,700]
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xy_center = [screen_size[0]/2,screen_size[1]/2]
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message = "LO"
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message = "TEAMLASER"
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OSCinPort = 8011
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ljclient = 0
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idiotiaDisplay = [True,True,False,False]
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#idiotiaDisplay = [False,False,False,False]
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liveDisplay = [False,False,False,False]
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#liveDisplay = [False,False,False,False]
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fieldsDisplay = [False,False,True,True]
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liveDisplay = [True, True, True, True]
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#fieldsDisplay = [True,True,True,True]
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idiotiaDisplay = [False, False, False, False]
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fieldsDisplay = [False, False, False, False]
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'''
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fieldsDisplay = [False,False,True,True]
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'''
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#idiotiaDisplay = [True,True,False,False]
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currentIdiotia = 0
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print ("")
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@ -97,10 +131,29 @@ else:
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if args.Lasers != None:
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LaserNumber = args.Lasers
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else:
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LaserNumber = 4
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LaserNumber = 1
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lj3.Config(redisIP,ljclient)
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r = lj3.Config(redisIP,ljclient,"pose")
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#
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# OSC
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#
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oscserver = OSCServer( (myIP, OSCinPort) )
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oscserver.timeout = 0
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#oscrun = True
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# this method of reporting timeouts only works by convention
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# that before calling handle_request() field .timed_out is
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# set to False
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def handle_timeout(self):
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self.timed_out = True
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# funny python's way to add a method to an instance of a class
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import types
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oscserver.handle_timeout = types.MethodType(handle_timeout, oscserver)
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@ -119,11 +172,14 @@ import json
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# Get frame number for pose path describe in PoseDir
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def lengthPOSE(pose_dir):
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#if debug > 0:
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# print("Check directory",'poses/' + pose_dir)
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if os.path.exists('poses/' + pose_dir):
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numfiles = sum(1 for f in os.listdir('poses/' + pose_dir) if os.path.isfile(os.path.join('poses/' + pose_dir + '/', f)) and f[0] != '.')
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return numfiles
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if debug > 0:
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print("Checking directory",'plugins/VJing/poses/' + pose_dir)
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if os.path.exists('plugins/VJing/poses/' + pose_dir):
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numfiles = sum(1 for f in os.listdir('plugins/VJing/poses/' + pose_dir) if os.path.isfile(os.path.join('plugins/VJing/poses/' + pose_dir + '/', f)) and f[0] != '.')
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if debug > 0:
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print(numfiles, 'frames')
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return numfiles
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else:
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if debug > 0:
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print("but it doesn't even exist!")
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@ -166,11 +222,108 @@ def prepareIdiotIA(currentAnim):
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anim[5] = lengthPOSE(anim[0])
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WebStatus("Checking "+ anim[0] +"...")
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if debug > 0:
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print('poses/' + anim[0], "length :", anim[5], "frames")
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print('plugins/VJing/poses/' + anim[0], "length :", anim[5], "frames")
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print("Current IdiotIA anim is",anims[currentIdiotia][0],"("+str(currentIdiotia)+")")
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'''
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pose_keypoints_2d
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face_keypoints_2d
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hand_left_keypoints_2d
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hand_right_keypoints_2d
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pose_keypoints_3d
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face_keypoints_3d
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hand_left_keypoints_3d
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hand_right_keypoints_3d
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"/0/face_keypoints_2d"
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"[-0.0946419, -0.521328, 0.675269, -0.0883931, -0.413923, 0.69358, -0.0758954, -0.302815, 0.73599, -0.059232, -0.191707, 0.640398, -0.0384026, -0.0917102, 0.683398, -0.00507569, -0.00652742, 0.643006, 0.0428318, 0.0601374, 0.558626, 0.0844904, 0.108284, 0.576597, 0.142813, 0.108284, 0.621916, 0.178223, 0.0749518, 0.546389, 0.207384, 0.0193979, 0.556877, 0.22613, -0.0361562, 0.660514, 0.244876, -0.102821, 0.713871, 0.267789, -0.1843, 0.706604, 0.290701, -0.265779, 0.680418, 0.307364, -0.347258, 0.617497, 0.31153, -0.428738, 0.53877, -0.0446514, -0.547253, 0.784288, -0.00715858, -0.569474, 0.873856, 0.0303342, -0.558364, 0.835336, 0.0740758, -0.543549, 0.827985, 0.111569, -0.525031, 0.809191, 0.213632, -0.543549, 0.819012, 0.242794, -0.569474, 0.884373, 0.265706, -0.5954, 0.842317, 0.292784, -0.613918, 0.804365, 0.313613, -0.625028, 0.740405, 0.163642, -0.443552, 0.805348, 0.169891, -0.362073, 0.837128, 0.169891, -0.280594, 0.839031, 0.174057, -0.213929, 0.68711, 0.111569, -0.162078, 0.725528, 0.134481, -0.154671, 0.837339, 0.159476, -0.150968, 0.887387, 0.178223, -0.158375, 0.835752, 0.196969, -0.180597, 0.698174, 0.00950491, -0.432441, 0.864517, 0.0345001, -0.458366, 0.859197, 0.0636612, -0.46207, 0.867471, 0.0907393, -0.432441, 0.852409, 0.0636612, -0.417627, 0.876186, 0.0324172, -0.413923, 0.834265, 0.21155, -0.454663, 0.875569, 0.232379, -0.491699, 0.816674, 0.26154, -0.50281, 0.878064, 0.282369, -0.476884, 0.839634, 0.263623, -0.450959, 0.912212, 0.24071, -0.450959, 0.896937, 0.0719929, -0.047267, 0.761505, 0.101154, -0.065785, 0.864081, 0.130315, -0.0694886, 0.910774, 0.159476, -0.065785, 0.895222, 0.17614, -0.0731922, 0.846551, 0.194886, -0.0731922, 0.74389, 0.209467, -0.0731922, 0.573107, 0.194886, -0.0213418, 0.677465, 0.17614, 0.0156941, 0.755373, 0.15531, 0.0231014, 0.765641, 0.124066, 0.0231014, 0.863117, 0.0928223, -0.00282377, 0.823042, 0.0928223, -0.0398598, 0.743914, 0.128232, -0.0361562, 0.932259, 0.157393, -0.0361562, 0.877732, 0.17614, -0.0398598, 0.853163, 0.196969, -0.0620813, 0.645926, 0.17614, -0.0398598, 0.80738, 0.157393, -0.0324526, 0.872388, 0.128232, -0.0361562, 0.924673, 0.0511636, -0.450959, 0.801577, 0.244876, -0.480588, 0.915322]"
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"/peopleCount"
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"2"
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'''
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def bodyREDIS(people):
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dots = []
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pose = []
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redispose = []
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pose_points = [10,9,8,1,11,12,13]
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print ("people body", people)
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print ("/"+str(people)+"/pose_keypoints_2d")
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#pose = np.array(ast.literal_eval(r.get("/"+str(people)+"/pose_keypoints_2d")))
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redispose = r.get("/"+str(people)+"/pose_keypoints_2d")
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#print ("redispose",redispose)
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poseast = ast.literal_eval(redispose)
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#print ("poseast",poseast)
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#print (poseast[0])
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pose = np.array(poseast)
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#print (np.array((ast.literal_eval(strg))))
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#print pose
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#print(pose[0], pose[1])
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#print("len pose", len(pose))
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'''
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for dot in range(len(pose)/3):
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#print dot
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dots.append(((pose[dot * 3], pose[(dot * 3)+1])))
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#print((pose[dot * 3], pose[(dot * 3)+1]))
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'''
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for dot in range(len(pose_points)):
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bodypoint = pose_points[dot]
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if pose[bodypoint * 3] != -1 and pose[(bodypoint * 3)+1] != -1:
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dots.append(((pose[bodypoint * 3], pose[(bodypoint * 3)+1])))
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#print((pose[dot * 3], pose[(dot * 3)+1]))
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#print "body point ", pose_points[dot],dot, (pose[bodypoint * 3], pose[(bodypoint * 3)+1])
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print dots
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return dots
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# display the Realtime open pose face according to flag.
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def LivePose():
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laser = 0
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# Old style : if display flag is True for given laser, send the face points.
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# New style : should send the people points in a PL, then use the PL's dest object to describe
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# what to do with it
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if liveDisplay[0]:
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peoplenumber = int(r.get("/peopleCount"))
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print peoplenumber
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for currentnumber in range(peoplenumber):
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PL = 0
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#print PL, anim
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# Draw Pose
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x_offset = 26 * (- (0.9*peoplenumber) + 3*currentnumber)
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for people in range(peoplenumber):
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print("people", people)
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x_offset = 26 * (- (0.9*peoplenumber) + 3*currentnumber)
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print x_offset
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lj3.rPolyLineOneColor(bodyREDIS(people), c= white, PL = PL, closed = False, xpos = xy_center[0]+ x_offset, ypos = xy_center[1], resize = 250)
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lj3.DrawPL(PL)
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# get relative (-1 0 1) body position points. a position -1, -1 means doesn't exist
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def getBODY(pose_json,pose_points, people):
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dots = []
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for dot in pose_points:
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#print pose_points
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if len(pose_json['people'][people]['pose_keypoints_2d']) != 0:
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#print "people 0"
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if pose_json['people'][people]['pose_keypoints_2d'][dot * 3] != -1 and pose_json['people'][people]['pose_keypoints_2d'][(dot * 3)+1] != -1:
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dots.append((pose_json['people'][people]['pose_keypoints_2d'][dot * 3], pose_json['people'][people]['pose_keypoints_2d'][(dot * 3)+1]))
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return dots
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# get absolute face position points
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def getFACE(pose_json,pose_points, people):
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@ -185,6 +338,21 @@ def getFACE(pose_json,pose_points, people):
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return dots
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# Body parts
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def bodyCOCO(pose_json, people):
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pose_points = [10,9,8,1,11,12,13]
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return getBODY(pose_json,pose_points, people)
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def armCOCO(pose_json, people):
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pose_points = [7,6,5,1,2,3,4]
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return getBODY(pose_json,pose_points, people)
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def headCOCO(pose_json, people):
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pose_points = [1,0]
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return getBODY(pose_json,pose_points, people)
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# Face keypoints
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def face(pose_json, people):
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pose_points = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
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@ -239,22 +407,20 @@ def IdiotIA():
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anim = anims[currentIdiotia]
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#print(anim)
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PL = laser
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#print PL, anim
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dots = []
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# increase current frame [4] of speed [7] frames
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#print(anim[4],anim[7],anim[4]+anim[7])
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# print(anim[4],anim[7],anim[4]+anim[7])
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# print("frame", anim[4])
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anim[4] = anim[4]+anim[7]
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# print("animspeed",anim[7], "newframe", anim[4], "maximum frame", anim[5] )
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# compare to total frame [5]
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if anim[4] >= anim[5]:
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anim[4] = 0
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posename = 'poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%int(anim[4]))+'.json'
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posename = 'plugins/VJing/poses/' + anim[0] + '/' + anim[0] +'-'+str("%05d"%int(anim[4]))+'.json'
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# print(posename)
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posefile = open(posename , 'r')
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posedatas = posefile.read()
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pose_json = json.loads(posedatas)
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@ -421,12 +587,47 @@ def Starfield(hori=0,verti=0):
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lj3.DrawPL(laser)
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# display the Realtime open pose face according to flag.
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def LiveFace():
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# All laser loop
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for laser in range(LaserNumber):
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# for anim in anims[laseranims]:
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print ("laser", laser)
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# if display flag is True, send the face points.
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if liveDisplay[laser]:
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PL = laser
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#print PL, anim
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dots = []
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pose_json = json.loads(posedatas)
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# Draw Face
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for people in range(len(pose_json['people'])):
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r.get(n)
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lj3.rPolyLineOneColor(bodyCOCO(pose_json, people), c=colorify.rgb2hex(gstt.color), PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(armCOCO(pose_json, people), c=colorify.rgb2hex(gstt.color), PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(headCOCO(pose_json, people), c=colorify.rgb2hex(gstt.color), PL = 0, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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#lj3.rPolyLineOneColor(face(pose_json, people), c = white, PL = laser closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browL(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(browR(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeR(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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#lj3.rPolyLineOneColor(pupR(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(eyeL(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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#lj3.rPolyLineOneColor(pupL(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(nose(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.rPolyLineOneColor(mouth(pose_json, people), c = white, PL = laser, closed = False, xpos = anim[1], ypos = anim[2], resize = anim[3])
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lj3.DrawPL(PL)
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# if display flag is True, send the face points.
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if liveDisplay[laser]:
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@ -435,18 +636,20 @@ def LiveFace():
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# /pose/idiotia/lasernumber 1
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def OSCidiotia(address, value):
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def OSCidiotia(path, tags, args, source):
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print("pose idiotia got ",address,value)
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laser = int(address[14:])
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print("laser", laser, value)
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print("pose idiotia got",path, args)
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laser = int(args[0])
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value = int(args[1])
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if value == "1" or value == 1:
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if value == 1:
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print("switch on idiotia for laser", laser, value)
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idiotiaDisplay[laser] = True
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liveDisplay[laser] = False
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fieldsDisplay[laser] = False
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print(idiotiaDisplay,liveDisplay,fieldsDisplay)
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#print(idiotiaDisplay,liveDisplay,fieldsDisplay)
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else:
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@ -455,58 +658,65 @@ def OSCidiotia(address, value):
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UpdatePoseUI()
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# /pose/anim/animnumber 1
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def OSCanim(address, value):
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global currentIdiotia
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print("pose anim got :", address, type(value), value)
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anim = int(address[11:])
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print("anim", anim)
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if value == "1" or value == 1:
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# /pose/anim
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def OSCanim(path, tags, args, source):
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print("pose anim got",path, args)
|
||||
anim = int(args[0])
|
||||
state = int(args[1])
|
||||
|
||||
#print(anim, state)
|
||||
|
||||
if state == 1:
|
||||
print("/pose/anim switch to",anim)
|
||||
currentIdiotia = anim
|
||||
UpdatePoseUI()
|
||||
WebStatus("Running "+ anims[currentIdiotia][0]+"...")
|
||||
WebStatus("Ruuning "+ anims[currentIdiotia][0]+"...")
|
||||
|
||||
|
||||
# /pose/live/lasernumber value
|
||||
def OSClive(address, value):
|
||||
def OSClive(path, tags, args, source):
|
||||
|
||||
print("live",address,value)
|
||||
laser = int(address[11:])
|
||||
#print("laser", laser, value)
|
||||
print("pose live got",path, args)
|
||||
laser = int(args[0])
|
||||
value = int(args[1])
|
||||
|
||||
if value == "1" or value == 1:
|
||||
idiotiaDisplay[laser] = False
|
||||
liveDisplay[laser] = True
|
||||
fieldsDisplay[laser] = False
|
||||
|
||||
if value == "1":
|
||||
print("live for laser", laser)
|
||||
idiotiaDisplay[value] = False
|
||||
liveDisplay[value] = True
|
||||
fieldsDisplay[value] = False
|
||||
UpdatePoseUI()
|
||||
|
||||
# /pose/field/lasernumber value
|
||||
def OSCfield(address, value):
|
||||
def OSCfield(path, tags, args, source):
|
||||
|
||||
print("Pose field got", address, "with value", type(value), value)
|
||||
laser = int(address[12:])
|
||||
#print("laser", laser, value)
|
||||
print("pose field got",path, args)
|
||||
laser = int(args[0])
|
||||
value = int(args[1])
|
||||
|
||||
if value == "1" or value == 1:
|
||||
print("field",laser,"true")
|
||||
idiotiaDisplay[laser] = False
|
||||
liveDisplay[laser] = False
|
||||
fieldsDisplay[laser] = True
|
||||
|
||||
if value == "1":
|
||||
print("field for laser", laser)
|
||||
idiotiaDisplay[value] = False
|
||||
liveDisplay[value] = False
|
||||
fieldsDisplay[value] = True
|
||||
UpdatePoseUI()
|
||||
|
||||
|
||||
# /pose/ljclient
|
||||
def OSCljclient(value):
|
||||
print("Pose bank got /pose/ljclient with value", value)
|
||||
ljclient = value
|
||||
lj3.LjClient(ljclient)
|
||||
def OSCljclient(path, tags, args, source):
|
||||
|
||||
print("pose got /viewgen/ljclient with value", args[0])
|
||||
lj.WebStatus("viewgen to virtual "+ str(args[0]))
|
||||
ljclient = args[0]
|
||||
lj.LjClient(ljclient)
|
||||
|
||||
|
||||
|
||||
# /pose/ping value
|
||||
def OSCping(value):
|
||||
lj3.OSCping("pose")
|
||||
|
||||
'''
|
||||
# Starfield, idiotia
|
||||
|
|
@ -515,7 +725,7 @@ def OSCrun(value):
|
|||
print("Pose bank got /run with value", value)
|
||||
doit = value
|
||||
'''
|
||||
|
||||
'''
|
||||
# /quit
|
||||
def OSCquit():
|
||||
|
||||
|
|
@ -523,6 +733,7 @@ def OSCquit():
|
|||
print("Stopping OSC...")
|
||||
lj3.OSCstop()
|
||||
sys.exit()
|
||||
'''
|
||||
|
||||
def WebStatus(message):
|
||||
lj3.SendLJ("/status",message)
|
||||
|
|
@ -561,20 +772,13 @@ def UpdatePoseUI():
|
|||
print('Loading Pose bank...')
|
||||
WebStatus("Loading Pose bank...")
|
||||
|
||||
# OSC Server callbacks
|
||||
print("Starting OSC server at", myIP, ":", OSCinPort, "...")
|
||||
osc_startup()
|
||||
osc_udp_server(myIP, OSCinPort, "InPort")
|
||||
|
||||
#osc_method("/pose/run*", OSCrun)
|
||||
osc_method("/ping*", OSCping)
|
||||
osc_method("/pose/ljclient", OSCljclient)
|
||||
osc_method("/quit", OSCquit)
|
||||
osc_method("/pose/idiotia/*", OSCidiotia, argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
|
||||
osc_method("/pose/field/*", OSCfield,argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
|
||||
osc_method("/pose/live/*", OSClive, argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
|
||||
osc_method("/pose/anim/*", OSCanim, argscheme=OSCARG_ADDRESS + OSCARG_DATAUNPACK)
|
||||
|
||||
oscserver.addMsgHandler("/pose/ljclient", OSCljclient)
|
||||
oscserver.addMsgHandler("/pose/idiotia", OSCidiotia)
|
||||
oscserver.addMsgHandler("/pose/field", OSCfield)
|
||||
oscserver.addMsgHandler("/pose/live", OSClive)
|
||||
oscserver.addMsgHandler("/pose/anim", OSCanim)
|
||||
# Add OSC generic plugins commands : 'default", /ping, /quit, /pluginame/obj, /pluginame/var, /pluginame/adddest, /pluginame/deldest
|
||||
lj3.addOSCdefaults(oscserver)
|
||||
|
||||
anims =[[]]*19
|
||||
|
||||
|
|
@ -593,21 +797,22 @@ green = lj3.rgb2int(0,255,0)
|
|||
print("Updating Pose UI...")
|
||||
UpdatePoseUI()
|
||||
|
||||
WebStatus("Running "+ anims[currentIdiotia][0]+"...")
|
||||
WebStatus("Pose "+ anims[currentIdiotia][0]+".")
|
||||
#WebStatus("Pose bank running.")
|
||||
#print("Pose bank running")
|
||||
print("Running "+ anims[currentIdiotia][0]+" on " + str(LaserNumber) +" lasers.")
|
||||
print("Pose "+ anims[currentIdiotia][0]+" ready on " + str(LaserNumber) +" lasers.")
|
||||
|
||||
def Run():
|
||||
|
||||
try:
|
||||
while 1:
|
||||
while lj3.oscrun:
|
||||
|
||||
lj3.OSCframe()
|
||||
# If you want an idea
|
||||
# t0 = time.time()
|
||||
Starfield(hori=0,verti=0)
|
||||
IdiotIA()
|
||||
lj3.OSCframe()
|
||||
#Starfield(hori=0,verti=0)
|
||||
#IdiotIA()
|
||||
LivePose()
|
||||
#LiveFace()
|
||||
time.sleep(0.002)
|
||||
#t1 = time.time()
|
||||
|
|
|
|||
|
|
@ -1,647 +0,0 @@
|
|||
# coding=UTF-8
|
||||
|
||||
'''
|
||||
|
||||
lj3 v0.8.1
|
||||
|
||||
Some LJ functions useful for python clients (was framy.py)
|
||||
|
||||
OSC functions commented, waiting working on OSC in python3
|
||||
|
||||
Config(redisIP, client number)
|
||||
PolyLineOneColor
|
||||
rPolyLineOneColor
|
||||
|
||||
Text(word, color, PL, xpos, ypos, resize, rotx, roty, rotz) : Display a word
|
||||
SendLJ(adress,message) : LJ remote control. See commands.py
|
||||
WebStatus(message) : display message on webui
|
||||
DrawPL(point list number) : once you stacked all wanted elements, like 2 polylines, send them to lasers.
|
||||
rgb2int(r,g,b)
|
||||
LjClient(client): Change Client number in redis keys
|
||||
LjPl(pl): Change pl number in redis keys = laser target.
|
||||
|
||||
|
||||
OSCstart(): Start the OSC system.
|
||||
OSCframe(): Handle incoming OSC message. Calling the right callback
|
||||
OSCstop(): Properly close the OSC system
|
||||
OSCping(value): Answer to LJ pings by sending /pong value
|
||||
OSCquit(name): Exit calling script using name in terminal
|
||||
|
||||
setup_controls(joystick)
|
||||
|
||||
XboxController : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger
|
||||
Ps3Controller : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger, getUp, getDown, getLeft, getRight, getFire1, getFire2(self):
|
||||
MySaitekController : getLeftHori,getLeftVert, getRightHori,getRightVert, getLeftTrigger,getRightTrigger
|
||||
MyThrustController : getLeftHori, getLeftVert, getRightHori, getRightVert, getLeftTrigger, getRightTrigger
|
||||
CSLController : getLeftHori,getLeftVert,getRightHori, getRightVert,getLeftTrigger,getRightTrigger,getFire1,getFire2
|
||||
my USB Joystick : getUp,getDown,getLeft,getRight,etLeftTrigger, getRightTrigger,getFire1, getFire2
|
||||
|
||||
|
||||
LICENCE : CC
|
||||
Sam Neurohack
|
||||
|
||||
'''
|
||||
|
||||
import math
|
||||
import redis
|
||||
|
||||
# Import needed modules from osc4py3
|
||||
from osc4py3.as_eventloop import *
|
||||
from osc4py3 import oscbuildparse
|
||||
#from osc4py3 import oscmethod as osm
|
||||
from osc4py3.oscmethod import *
|
||||
|
||||
|
||||
#redisIP = '127.0.0.1'
|
||||
#r = redis.StrictRedis(host=redisIP, port=6379, db=0)
|
||||
|
||||
ClientNumber = 0
|
||||
|
||||
point_list = []
|
||||
pl = [[],[],[],[]]
|
||||
|
||||
#
|
||||
# OSC interaction with LJ
|
||||
#
|
||||
|
||||
def OSCstart():
|
||||
# Start the system.
|
||||
osc_startup()
|
||||
#osc_udp_client(redisIP, 8002, "LJ 8002")
|
||||
|
||||
def OSCframe():
|
||||
#print("OSCprocess")
|
||||
osc_process()
|
||||
|
||||
# Properly close the system. Todo
|
||||
def OSCstop():
|
||||
osc_terminate()
|
||||
|
||||
|
||||
def SendLJ(oscaddress,oscargs=''):
|
||||
|
||||
try:
|
||||
msg = oscbuildparse.OSCMessage(oscaddress, None, [oscargs])
|
||||
# print(msg)
|
||||
osc_send(msg, "LJ 8002")
|
||||
OSCframe()
|
||||
|
||||
except:
|
||||
print ('Connection to LJ refused : died ?')
|
||||
pass
|
||||
|
||||
def WebStatus(message):
|
||||
SendLJ("/status", message)
|
||||
|
||||
|
||||
# Answer to LJ pings
|
||||
def OSCping(value):
|
||||
# Will receive message address, and message data flattened in s, x, y
|
||||
print("Got /ping with value", value)
|
||||
SendLJ("/pong",value)
|
||||
|
||||
|
||||
# /quit
|
||||
def OSCquit(name):
|
||||
|
||||
WebStatus(name + " quit.")
|
||||
print("Stopping OSC...")
|
||||
|
||||
OSCstop()
|
||||
sys.exit()
|
||||
|
||||
'''
|
||||
def handlerfunction(s, x, y):
|
||||
# Will receive message data unpacked in s, x, y
|
||||
pass
|
||||
|
||||
def handlerfunction2(address, s, x, y):
|
||||
# Will receive message address, and message data flattened in s, x, y
|
||||
pass
|
||||
|
||||
# Make server channels to receive packets.
|
||||
osc_udp_server("127.0.0.1", 3721, "localhost")
|
||||
osc_udp_server("0.0.0.0", 3724, "anotherserver")
|
||||
'''
|
||||
|
||||
|
||||
|
||||
ASCII_GRAPHICS = [
|
||||
|
||||
# caracteres corrects
|
||||
|
||||
[(-50,30), (-30,-30), (30,-30), (10,30), (-50,30)], #0
|
||||
[(-20,30), (0,-30), (-20,30)], #1
|
||||
[(-30,-10), (0,-30), (30,-10), (30,0), (-30,30), (30,30)], #2
|
||||
[(-30,-30), (0,-30), (30,-10), (0,0), (30,10), (0,30), (-30,30)], #3
|
||||
[(30,10), (-30,10), (0,-30), (0,30)], #4
|
||||
[(30,-30), (-30,-30), (-30,0), (0,0), (30,10), (0,30), (-30,30)], #5
|
||||
[(30,-30), (0,-30), (-30,-10), (-30,30), (0,30), (30,10), (30,0), (-30,0)], #6
|
||||
[(-30,-30), (30,-30), (-30,30)], #7
|
||||
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30), (-30,0), (30,0)], #8
|
||||
[(30,0), (-30,0), (-30,-10), (0,-30), (30,-30), (30,10), (0,30), (-30,30)], #9
|
||||
|
||||
# caracteres a implementer
|
||||
[(-30,10), (30,-10), (30,10), (0,30), (-30,10), (-30,-10), (0,-30), (30,-10)], #:
|
||||
[(-30,-10), (0,-30), (0,30)], [(-30,30), (30,30)], #;
|
||||
[(-30,-10), (0,-30), (30,-10), (30,0), (-30,30), (30,30)], #<
|
||||
[(-30,-30), (0,-30), (30,-10), (0,0), (30,10), (0,30), (-30,30)], #=
|
||||
[(30,10), (-30,10), (0,-30), (0,30)], #>
|
||||
[(30,-30), (-30,-30), (-30,0), (0,0), (30,10), (0,30), (-30,30)], #?
|
||||
[(30,-30), (0,-30), (-30,-10), (-30,30), (0,30), (30,10), (30,0), (-30,0)], #@
|
||||
|
||||
# Caracteres corrects
|
||||
|
||||
|
||||
[(-30,30), (-30,-30), (30,-30), (30,30), (30,0), (-30,0)], #A
|
||||
[(-30,30), (-30,-30), (30,-30), (30,30), (30,0), (-30,0)], #A
|
||||
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30), (-30,0), (30,0)], #B
|
||||
[(30,30), (-30,30), (-30,-30), (30,-30)], #C
|
||||
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30)], #D
|
||||
[(30,30), (-30,30), (-30,-0), (30,0), (-30,0), (-30,-30), (30,-30)], #E
|
||||
[(-30,30), (-30,-0), (30,0), (-30,0), (-30,-30), (30,-30)], #F
|
||||
[(0,0), (30,0), (30,30), (-30,30), (-30,-30),(30,-30)], #G
|
||||
[(-30,-30), (-30,30), (-30,0), (30,0), (30,30), (30,-30)], #H
|
||||
[(0,30), (0,-30)], #I
|
||||
[(-30,30), (0,-30), (0,-30), (-30,-30), (30,-30)], #J
|
||||
[(-30,-30), (-30,30), (-30,0), (30,-30), (-30,0), (30,30)], #K
|
||||
[(30,30), (-30,30), (-30,-30)], #L
|
||||
[(-30,30), (-30,-30), (0,0), (30,-30), (30,30)], #M
|
||||
[(-30,30), (-30,-30), (30,30), (30,-30)], #N
|
||||
[(-30,30), (-30,-30), (30,-30), (30,30), (-30,30)], #O
|
||||
[(-30,0), (30,0), (30,-30), (-30,-30), (-30,30)], #P
|
||||
[(30,30), (30,-30), (-30,-30), (-30,30), (30,30),(35,35)], #Q
|
||||
[(-30,30), (-30,-30), (30,-30), (30,0), (-30,0), (30,30)], #R
|
||||
[(30,-30), (-30,-30), (-30,0), (30,0), (30,30), (-30,30)], #S
|
||||
[(0,30), (0,-30), (-30,-30), (30,-30)], #T
|
||||
[(-30,-30), (-30,30), (30,30), (30,-30)], #U
|
||||
[(-30,-30), (0,30), (30,-30)], #V
|
||||
[(-30,-30), (-30,30), (0,0), (30,30), (30,-30)], #W
|
||||
[(-30,30), (30,-30)], [(-30,-30), (30,30)], #X
|
||||
[(0,30), (0,0), (30,-30), (0,0), (-30,-30)], #Y
|
||||
[(30,30), (-30,30), (30,-30), (-30,-30)], #Z
|
||||
|
||||
# A implementer
|
||||
|
||||
[(-30,-10), (0,-30), (0,30)], [(-30,30), (30,30)], #[
|
||||
[(-30,-10), (0,-30), (30,-10), (30,0), (-30,30), (30,30)], #\
|
||||
[(-30,-30), (0,-30), (30,-10), (0,0), (30,10), (0,30), (-30,30)], #]
|
||||
[(30,10), (-30,10), (0,-30), (0,30)], #^
|
||||
[(30,-30), (-30,-30), (-30,0), (0,0), (30,10), (0,30), (-30,30)], #_
|
||||
[(30,-30), (0,-30), (-30,-10), (-30,30), (0,30), (30,10), (30,0), (-30,0)], #`
|
||||
|
||||
# Implementé
|
||||
|
||||
[(-20,20), (-20,-20), (20,-20), (20,20), (20,0), (-20,0)], #a
|
||||
[(-20,20), (-20,-20), (20,-20), (20,20), (-20,20), (-20,0), (20,0)], #b
|
||||
[(20,20), (-20,20), (-20,-20), (20,-20)], #c
|
||||
[(-20,20), (-20,-20), (20,-20), (20,20), (-20,20)], #d
|
||||
[(20,20), (-20,20), (-20,-0), (20,0), (-20,0), (-20,-20), (20,-20)], #e
|
||||
[(-20,20), (-20,-0), (20,0), (-20,0), (-20,-20), (20,-20)], #f
|
||||
[(0,0), (20,0), (20,20), (-20,20), (-20,-20),(20,-20)], #g
|
||||
[(-20,-20), (-20,20), (-20,0), (20,0), (20,20), (20,-20)], #H
|
||||
[(0,20), (0,-20)], #I
|
||||
[(-20,20), (0,-20), (0,-20), (-20,-20), (20,-20)], #J
|
||||
[(-20,-20), (-20,20), (-20,0), (20,-20), (-20,0), (20,20)], #K
|
||||
[(20,20), (-20,20), (-20,-20)], #L
|
||||
[(-20,20), (-20,-20), (0,0), (20,-20), (20,20)], #M
|
||||
[(-20,20), (-20,-20), (20,20), (20,-20)], #N
|
||||
[(-20,20), (-20,-20), (20,-20), (20,20), (-20,20)], #O
|
||||
[(-20,0), (20,0), (20,-20), (-20,-20), (-20,20)], #P
|
||||
[(20,20), (20,-20), (-20,-20), (-20,20), (20,20),(25,25)], #Q
|
||||
[(-20,20), (-20,-20), (20,-20), (20,0), (-20,0), (20,20)], #R
|
||||
[(20,-20), (-20,-20), (-20,0), (20,0), (20,20), (-20,20)], #S
|
||||
[(0,20), (0,-20), (-20,-20), (20,-20)], #T
|
||||
[(-20,-20), (-20,20), (20,20), (20,-20)], #U
|
||||
[(-20,-20), (0,20), (20,-20)], #V
|
||||
[(-20,-20), (-20,20), (0,0), (20,20), (20,-20)], #W
|
||||
[(-20,20), (20,-20)], [(-20,-20), (20,20)], #X
|
||||
[(0,20), (0,0), (20,-20), (0,0), (-20,-20)], #Y
|
||||
[(20,20), (-20,20), (20,-20), (-20,-20)], #Z
|
||||
|
||||
[(-2,15), (2,15)] # Point a la place de {
|
||||
]
|
||||
|
||||
def rgb2int(r,g,b):
|
||||
return int('0x%02x%02x%02x' % (r,g,b),0)
|
||||
|
||||
|
||||
def Config(redisIP,client):
|
||||
global ClientNumber, r
|
||||
|
||||
r = redis.StrictRedis(host=redisIP, port=6379, db=0)
|
||||
ClientNumber = client
|
||||
osc_udp_client(redisIP, 8002, "LJ 8002")
|
||||
return r
|
||||
|
||||
|
||||
def LjClient(client):
|
||||
global ClientNumber
|
||||
|
||||
ClientNumber = client
|
||||
|
||||
def LjPl(pl):
|
||||
global PL
|
||||
|
||||
PL = pl
|
||||
|
||||
|
||||
def LineTo(xy, c, PL):
|
||||
|
||||
pl[PL].append((xy + (c,)))
|
||||
|
||||
def Line(xy1, xy2, c, PL):
|
||||
LineTo(xy1, 0, PL)
|
||||
LineTo(xy2, c , PL)
|
||||
|
||||
|
||||
def PolyLineOneColor(xy_list, c, PL , closed ):
|
||||
#print "--"
|
||||
#print "c",c
|
||||
#print "xy_list",xy_list
|
||||
#print "--"
|
||||
xy0 = None
|
||||
for xy in xy_list:
|
||||
if xy0 is None:
|
||||
xy0 = xy
|
||||
#print "xy0:",xy0
|
||||
LineTo(xy0,0, PL)
|
||||
LineTo(xy0,c, PL)
|
||||
else:
|
||||
#print "xy:",xy
|
||||
LineTo(xy,c, PL)
|
||||
if closed:
|
||||
LineTo(xy0,c, PL)
|
||||
|
||||
|
||||
# Computing points coordinates for rPolyline function from 3D and around 0,0 to pygame coordinates
|
||||
def Pointransf(xy, xpos = 0, ypos =0, resize =1, rotx =0, roty =0 , rotz=0):
|
||||
|
||||
x = xy[0] * resize
|
||||
y = xy[1] * resize
|
||||
z = 0
|
||||
|
||||
rad = rotx * math.pi / 180
|
||||
cosaX = math.cos(rad)
|
||||
sinaX = math.sin(rad)
|
||||
|
||||
y2 = y
|
||||
y = y2 * cosaX - z * sinaX
|
||||
z = y2 * sinaX + z * cosaX
|
||||
|
||||
rad = roty * math.pi / 180
|
||||
cosaY = math.cos(rad)
|
||||
sinaY = math.sin(rad)
|
||||
|
||||
z2 = z
|
||||
z = z2 * cosaY - x * sinaY
|
||||
x = z2 * sinaY + x * cosaY
|
||||
|
||||
rad = rotz * math.pi / 180
|
||||
cosZ = math.cos(rad)
|
||||
sinZ = math.sin(rad)
|
||||
|
||||
x2 = x
|
||||
x = x2 * cosZ - y * sinZ
|
||||
y = x2 * sinZ + y * cosZ
|
||||
|
||||
#print xy, (x + xpos,y+ ypos)
|
||||
return (x + xpos,y+ ypos)
|
||||
'''
|
||||
to understand why it get negative Y
|
||||
|
||||
# 3D to 2D projection
|
||||
factor = 4 * gstt.cc[22] / ((gstt.cc[21] * 8) + z)
|
||||
print xy, (x * factor + xpos, - y * factor + ypos )
|
||||
return (x * factor + xpos, - y * factor + ypos )
|
||||
'''
|
||||
|
||||
# Send 2D point list around 0,0 with 3D rotation resizing and reposition around xpos ypos
|
||||
#def rPolyLineOneColor(self, xy_list, c, PL , closed, xpos = 0, ypos =0, resize =1, rotx =0, roty =0 , rotz=0):
|
||||
def rPolyLineOneColor(xy_list, c, PL , closed, xpos = 0, ypos =0, resize =0.7, rotx =0, roty =0 , rotz=0):
|
||||
xy0 = None
|
||||
for xy in xy_list:
|
||||
if xy0 is None:
|
||||
xy0 = xy
|
||||
LineTo(Pointransf(xy0, xpos, ypos, resize, rotx, roty, rotz),0, PL)
|
||||
LineTo(Pointransf(xy0, xpos, ypos, resize, rotx, roty, rotz),c, PL)
|
||||
else:
|
||||
LineTo(Pointransf(xy, xpos, ypos, resize, rotx, roty, rotz),c, PL)
|
||||
if closed:
|
||||
LineTo(Pointransf(xy0, xpos, ypos, resize, rotx, roty, rotz),c, PL)
|
||||
|
||||
|
||||
def LinesPL(PL):
|
||||
print ("Stupido !! your code is to old : use DrawPL() instead of LinesPL()")
|
||||
DrawPL(PL)
|
||||
|
||||
def DrawPL(PL):
|
||||
#print '/pl/0/'+str(PL), str(pl[PL])
|
||||
if r.set('/pl/'+str(ClientNumber)+'/'+str(PL), str(pl[PL])) == True:
|
||||
pl[PL] = []
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def ResetPL(self, PL):
|
||||
pl[PL] = []
|
||||
|
||||
|
||||
def DigitsDots(number,color):
|
||||
dots =[]
|
||||
for dot in ASCII_GRAPHICS[number]:
|
||||
#print dot
|
||||
dots.append((gstt.xy_center[0]+dot[0],gstt.xy_center[1]+dot[1],color))
|
||||
#self.point_list.append((xy + (c,)))
|
||||
return dots
|
||||
|
||||
|
||||
def CharDots(char,color):
|
||||
|
||||
dots =[]
|
||||
for dot in ASCII_GRAPHICS[ord(char)-46]:
|
||||
dots.append((dot[0],dot[1],color))
|
||||
return dots
|
||||
|
||||
|
||||
def Text(message,c, PL, xpos, ypos, resize, rotx, roty, rotz):
|
||||
|
||||
dots =[]
|
||||
|
||||
l = len(message)
|
||||
i= 0
|
||||
#print message
|
||||
|
||||
for ch in message:
|
||||
|
||||
#print ""
|
||||
# texte centre en x automatiquement selon le nombre de lettres l
|
||||
x_offset = 26 * (- (0.9*l) + 3*i)
|
||||
#print i,x_offset
|
||||
# if digit
|
||||
if ord(ch)<58:
|
||||
char_pl_list = ASCII_GRAPHICS[ord(ch) - 48]
|
||||
else:
|
||||
char_pl_list = ASCII_GRAPHICS[ord(ch) - 46 ]
|
||||
|
||||
char_draw = []
|
||||
#dots.append((char_pl_list[0][0] + x_offset,char_pl_list[0][1],0))
|
||||
|
||||
for xy in char_pl_list:
|
||||
char_draw.append((xy[0] + x_offset,xy[1],c))
|
||||
i +=1
|
||||
#print ch,char_pl_list,char_draw
|
||||
rPolyLineOneColor(char_draw, c, PL , False, xpos, ypos, resize, rotx, roty, rotz)
|
||||
#print ("laser",PL,"message",message)
|
||||
#dots.append(char_draw)
|
||||
|
||||
|
||||
|
||||
import re
|
||||
|
||||
def setup_controls(joystick):
|
||||
"""
|
||||
Joystick wrapper.
|
||||
"""
|
||||
if re.search('playstation', joystick.get_name(), re.I):
|
||||
return Ps3Controller(joystick)
|
||||
|
||||
elif re.search('X-box', joystick.get_name(), re.I):
|
||||
return XboxController(joystick)
|
||||
|
||||
elif re.search('Saitek', joystick.get_name(), re.I):
|
||||
return MySaitekController(joystick)
|
||||
|
||||
elif re.search('Thrustmaster dual analog 3.2', joystick.get_name(), re.I):
|
||||
return MyThrustController(joystick)
|
||||
|
||||
elif re.search('2n1 USB', joystick.get_name(), re.I):
|
||||
return CSLController(joystick)
|
||||
|
||||
elif re.search('Joystick', joystick.get_name(), re.I):
|
||||
return USBController(joystick)
|
||||
|
||||
return Controller(joystick)
|
||||
|
||||
class Controller(object):
|
||||
|
||||
def __init__(self, joystick):
|
||||
"""Pass a PyGame joystick instance."""
|
||||
self.js = joystick
|
||||
|
||||
def getLeftHori(self):
|
||||
return self.js.get_axis(2)
|
||||
|
||||
def getLeftVert(self):
|
||||
return self.js.get_axis(3)
|
||||
|
||||
def getRightHori(self):
|
||||
return self.js.get_axis(0)
|
||||
|
||||
def getRightVert(self):
|
||||
return self.js.get_axis(1)
|
||||
|
||||
def getLeftTrigger(self):
|
||||
return self.js.get_button(9)
|
||||
|
||||
def getRightTrigger(self):
|
||||
return self.js.get_button(2)
|
||||
|
||||
class XboxController(Controller):
|
||||
|
||||
def __init__(self, joystick):
|
||||
super(XboxController, self).__init__(joystick)
|
||||
|
||||
def getLeftHori(self):
|
||||
return self.js.get_axis(0)
|
||||
|
||||
def getLeftVert(self):
|
||||
return self.js.get_axis(1)
|
||||
|
||||
def getRightHori(self):
|
||||
return self.js.get_axis(3)
|
||||
|
||||
def getRightVert(self):
|
||||
return self.js.get_axis(4)
|
||||
|
||||
def getLeftTrigger(self):
|
||||
return self.js.get_axis(2)
|
||||
|
||||
def getRightTrigger(self):
|
||||
return self.js.get_button(11)
|
||||
|
||||
class Ps3Controller(Controller):
|
||||
|
||||
#up 4 _DOWN 6 left 7 right 5 croix 14 rond 13 triangle 12
|
||||
|
||||
def __init__(self, joystick):
|
||||
super(Ps3Controller, self).__init__(joystick)
|
||||
|
||||
def getLeftHori(self):
|
||||
return self.js.get_axis(0)
|
||||
|
||||
def getLeftVert(self):
|
||||
return self.js.get_axis(1)
|
||||
|
||||
def getRightHori(self):
|
||||
return self.js.get_axis(2)
|
||||
|
||||
def getRightVert(self):
|
||||
return self.js.get_axis(3)
|
||||
|
||||
def getLeftTrigger(self):
|
||||
# TODO: Verify
|
||||
return self.js.get_button(8)
|
||||
|
||||
def getRightTrigger(self):
|
||||
# TODO: Verify
|
||||
return self.js.get_button(9)
|
||||
|
||||
def getUp(self):
|
||||
return self.js.get_button(4)
|
||||
|
||||
def getDown(self):
|
||||
return self.js.get_button(6)
|
||||
|
||||
def getLeft(self):
|
||||
return self.js.get_button(7)
|
||||
|
||||
def getRight(self):
|
||||
return self.js.get_button(5)
|
||||
|
||||
def getFire1(self):
|
||||
return self.js.get_button(14)
|
||||
|
||||
def getFire2(self):
|
||||
return self.js.get_button(13)
|
||||
|
||||
|
||||
class MySaitekController(Controller):
|
||||
|
||||
def __init__(self, joystick):
|
||||
super(MySaitekController, self).__init__(joystick)
|
||||
|
||||
def getLeftHori(self):
|
||||
return self.js.get_axis(0)
|
||||
|
||||
def getLeftVert(self):
|
||||
return self.js.get_axis(1)
|
||||
|
||||
def getRightHori(self):
|
||||
return self.js.get_axis(3)
|
||||
|
||||
def getRightVert(self):
|
||||
return self.js.get_axis(2)
|
||||
|
||||
def getLeftTrigger(self):
|
||||
return self.js.get_button(6)
|
||||
|
||||
def getRightTrigger(self):
|
||||
return self.js.get_button(7)
|
||||
|
||||
class MyThrustController(Controller):
|
||||
|
||||
def __init__(self, joystick):
|
||||
super(MyThrustController, self).__init__(joystick)
|
||||
|
||||
def getLeftHori(self):
|
||||
return self.js.get_axis(0)
|
||||
|
||||
def getLeftVert(self):
|
||||
return self.js.get_axis(1)
|
||||
|
||||
def getRightHori(self):
|
||||
return self.js.get_axis(2)
|
||||
|
||||
def getRightVert(self):
|
||||
return self.js.get_axis(3)
|
||||
|
||||
def getLeftTrigger(self):
|
||||
return self.js.get_button(5)
|
||||
|
||||
def getRightTrigger(self):
|
||||
return self.js.get_button(7)
|
||||
|
||||
|
||||
class CSLController(Controller):
|
||||
|
||||
def __init__(self, joystick):
|
||||
super(CSLController, self).__init__(joystick)
|
||||
|
||||
def getLeftHori(self):
|
||||
return self.js.get_axis(2)
|
||||
|
||||
def getLeftVert(self):
|
||||
return self.js.get_axis(3)
|
||||
|
||||
def getRightHori(self):
|
||||
return self.js.get_axis(0)
|
||||
|
||||
def getRightVert(self):
|
||||
return self.js.get_axis(1)
|
||||
|
||||
def getLeftTrigger(self):
|
||||
return self.js.get_button(6)
|
||||
|
||||
def getRightTrigger(self):
|
||||
return self.js.get_button(7)
|
||||
|
||||
def getFire1(self):
|
||||
return self.js.get_button(2)
|
||||
|
||||
def getFire2(self):
|
||||
return self.js.get_button(1)
|
||||
|
||||
class USBController(Controller):
|
||||
|
||||
|
||||
# my USB Joystick
|
||||
#up axis 0 -1 DOWN axis 0 1 left axis 1 1 right axis 1 -1 bouton gauche 10 bouton droite 9
|
||||
|
||||
def __init__(self, joystick):
|
||||
super(USBController, self).__init__(joystick)
|
||||
|
||||
|
||||
def getUp(self):
|
||||
if self.js.get_axis(0) == -1:
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
def getDown(self):
|
||||
if self.js.get_axis(0) > 0.9:
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
def getLeft(self):
|
||||
if self.js.get_axis(1) == 1:
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
def getRight(self):
|
||||
if self.js.get_axis(1) == -1:
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
def getLeftTrigger(self):
|
||||
return self.js.get_button(10)
|
||||
|
||||
def getRightTrigger(self):
|
||||
return self.js.get_button(9)
|
||||
|
||||
def getFire1(self):
|
||||
if self.js.get_button(10) == 1:
|
||||
print ("fire 1")
|
||||
return self.js.get_button(10)
|
||||
|
||||
def getFire2(self):
|
||||
if self.js.get_button(9) == 1:
|
||||
print ("fire 2")
|
||||
return self.js.get_button(9)
|
||||
|
||||
|
||||
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue