forked from protonphoton/LJ
85 lines
1.9 KiB
Python
85 lines
1.9 KiB
Python
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#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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# -*- mode: Python -*-
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'''
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This generator print a shape with best angle representation when the path is redraw
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v0.1.0
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LICENCE : CC
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by lapin (aka nipal)
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'''
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from __future__ import print_function
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import time
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import argparse
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import sys
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import math
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name="generator::endingPoint"
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def debug(*args, **kwargs):
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if( verbose == False ):
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return
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print(*args, file=sys.stderr, **kwargs)
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def debug2(*args, **kwargs):
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print(*args, file=sys.stderr, **kwargs)
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argsparser = argparse.ArgumentParser(description="dummy generator")
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argsparser.add_argument("-f","--fps",help="Frame Per Second",default=30,type=int)
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argsparser.add_argument("-s","--speed",help="point per frame progress",default=3,type=int)
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argsparser.add_argument("-v","--verbose",action="store_true",help="Verbose output")
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args = argsparser.parse_args()
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fps=args.fps
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verbose=args.verbose
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optimal_looptime = 1 / fps
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debug(name+" optimal looptime "+str(optimal_looptime))
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width = 800
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height = 800
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white = 0xFFFFFF
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blank = 0
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point_offset = 250
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point_width = 4
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point_list = [
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[8,7,6,10,7,3,6,2,7,11,6,9],
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[5,6,1,],
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[4,7,12,],
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]
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shape = []
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# on ajoute des lilste de point
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for l in point_list:
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x = point_offset * ((l[0] - 1) % (point_width))
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y = point_offset * int((l[0] - 1) / (point_width))
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shape.append([x, y, blank])
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debug2("=====")
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debug2(f"id: {l[0]}\tx: {x}\ty: {y}\t\tpoint_width: {point_width}\t\n")
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for p in l:
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x = point_offset * ((p - 1) % (point_width))
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y = point_offset * int((p - 1) / (point_width))
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shape.append([x, y, white])
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debug2(f"id: {p}\tx: {x}\ty: {y}\t\tpoint_width: {point_width}\t\n")
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while True:
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start = time.time()
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print(shape, flush=True);
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looptime = time.time() - start
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if( looptime < optimal_looptime ):
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time.sleep( optimal_looptime - looptime)
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debug(name+" micro sleep:"+str( optimal_looptime - looptime))
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