use geo::Simplify; pub type Line = Vec<(f32,f32,u32)>; pub fn simplify_line(line: &Line) -> Line { if line.len() < 2 { return line.to_vec(); } let color = line[0].2; let linestring : geo::LineString = line.iter() .map(| (x, y, _) | (*x as f64, *y as f64 )) .collect(); let linestring = linestring.simplify(&4.0); linestring.0.iter() .map(| c | (c.x as f32, c.y as f32, color)) .collect() }