mirror of
https://git.exozy.me/a/Never-Gonna-Give-Beep-Up
synced 2024-11-21 19:07:31 +00:00
Commit all testing programs
This commit is contained in:
parent
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commit
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8
beepemu
8
beepemu
@ -1,9 +1,8 @@
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#!/usr/bin/python
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import math
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import os
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import sys
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import time
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from pysinewave import SineWave
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i = 1
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f = 0
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@ -20,11 +19,8 @@ while i < len(sys.argv):
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time.sleep(float(sys.argv[i])/1000)
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if f != 0 and l != 0:
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print(f, l)
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s = SineWave(pitch_per_second=1000)
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s.set_frequency(f)
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s.play()
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os.system(f'play -n synth {l} sawtooth {f} &')
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time.sleep(l)
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s.stop()
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f = 0
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l = 0
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i += 1
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46
beepemu-pyaudio
Executable file
46
beepemu-pyaudio
Executable file
@ -0,0 +1,46 @@
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#!/usr/bin/python
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import math
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import os
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import sys
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import time
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import pyaudio
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p = pyaudio.PyAudio()
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sample_rate=44100
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stream = p.open(
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format=pyaudio.paInt16,
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channels=1,
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rate=sample_rate,
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output=True
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)
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stream.start_stream()
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i = 1
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f = 0
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l = 0
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while i < len(sys.argv):
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if sys.argv[i] == '-f':
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i += 1
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f = float(sys.argv[i])
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elif sys.argv[i] == '-l':
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i += 1
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l = float(sys.argv[i])/1000
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elif sys.argv[i] == '-D':
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i += 1
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time.sleep(float(sys.argv[i])/1000)
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if f != 0 and l != 0:
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print(f, l)
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# https://stackoverflow.com/questions/974071/python-library-for-playing-fixed-frequency-sound
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num_samples = int(sample_rate * l)
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rest_frames = num_samples % sample_rate
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s = lambda i: 0.25 * math.sin(2 * math.pi * f * i / sample_rate)
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samples = (int(s(i) * 0x7F + 0x80) for i in range(num_samples))
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# write several samples at a time
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for buf in zip( *([samples] * sample_rate) ):
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stream.write(bytes(buf))
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# fill remainder of frameset with silence
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stream.write(b'\x80' * rest_frames)
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f = 0
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l = 0
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i += 1
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30
beepemu-pysinewave
Executable file
30
beepemu-pysinewave
Executable file
@ -0,0 +1,30 @@
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#!/usr/bin/python
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import math
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import sys
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import time
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from pysinewave import SineWave
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i = 1
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f = 0
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l = 0
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while i < len(sys.argv):
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if sys.argv[i] == '-f':
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i += 1
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f = float(sys.argv[i])
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elif sys.argv[i] == '-l':
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i += 1
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l = float(sys.argv[i])/1000
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elif sys.argv[i] == '-D':
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i += 1
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time.sleep(float(sys.argv[i])/1000)
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if f != 0 and l != 0:
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print(f, l)
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s = SineWave(pitch_per_second=1000)
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s.set_frequency(f)
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s.play()
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time.sleep(l)
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s.stop()
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f = 0
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l = 0
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i += 1
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26
beepemu-sox
Executable file
26
beepemu-sox
Executable file
@ -0,0 +1,26 @@
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#!/usr/bin/python
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import os
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import sys
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import time
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i = 1
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f = 0
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l = 0
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while i < len(sys.argv):
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if sys.argv[i] == '-f':
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i += 1
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f = float(sys.argv[i])
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elif sys.argv[i] == '-l':
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i += 1
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l = float(sys.argv[i])/1000
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elif sys.argv[i] == '-D':
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i += 1
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time.sleep(float(sys.argv[i])/1000)
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if f != 0 and l != 0:
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print(f, l)
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os.system(f'play -n synth {l} sawtooth {f} &')
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time.sleep(l)
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f = 0
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l = 0
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i += 1
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47
test.py
Normal file
47
test.py
Normal file
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import math
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from pyaudio import PyAudio, paUInt8
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def generate_sine_wave(frequency, duration, volume=0.2, sample_rate=22050):
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''' Generate a tone at the given frequency.
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Limited to unsigned 8-bit samples at a given sample_rate.
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The sample rate should be at least double the frequency.
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'''
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if sample_rate < (frequency * 2):
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print('Warning: sample_rate must be at least double the frequency '
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f'to accurately represent it:\n sample_rate {sample_rate}'
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f' ≯ {frequency*2} (frequency {frequency}*2)')
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num_samples = int(sample_rate * duration)
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rest_frames = num_samples % sample_rate
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pa = PyAudio()
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stream = pa.open(
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format=paUInt8,
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channels=1, # mono
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rate=sample_rate,
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output=True,
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)
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# make samples
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s = lambda i: volume * math.sin(2 * math.pi * frequency * i / sample_rate)
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samples = (int(s(i) * 0x7F + 0x80) for i in range(num_samples))
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# write several samples at a time
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for buf in zip( *([samples] * sample_rate) ):
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stream.write(bytes(buf))
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# fill remainder of frameset with silence
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stream.write(b'\x80' * rest_frames)
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stream.stop_stream()
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stream.close()
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pa.terminate()
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generate_sine_wave(
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# see http://www.phy.mtu.edu/~suits/notefreqs.html
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frequency=440, # Hz, waves per second C6
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duration=0.2, # seconds to play sound
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volume=0.25, # 0..1 how loud it is
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sample_rate=44100, # number of samples per second: 11025, 22050, 44100
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)
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