Added C implementation (incomplete)
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ef5c176822
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11 changed files with 749 additions and 0 deletions
23
pixelnuke/Makefile
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23
pixelnuke/Makefile
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.PHONY: default all clean
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CC = gcc
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CFLAGS = -Wall -pthread -g
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LIBS = -levent -levent_pthreads -lrt -lGL -lGLEW -lglfw
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TARGET = pixelnuke
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default: $(TARGET)
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all: default
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OBJECTS = $(patsubst %.c, %.o, $(wildcard *.c))
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HEADERS = $(wildcard *.h)
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%.o: %.c $(HEADERS)
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$(CC) $(CFLAGS) -c $< -o $@
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.PRECIOUS: $(TARGET) $(OBJECTS)
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$(TARGET): $(OBJECTS)
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$(CC) $(CFLAGS) $(OBJECTS) -Wall $(LIBS) -o $@
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clean:
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-rm -f *.o $(TARGET)
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361
pixelnuke/canvas.c
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361
pixelnuke/canvas.c
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include <unistd.h> // usleep
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#include <pthread.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h> //memcpy
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#include "canvas.h"
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typedef struct CanvasLayer {
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GLuint size;
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GLenum format;
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GLuint tex;
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GLuint pbo1;
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GLuint pbo2;
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GLubyte *data;
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size_t mem;
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} CanvasLayer;
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// Global state
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static int canvas_width, canvas_height;
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static int canvas_display = -1;
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static GLFWwindow* canvas_win;
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static CanvasLayer *canvas_base;
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static CanvasLayer *canvas_overlay;
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// User callbacks
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void (*canvas_on_close_cb)();
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void (*canvas_on_resize_cb)();
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void (*canvas_on_key_cb)();
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static int canvas_do_layout = 0;
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static CanvasLayer* canvas_layer_alloc(int size, int alpha) {
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CanvasLayer * layer = malloc(sizeof(CanvasLayer));
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layer->size = size;
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layer->format = alpha ? GL_RGBA : GL_RGB;
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layer->mem = size * size * (alpha ? 4 : 3);
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layer->data = malloc(sizeof(GLubyte) * layer->mem);
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// Create texture object
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glGenTextures(1, &(layer->tex));
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glBindTexture( GL_TEXTURE_2D, layer->tex);
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glBindTexture( GL_TEXTURE_2D, 0);
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// Create two PBOs
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glGenBuffers(1, &(layer->pbo1));
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glBindBuffer( GL_PIXEL_UNPACK_BUFFER, layer->pbo1);
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glBufferData( GL_PIXEL_UNPACK_BUFFER, layer->mem, NULL, GL_STREAM_DRAW);
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glGenBuffers(1, &(layer->pbo2));
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glBindBuffer( GL_PIXEL_UNPACK_BUFFER, layer->pbo2);
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glBufferData( GL_PIXEL_UNPACK_BUFFER, layer->mem, NULL, GL_STREAM_DRAW);
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glBindBuffer( GL_PIXEL_UNPACK_BUFFER, 0);
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return layer;
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}
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static void canvas_layer_free(CanvasLayer * canvas) {
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if (canvas->tex) {
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glDeleteTextures(1, &(canvas->tex));
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glDeleteBuffers(1, &(canvas->pbo1));
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glDeleteBuffers(1, &(canvas->pbo2));
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}
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free(canvas->data);
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free(canvas);
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}
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static void canvas_on_resize(GLFWwindow* window, int w, int h);
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static void canvas_on_key(GLFWwindow* window, int key, int scancode, int action,
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int mods);
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static void canvas_on_key(GLFWwindow* window, int key, int scancode, int action,
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int mods) {
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printf("KEY: %u %u %u %u\n", key, scancode, action, mods);
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if (action != GLFW_PRESS) {
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return;
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}
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if (canvas_on_key_cb)
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(*canvas_on_key_cb)(key, scancode, action, mods);
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}
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static void canvas_on_resize(GLFWwindow* window, int w, int h) {
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if(canvas_on_resize_cb)
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(*canvas_on_resize_cb)();
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}
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static void canvas_window_setup() {
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GLFWwindow* old_win = canvas_win;
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glfwWindowHint(GLFW_DOUBLEBUFFER, 1);
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if (canvas_display >= 0) {
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int mcount;
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GLFWmonitor** monitors = glfwGetMonitors(&mcount);
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canvas_display %= mcount;
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GLFWmonitor* monitor = monitors[canvas_display];
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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glfwWindowHint(GLFW_RED_BITS, mode->redBits);
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glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
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glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
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glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
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canvas_win = glfwCreateWindow(mode->width, mode->height, "Pixelflut",
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monitor, old_win);
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} else {
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canvas_win = glfwCreateWindow(800, 600, "Pixelflut", NULL, old_win);
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}
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if (!canvas_win) {
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printf("Could not create OpenGL context and/or window");
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return;
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}
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//glfwSetWindowUserPointer(canvas_win, (void*) this);
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glfwMakeContextCurrent(canvas_win);
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glfwSwapInterval(1);
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glfwSetKeyCallback(canvas_win, &canvas_on_key);
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glfwSetFramebufferSizeCallback(canvas_win, &canvas_on_resize);
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if (old_win) {
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glfwDestroyWindow(old_win);
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}
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canvas_do_layout = 0;
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}
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static void canvas_draw_layer(CanvasLayer * layer) {
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if (!layer)
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return;
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GLuint pboNext = layer->pbo1;
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GLuint pboIndex = layer->pbo2;
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layer->pbo1 = pboIndex;
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layer->pbo2 = pboNext;
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// Switch PBOs on each call. One is updated, one is drawn.
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// Update texture from first PBO
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glBindBuffer( GL_PIXEL_UNPACK_BUFFER, pboIndex);
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glBindTexture( GL_TEXTURE_2D, layer->tex);
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glTexImage2D( GL_TEXTURE_2D, 0, layer->format, layer->size, layer->size, 0,
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layer->format, GL_UNSIGNED_BYTE, 0);
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glBindTexture( GL_TEXTURE_2D, 0);
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// Update second PBO with new pixel data
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glBindBuffer( GL_PIXEL_UNPACK_BUFFER, pboNext);
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GLubyte *ptr = (GLubyte*) glMapBuffer( GL_PIXEL_UNPACK_BUFFER,
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GL_WRITE_ONLY);
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memcpy(ptr, layer->data, layer->mem);
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glUnmapBuffer( GL_PIXEL_UNPACK_BUFFER);
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glBindBuffer( GL_PIXEL_UNPACK_BUFFER, 0);
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//// Actually draw stuff. The texture should be updated in the meantime.
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if (layer->format == GL_RGBA) {
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glEnable( GL_BLEND);
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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} else {
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glDisable( GL_BLEND);
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}
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glPushMatrix();
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glBindTexture( GL_TEXTURE_2D, layer->tex);
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glBegin( GL_QUADS);
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glTexCoord2f(0, 0);
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glVertex3f(0.0f, 0.0f, 0.0f);
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glTexCoord2f(0, 1);
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glVertex3f(0.0f, layer->size, 0.0f);
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glTexCoord2f(1, 1);
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glVertex3f(layer->size, layer->size, 0.0f);
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glTexCoord2f(1, 0);
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glVertex3f(layer->size, 0.0f, 0.0f);
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glEnd();
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glBindTexture( GL_TEXTURE_2D, 0);
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glPopMatrix();
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}
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static void* canvas_render_loop(void * arg) {
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glfwMakeContextCurrent(canvas_win);
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double last_frame = glfwGetTime();
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while ("pixels are coming") {
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if (glfwWindowShouldClose(canvas_win))
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break;
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if (canvas_do_layout)
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canvas_window_setup();
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int w, h;
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glfwGetFramebufferSize(canvas_win, &w, &h);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0, canvas_width, canvas_height, 0, -1, 1);
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glViewport(0, 0, (GLsizei) canvas_width, (GLsizei) canvas_height);
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glClearColor(0, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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glPushMatrix();
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//int ts = layer->texSize;
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//if(width > ts || height > ts) {
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// float scale = std::max(width, height) / (float) ts;
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// glScalef(scale, scale, 1);
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//}
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canvas_draw_layer(canvas_base);
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canvas_draw_layer(canvas_overlay);
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glPopMatrix();
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glfwPollEvents();
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glfwSwapBuffers(canvas_win);
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double now = glfwGetTime();
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double dt = now - last_frame;
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last_frame = now;
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double sleep = 1.0 / 30 - dt;
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printf("fps: %f\n", 1.0/dt);
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if (sleep > 0) {
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usleep(sleep * 1000000);
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}
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}
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if(canvas_on_close_cb)
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(*canvas_on_close_cb)();
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glfwTerminate();
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return NULL;
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}
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// Public functions
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pthread_t canvas_thread;
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void glfw_error_callback(int error, const char* description) {
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printf("GLFW Error: %d %s", error, description);
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}
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void canvas_start(unsigned int texSize, void (*on_close)()) {
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canvas_on_close_cb = on_close;
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glfwSetErrorCallback(glfw_error_callback);
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if (!glfwInit()) {
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puts("GLFW initialization failed");
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exit(1);
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}
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canvas_window_setup();
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int err = glewInit();
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if (err != GLEW_OK) {
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puts("GLEW initialization failed");
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printf("Error: %s\n", glewGetErrorString(err));
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exit(1);
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}
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//glShadeModel(GL_FLAT); // shading mathod: GL_SMOOTH or GL_FLAT
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glPixelStorei(GL_UNPACK_ALIGNMENT, 4); // 4-byte pixel alignment
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//glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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//glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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//glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_LIGHTING);
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glDisable(GL_CULL_FACE);
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glEnable(GL_TEXTURE_2D);
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canvas_base = canvas_layer_alloc(texSize, 0);
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canvas_overlay = canvas_layer_alloc(texSize, 1);
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glfwMakeContextCurrent(NULL); // Pass context to thread
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if (pthread_create(&canvas_thread, NULL, canvas_render_loop, NULL)) {
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puts("Failed to start render thread");
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exit(1);
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}
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}
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void canvas_setcb_key(void (*on_key)(int key, int scancode, int mods)) {
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canvas_on_key_cb = on_key;
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}
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void canvas_setcb_resize(void (*on_resize)()) {
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canvas_on_resize_cb = on_resize;
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}
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void canvas_close() {
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glfwSetWindowShouldClose(canvas_win, 1);
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}
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void canvas_fullscreen(int display) {
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canvas_display = display;
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canvas_do_layout = 1;
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}
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int canvas_get_display() {
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return canvas_display;
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}
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// Return a pointer to the GLubyte for a given pixel, or NULL for out of bound coordinates.
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static inline GLubyte* canvas_offset(CanvasLayer * layer, unsigned int x,
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unsigned int y) {
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if (x < 0 || y < 0 || x >= layer->size || y >= layer->size)
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return NULL;
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return layer->data
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+ ((y * layer->size) + x) * (layer->format == GL_RGBA ? 4 : 3);
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}
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void canvas_set_px(unsigned int x, unsigned int y, unsigned int rgba) {
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CanvasLayer * layer = canvas_base;
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GLubyte* ptr = canvas_offset(layer, x, y);
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if (ptr == NULL) {
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return;
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}
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GLubyte r = (rgba & 0xff000000) >> 24;
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GLubyte g = (rgba & 0x00ff0000) >> 16;
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GLubyte b = (rgba & 0x0000ff00) >> 8;
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GLubyte a = (rgba & 0x000000ff) >> 0;
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if (layer->format == GL_RGBA) {
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ptr[0] = r;
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ptr[1] = g;
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ptr[2] = b;
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ptr[3] = a;
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return;
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}
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if (a == 0) {
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return;
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}
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if (a < 0xff) {
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GLuint na = 0xff - a;
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r = (a * r + na * (ptr[0])) / 0xff;
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g = (a * g + na * (ptr[1])) / 0xff;
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b = (a * b + na * (ptr[2])) / 0xff;
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return;
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}
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ptr[0] = r;
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ptr[1] = g;
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ptr[2] = b;
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}
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void canvas_get_px(unsigned int x, unsigned int y, unsigned int *rgba) {
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CanvasLayer * layer = canvas_base;
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GLubyte* ptr = canvas_offset(layer, x, y);
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if (ptr == NULL) {
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*rgba = 0x000000;
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} else {
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*rgba = (ptr[0] << 24) + (ptr[1] << 16) + (ptr[2] << 8) + 0xff;
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}
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}
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void canvas_get_size(unsigned int *w, unsigned int *h) {
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// TODO: Clip on window size
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*w = canvas_base->size;
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*h = canvas_base->size;
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}
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24
pixelnuke/canvas.h
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24
pixelnuke/canvas.h
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#ifndef CANVAS_H_
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#define CANVAS_H_
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// Open the canvas window and start the gui loop (in a separate thread)
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void canvas_start(unsigned int texSize, void (*on_close)());
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void canvas_setcb_key(void (*on_key)(int key, int scancode, int mods));
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void canvas_setcb_resize(void (*on_resize)());
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// Close the canvas window and free any resources and contexts
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void canvas_close();
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void canvas_fullscreen(int display);
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int canvas_get_display();
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void canvas_set_px(unsigned int x, unsigned int y, unsigned int rgba);
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void canvas_get_px(unsigned int x, unsigned int y, unsigned int *rgba);
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// get the current visible canvas size in pixel.
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// The actual window might be bigger if scaling is enabled.
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void canvas_get_size(unsigned int *width, unsigned int *height);
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#endif /* CANVAS_H_ */
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199
pixelnuke/net.c
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199
pixelnuke/net.c
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <fcntl.h>
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#include <event2/event.h>
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#include <event2/buffer.h>
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#include <event2/thread.h>
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#include <event2/bufferevent.h>
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#include <assert.h>
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#include <unistd.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <errno.h>
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#include <err.h>
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#include "net.h"
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#define MAX_LINE 128
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typedef struct NetClient {
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int sock_fd;
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struct bufferevent *buf_ev;
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int state;
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void *user;
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} NetClient;
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#define NET_CSTATE_OPEN 0
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#define NET_CSTATE_CLOSING 1
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// global state
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static struct event_base *base;
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// User defined callbacks
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static net_on_connect netcb_on_connect = NULL;
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static net_on_read netcb_on_read = NULL;
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static net_on_close netcb_on_close = NULL;
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// libevent callbacks
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static void netev_on_read(struct bufferevent *bev, void *ctx) {
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struct evbuffer *input;
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char *line;
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size_t n;
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NetClient *client = ctx;
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input = bufferevent_get_input(bev);
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if ((line = evbuffer_readln(input, &n, EVBUFFER_EOL_LF))) {
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if(netcb_on_read)
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(*netcb_on_read)(client, line);
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free(line);
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}
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if (evbuffer_get_length(input) >= MAX_LINE) {
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net_err(client, "Line to long");
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}
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}
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|
||||
static void netev_on_write(struct bufferevent *bev, void *arg) {
|
||||
NetClient *client = arg;
|
||||
|
||||
if (client->state == NET_CSTATE_CLOSING && evbuffer_get_length(bufferevent_get_output(bev)) == 0) {
|
||||
|
||||
if(netcb_on_close)
|
||||
(*netcb_on_close)(client, 0);
|
||||
|
||||
bufferevent_free(bev);
|
||||
free(client);
|
||||
}
|
||||
}
|
||||
|
||||
static void netev_on_error(struct bufferevent *bev, short error, void *arg) {
|
||||
NetClient *client = arg;
|
||||
|
||||
// TODO: Some logging?
|
||||
if (error & BEV_EVENT_EOF) {
|
||||
} else if (error & BEV_EVENT_ERROR) {
|
||||
} else if (error & BEV_EVENT_TIMEOUT) {
|
||||
}
|
||||
|
||||
client->state = NET_CSTATE_CLOSING;
|
||||
if(netcb_on_close)
|
||||
(*netcb_on_close)(client, error);
|
||||
|
||||
bufferevent_free(bev);
|
||||
free(client);
|
||||
}
|
||||
|
||||
static void on_accept(evutil_socket_t listener, short event, void *arg) {
|
||||
struct event_base *base = arg;
|
||||
struct sockaddr_storage ss;
|
||||
socklen_t slen = sizeof(ss);
|
||||
int fd = accept(listener, (struct sockaddr*) &ss, &slen);
|
||||
if (fd < 0) {
|
||||
perror("accept failed");
|
||||
} else if (fd > FD_SETSIZE) {
|
||||
close(fd); // TODO: verify if this is needed. Only for select()? But libevent uses poll/kqueue?
|
||||
} else {
|
||||
NetClient *client = calloc(1, sizeof(NetClient));
|
||||
if (client == NULL) {
|
||||
perror("client malloc failed");
|
||||
close(fd);
|
||||
return;
|
||||
}
|
||||
|
||||
client->sock_fd = fd;
|
||||
client->buf_ev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
|
||||
|
||||
evutil_make_socket_nonblocking(fd);
|
||||
bufferevent_setcb(client->buf_ev, netev_on_read, netev_on_write, netev_on_error, client);
|
||||
bufferevent_setwatermark(client->buf_ev, EV_READ, 0, MAX_LINE);
|
||||
|
||||
if(netcb_on_connect)
|
||||
(*netcb_on_connect)(client);
|
||||
|
||||
if(client->state == NET_CSTATE_OPEN)
|
||||
bufferevent_enable(client->buf_ev, EV_READ | EV_WRITE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Public functions
|
||||
|
||||
void net_start(int port, net_on_connect on_connect, net_on_read on_read, net_on_close on_close) {
|
||||
evutil_socket_t listener;
|
||||
struct sockaddr_in sin;
|
||||
struct event *listener_event;
|
||||
|
||||
evthread_use_pthreads();
|
||||
|
||||
//setvbuf(stdout, NULL, _IONBF, 0);
|
||||
|
||||
netcb_on_connect = on_connect;
|
||||
netcb_on_read = on_read;
|
||||
netcb_on_close = on_close;
|
||||
|
||||
base = event_base_new();
|
||||
if (!base)
|
||||
err(1, "Failed to create event_base");
|
||||
|
||||
evthread_make_base_notifiable(base);
|
||||
|
||||
sin.sin_family = AF_INET;
|
||||
sin.sin_addr.s_addr = 0;
|
||||
sin.sin_port = htons(1337);
|
||||
listener = socket(AF_INET, SOCK_STREAM, 0);
|
||||
evutil_make_socket_nonblocking(listener);
|
||||
|
||||
if (bind(listener, (struct sockaddr*) &sin, sizeof(sin)) < 0) {
|
||||
err(1, "bind failed");
|
||||
}
|
||||
|
||||
if (listen(listener, 16) < 0) {
|
||||
err(1, "listen failed");
|
||||
}
|
||||
|
||||
listener_event = event_new(base, listener, EV_READ | EV_PERSIST, on_accept, (void*) base);
|
||||
event_add(listener_event, NULL);
|
||||
|
||||
event_base_dispatch(base);
|
||||
}
|
||||
|
||||
|
||||
void net_stop() {
|
||||
event_base_loopbreak(base);
|
||||
}
|
||||
|
||||
|
||||
void net_send(NetClient *client, const char * msg) {
|
||||
struct evbuffer *output = bufferevent_get_output(client->buf_ev);
|
||||
evbuffer_add(output, msg, strlen(msg));
|
||||
evbuffer_add(output, "\n", 1);
|
||||
}
|
||||
|
||||
void net_close(NetClient *client) {
|
||||
client->state = NET_CSTATE_CLOSING;
|
||||
bufferevent_disable(client->buf_ev, EV_READ);
|
||||
}
|
||||
|
||||
void net_err(NetClient *client, const char * msg) {
|
||||
struct evbuffer *output = bufferevent_get_output(client->buf_ev);
|
||||
evbuffer_add(output, "ERROR: ", 7);
|
||||
evbuffer_add(output, msg, strlen(msg));
|
||||
evbuffer_add(output, "\n", 1);
|
||||
net_close(client);
|
||||
}
|
||||
|
||||
void net_set_user(NetClient *client, void *user) {
|
||||
client->user = user;
|
||||
}
|
||||
|
||||
void net_get_user(NetClient *client, void **user) {
|
||||
*user = client->user;
|
||||
}
|
||||
|
||||
38
pixelnuke/net.h
Normal file
38
pixelnuke/net.h
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
#ifndef NET_H_
|
||||
#define NET_H_
|
||||
|
||||
typedef struct NetClient NetClient;
|
||||
|
||||
#define NET_CSTATE_OPEN 0
|
||||
#define NET_CSTATE_CLOSING 1
|
||||
|
||||
// Callback called immediately after a client connects
|
||||
typedef void (*net_on_connect)(NetClient *client);
|
||||
|
||||
// Callback called for each line of input.
|
||||
// The char array is null-terminated and does not include the final line break.
|
||||
// It is NOT owned by the callback and freed as soon as the callback returned.
|
||||
typedef void (*net_on_read)(NetClient *client, char* line);
|
||||
|
||||
// Callback called after a client disconnects.
|
||||
// The second parameter is 0 for a normal client-induced disconnect and != 0 on errors.
|
||||
typedef void (*net_on_close)(NetClient *client, int error);
|
||||
|
||||
// Start the server and block until it is closed again.
|
||||
void net_start(int port, net_on_connect on_connect, net_on_read on_read, net_on_close on_close);
|
||||
|
||||
// Stop the server as soon as possible
|
||||
void net_stop();
|
||||
|
||||
// Send a string to the client. A newline is added automatically.
|
||||
void net_send(NetClient *client, const char * msg);
|
||||
// Stop reading from this clients socket, send all bytes still in the output buffer, then close the connection.
|
||||
void net_close(NetClient *client);
|
||||
// Send an error message to the client, then close the connection.
|
||||
void net_err(NetClient *client, const char * msg);
|
||||
|
||||
// Get or set the user attachment, a pointer to an arbitrary data structure or NULL
|
||||
void net_set_user(NetClient *client, void *user);
|
||||
void net_get_user(NetClient *client, void **user);
|
||||
|
||||
#endif /* NET_H_ */
|
||||
104
pixelnuke/pixelnuke.c
Normal file
104
pixelnuke/pixelnuke.c
Normal file
|
|
@ -0,0 +1,104 @@
|
|||
#include "net.h"
|
||||
#include "canvas.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <errno.h>
|
||||
#include <stdio.h> //sprintf
|
||||
|
||||
int px_width = 1024;
|
||||
int px_height = 1024;
|
||||
|
||||
const char * px_help_text =
|
||||
"\
|
||||
PX x y: Get color at position (x,y)\n\
|
||||
PX x y rrggbb(aa): Draw a pixel (with optional alpha channel)\n\
|
||||
SIZE: Get canvas size";
|
||||
|
||||
// Helper functions
|
||||
|
||||
static int util_str_starts_with(const char* prefix, const char* str) {
|
||||
char cp, cs;
|
||||
while ((cp = *prefix++) == (cs = *str++)) {
|
||||
if (cp == 0)
|
||||
return 1;
|
||||
}
|
||||
return !cp;
|
||||
}
|
||||
|
||||
// server callbacks
|
||||
void px_on_connect(NetClient *client) {
|
||||
|
||||
}
|
||||
|
||||
void px_on_read(NetClient *client, char *line) {
|
||||
if (util_str_starts_with("PX ", line)) {
|
||||
const char * ptr = line + 3;
|
||||
char * endptr = (char*) ptr;
|
||||
errno = 0;
|
||||
unsigned int x = strtoul(ptr, &endptr, 10);
|
||||
if (endptr == ptr || errno) {
|
||||
net_err(client,
|
||||
"First parameter missing or invalid (should be decimal)");
|
||||
return;
|
||||
}
|
||||
unsigned int y = strtoul((ptr = endptr), &endptr, 10);
|
||||
if (endptr == ptr || errno) {
|
||||
net_err(client,
|
||||
"Second parameter missing or invalid (should be decimal)");
|
||||
return;
|
||||
}
|
||||
if (*endptr == 0) {
|
||||
char str[64];
|
||||
sprintf(str, "PX %u %u %x", x, y, 0xABCDEF);
|
||||
net_send(client, str);
|
||||
return;
|
||||
}
|
||||
unsigned int c = strtoul((ptr = endptr), &endptr, 16);
|
||||
if (endptr == ptr || errno) {
|
||||
net_err(client,
|
||||
"Third parameter missing or invalid (should be hex color)");
|
||||
return;
|
||||
}
|
||||
printf("%d %d %u=%x\n", x, y, c, c);
|
||||
} else if (util_str_starts_with("SIZE", line)) {
|
||||
unsigned int w, h;
|
||||
canvas_get_size(&w, &h);
|
||||
char str[64];
|
||||
sprintf(str, "SIZE %d %d", w, h);
|
||||
net_send(client, str);
|
||||
} else if (util_str_starts_with("HELP", line)) {
|
||||
net_send(client, px_help_text);
|
||||
}
|
||||
}
|
||||
|
||||
void px_on_close(NetClient *client, int error) {
|
||||
}
|
||||
|
||||
void px_on_key(int key, int scancode, int mods) {
|
||||
if (key == 300) { // F11
|
||||
int display = canvas_get_display();
|
||||
if(display<0)
|
||||
canvas_fullscreen(0);
|
||||
else
|
||||
canvas_fullscreen(-1);
|
||||
} else if (key == 301) { // F12
|
||||
canvas_fullscreen(canvas_get_display()+1);
|
||||
} else if (key == 81 || key == 256) { // q or ESC
|
||||
canvas_close();
|
||||
}
|
||||
}
|
||||
|
||||
void px_on_resize() {}
|
||||
void px_on_window_close() {
|
||||
printf("Window closed\n");
|
||||
net_stop();
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
canvas_start(1024, &px_on_window_close);
|
||||
canvas_setcb_key(&px_on_key);
|
||||
canvas_setcb_resize(&px_on_resize);
|
||||
net_start(1337, &px_on_connect, &px_on_read, &px_on_close);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue